spearsd Posted January 4, 2005 Posted January 4, 2005 I've read that the Gigabyte single-board SLI behaves just like a multi-board solution right down to requiring an SLI capable motherboard :-( Of course, I could be wrong as I didn't really spend much time looking into it. Hey spearsd, you got me all wrong... :shock: it's prolly my poor English, sorry... :oops: Anyways, as I said before, I *had* understood your point and agree with it totally. After your overclocking, I would also be expecting a greater performance increase for such a (supposedly) CPU bound sim. What I was trying to say about the one PCB SLI solution offered by Gigabyte, is that it would be interesting to try to break up the problem LOMAC has with SLI in two: hardware and software. The idea would be forgetting about the option to disable SLI in nVidia's driver and see if LOMAC would perform as a dual GT6600 or as a single (regardless of how this performance compares to any other board). If LOMAC performs with only one GPU, nothing's new. But if it performs with both GPU's, I guess we would be much closer to a solution for the regular SLI... the programming changes might not be so complicated after all!!!! Of course, much simpler than that would be if someone from the dev team could take 5/10 minutes to tell us what's going on and what the plans are. :roll: It's just me being overcurious about this LOMAC/SLI thing...
theGozr Posted October 6, 2006 Posted October 6, 2006 GGTharos is on the wrong , It's a shame to think that way AND to be in the test team.. Fly it like you stole it..
SuperKungFu Posted October 6, 2006 Posted October 6, 2006 you do realize this is a 1-2 year old thread. For the most part, IMHO SLI is not really critical for Lock On but rather support for duel core and to take advtage of it is more important. [sIGPIC][/sIGPIC]
ViperVJG73 Posted October 6, 2006 Posted October 6, 2006 SLI runs with LOMAC very beautiful! Only Quad SLI has no effect. Use the Lock On profile in the driver and optimize the performance with "nhancer!" http://www.nhancer.com/ http://www.3dcenter.org/downloads/nhancer.php Regards Best Regards Viper System: Intel Core i7-4790, 3,6GHz, 16GB RAM, 128GB SSD, 2TB HDD, NVIDIA GeForce GTX 960 2GB GDDR5, TM HOTAS Warthog;(MSFFB2 for testing); TrackIR4 +Track Clip Pro; Windows 10 Pro.
3Sqn_Fudd Posted October 6, 2006 Posted October 6, 2006 I'd like that 2 minutes of my life back please.... anyone? anyone? http://3sqn.com/forum/ Here's to 1.13 -- > http://www.youtube.com/watch?v=h0488djMDBU
theGozr Posted October 6, 2006 Posted October 6, 2006 SuperKungFu it doesn't matter , someone on a team tester should see and think in advance and this is a shame.. period. All CPU's and SLi technology should be though way in advance. Fly it like you stole it..
SuperKungFu Posted October 6, 2006 Posted October 6, 2006 actually it does matter because opinions can change over time, i think a lot differently a couple years ago. Furthermore, it was a dead thread, no need to bring it back. It's almost like you were looking for a fight against GGTharos [sIGPIC][/sIGPIC]
Ukr_Alex Posted October 6, 2006 Posted October 6, 2006 My questions is why now? To me SLI or CrossFire is a technology that is great for the future. For example I have an x1900. And I cant find any game that puts it to work at this time. In a year or 2 when they release a card double the performance of the current x1900 or 1950 I will buy a second x1900 at a much much lower price then it is sold for now and still be able to keep up with the video cards of 2 years from now. So instead of blowing up 6 bills on a new video card 2 years from now, I can keep my current hardware dish out another 200-250$ and be at the top of the video card food chain. No dx10 goodies? Oh well, but Ill still get the FPS. However having 2 high end cards in one rig at this point in time is a useless benchmark bragging rights practice. A single GPU like a 7900 or a x1900 can more the cope with todays games as long as you are well supported in ram and CPU dept. I guess some people have unlimited budgets...but all these years I have managed to be 10-15% off top benchmarks while buying things that cost much less. Back in the day I had a ti4200 running faster then ti4600s, now I have a E6300 which is running at E6700 but which I now can do 3.3GHz on air with good cooling but I am limited by my ram which already OCed beyond expectations at native timings... Those saying CPU OCs yield little gain well CPUs are not all about MHz. So it's not surprising when a 15% oc on the chip shows little gain in lomac. And trust me its not only lomac, its just about anything. Now OC your chip by 50% and you'll see a difference. It's like running ram at CAS2 or CAS3....well it aint that huge, but price difference is. Ive seen many people with better "paper spec" systems then my'n run games worse then me. It just isnt about putting a system together, smaking Windows on it and off you go. It's a lot about getting the right chipset drivers, finding the right video driver and not just the latest from ATI or NVIDIA. Its about going through BIOS getting that set up...not running bullsh*t apps in the background etc etc... :Core2Duo @ 435FSB x 7 3.05GHz : ATI x1900xtx: 2GB Patriot @ 435Mhz : WD 250Gb UATA: Seagate 320Gb SATA2: X-Fi Platinum:
Ukr_Alex Posted October 6, 2006 Posted October 6, 2006 it leads me to believe that LOMAC may have performance issues that go beyond simply being CPU bound. What that may be? I don't know. -spearsd Having worked with a game developer before throughout very early beta to 7months later realse candidates and finaly the release I can tell you that there are tons of things that can be done to make a "game" faster. Its not just about the poly count on the models. Just tons of optimization, from code to models. I remeber bare models in early beta being more FPS hungry then the final full blown version. I think that there is simply tons of code in lomac and physics modeling that is not running as efficinetly as it could. And optimizing it to the max might be a long long long process which just isnt worth it. Because when you look at lomac from third person, graphics wise its nothing spectacular, and its something modern hardware should not have problems coping with. P.S. WTF This thread is like 2 years old lol :P :Core2Duo @ 435FSB x 7 3.05GHz : ATI x1900xtx: 2GB Patriot @ 435Mhz : WD 250Gb UATA: Seagate 320Gb SATA2: X-Fi Platinum:
theGozr Posted October 6, 2006 Posted October 6, 2006 SuperKungFu Not at all but just drive me crasy when i read some things like this. SLI is not a new tech as well with Multi CPU. There is a say wich tell that we need to turn seven times the tang in our mouth before to say something. ;) Fly it like you stole it..
hitman Posted October 6, 2006 Posted October 6, 2006 ? If I didnt know better Id swear to god you were making fun of my last name...muhfukkah.
Flexman_UK Posted October 7, 2006 Posted October 7, 2006 Interesting document on SLI do's and Don'ts, read it through and nothing seems unreasonable from a programming perspective. I'm sure there's a lot of RTT going on in LOMAC with the cockpit, mirrors and instruments etc. Old thread yes, but it's saturday morning and I'm bored :) This our hobby - not our job - if we are not having a laugh, we're doing it wrong. - Rats
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