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Posted

OPERATION ''HAUNTED GEORGIA''

 

Phoenixnestscreen_zpsa0823fc9.png

================

Scenario

 

After the November battle in Ossetia, known as ''Operation Chameleon'', the two sides seemed to be close to a peaceful resolution and the cease of hostilities.

 

Following the mutual compromises of both leaders, the Russian troops have wihdrawn within the limits of their country's borders, handing the vigilance of Ossetia to the peace delegation of the United Nations.

 

The allies, from the other hand have moved their forces far from Georgia, leaving the responsibility for the guard of the Georgian borders to the local army.

 

Thus all the indications show that the situation in the region is smoothing out. However, things soon changed...

 

01-Prelude_Conflict_final1_zps4d55e0c9.jpg

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Posted

START DATE : Wednesday 20th March 2013 at 20:00 zulu time

 

- On 15 February, after a surprising movement the Russian major Popov, broke the Russian-Georgean borders during the "Helmet 2013" military excercise. The Russian headship berated Maj. Popov, but this was not enough to calm down the Georgean side.

 

- On 20 February, American UAVs flew reconaissance missions, aiming to check the situation as well as to test the readiness of the Russian forces near the borders of the two countries.

 

- On 25 February two more reconaissance flights were accomplished, the second of which was intercepted by a Russian MIG-29, causing confusion among the allies.

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Posted

- On 26 February a diplomatic incident occured between the two sides, duirng a TV interview of a highly ranked offcer, who stressed that "the Allies are determined not to allow Russia to act as it did in the past", implying Operation Chameleon.

 

-On February 28, Intel of the Allies reported intense military activity at the bases in the region of Abkhazia. Intelligence information refer to secret preparations in the airbases of the area during the last month, which now seem to be ready for operational use...

 

On the other hand Russian Intel reports that allied aircrafts landed to Georgian Airbases flying low altitude navigation to avoid radar detection.

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Posted

Weapons Restrictions for air2air missiles

 

 

The restrictions allow only AIM-7, AIM-9, R27T, R-27R, R-73 and R-60M.

 

If you are not happy, talk to Greg before wednesday 1900 GMT!

Playing: DCS World

Intel i7-13700KF, 64GB DDR5 @5600MHz, RTX 4080 ZOTAC Trinity, WIN 11 64Bit Prof.

Squadron "Serious Uglies" / Discord-Server: https://discord.gg/2WccwBh

Ghost0815

Posted

Mission One - Result:

Blue: 1554 points

Red: 1037 points

 

this give ratio of 3:2 --> frontline will move!

 

Blue advance 20 km into the DMZ and Red withdrawn 10 km north.

 

Congratulation

Playing: DCS World

Intel i7-13700KF, 64GB DDR5 @5600MHz, RTX 4080 ZOTAC Trinity, WIN 11 64Bit Prof.

Squadron "Serious Uglies" / Discord-Server: https://discord.gg/2WccwBh

Ghost0815

Posted

Well done Blues! I enjoyed the mission last night, even though our team lost.

 

Blues seemed to have some good tactics going last night which was good to see.

Posted

o_O This MUST not be true!!! disgust.gif Only because my real gaming pc is in repair I could not participate... :( Else I would've shot down every SAM (Kh-58 ) and Jet (R-73 Archer) with my Su-25T...

We will see, next mission we are going to take back 30 km... :devil: :devil: :sly:

DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart

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DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.)

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Posted

Situation:

OC - 02 – Deep Strike - Day One – Part II

----------------------------------------------------------------------

On 1st. March - 0745 ZULU the tension of the crisis reach the meltdown - both side had start take over the air domination over the DLZ and try to deal with the air threats on the border.

 

During this campaign, the blue side wins the advantage and was able to shift their frontline 12 miles into the DLZ. Both sides prepare their ground troops for immediately action.

During the deployment, both sides prepare Deep Strikes against strategic points and positions on and behind the frontline…

 

 

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Posted

SCORING for mission 02 – Deep Strike:

 

Each side starts with 1000 points, every time you destroy a enemy unit you can gathering points. But each time you lose a unit, you will also lost points, too.

If your side win 100 points, the your frontline will shift to your advantage 1 km, but if you lose 100 points, you will withdrawn and lose 1km of ground.

 

The maximum win (or loss) of ground will be 10 km from the Status Quo before mission Deep Strike starts.

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Posted

Mission F10-Setup:

Fog of War: ON

Aircraft/Helicopter: hidden

External View: OFF

G-Effect: Simulation

Mini-HUD: active

Playing: DCS World

Intel i7-13700KF, 64GB DDR5 @5600MHz, RTX 4080 ZOTAC Trinity, WIN 11 64Bit Prof.

Squadron "Serious Uglies" / Discord-Server: https://discord.gg/2WccwBh

Ghost0815

Posted

Whaaaaaaaat... o_O O_O

 

This is crazy realistic... :D Nice!!! 8)

 

What exactly is meant by "Fog of War" in DCS World? I just know fro Age of Empires... xD :P

DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart

PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013

DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.)

Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 4060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence

Posted

FOG of WAR: the ground unit need to be spotted to show on the map! As far as i know, an aircraft will not be able to spot any ground vehicles! But i could be wrong! :music_whistling:

 

I just play around with all the new features and i am not really sure what happend! So be patient if not everything is right! We need feedback for the best option setup!

 

--------------------------------------------------------------------------------

 

For the guys, who try to destroy the bridges! Please make a TGP-View Screenshot!!! On the basis of some tests, it could be possible that the MK-84 bomb will fly through the bridges without any effect! - So we need BDA - Battle Damage Assessment. :megalol:

Playing: DCS World

Intel i7-13700KF, 64GB DDR5 @5600MHz, RTX 4080 ZOTAC Trinity, WIN 11 64Bit Prof.

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Ghost0815

Posted

SITUATION

OC - 03 – Avalanche- Day Two – Part I

----------------------------------------------------------------------

On 2 March - 0745 ZULU the tension of the crisis reach the meltdown - both side had start take over the air domination over the DLZ and try to deal with the air threats on the border. An immediately follow deep strike against the infrastructure of the ground armies was successful and shift the frontline again. The weather was going bad during the last few hours. The temperature is falling. A good weather forecast is not possible - This is not problem for the ground armies on both sides of the frontline…..

 

***NIGHT MISSION!

 

03-OC-Avalanche_zpsb1491b59.jpg

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Posted

Options for Deploy of ground troops at the mission start in Mission 3:

 

03_OC_Playbook_t.gif

 

over MP chat [TAB]:

-sol show all options

-op# #=1, 2 or 3

Playing: DCS World

Intel i7-13700KF, 64GB DDR5 @5600MHz, RTX 4080 ZOTAC Trinity, WIN 11 64Bit Prof.

Squadron "Serious Uglies" / Discord-Server: https://discord.gg/2WccwBh

Ghost0815

Posted

OC - 04 – Citadel - Day Two – Part II

----------------------------------------------------------------------

On 1 March - 0745 ZULU the tension of the crisis reach the meltdown - both side had start take over the air domination over the DLZ and try to deal with the air threats on the border. An immediately follow deep strike against the infrastructure of the ground armies was successful and shift the frontline again. After the strike against important points in the defense of the other side of the frontline, the weather was going bad during the last few hours. Red pushed the frontline back into the DMZ (approximately Pre-War-Status) and is read for further advance.

Snow has fall since midnight – temperature, too. The winter is coming back and makes the ground war unpredictable….

 

04-OC-Citadel_preBattle_zps132b671b.jpg

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  • 2 weeks later...
Posted

OC – 05 – Siege - Day Two – Part III

----------------------------------------------------------------------

 

In the morning hours of the second day, the red bear had push blue force down to a line from the town Kvemo-Bargabi over Gali and Ingurges to the city of Dzhvari. If blue want to keep the control north of the river Inguri, they need to hold the city of Gali at all cost, NOW!

 

05-OC-Siege_Grid_small2_zps13955269.jpg

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Posted

Additional Notes for both sides:

 

Each ground vehicle have the weapon on HOLD, so you need to be in FP position to release the weapon (expect the mortar and AAA platoons)! We will have a respawn of units and groups during the mission!

 

Weapon Limitation for aircrafts to prevent civilian casualties:

No CBUs, Limited Number of GBU of each side, but more or less unlimited dumb bombs and rockets.

Also the HQ give us access to the new Laser guide Mavericks for A-10Cs, too.

 

Slot-Layout for both sides

4x Ground Commander

4x A-10C

4x Ka-50

4x Su-25T

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Posted

Before someone ask....

 

Anti-Air Threat

AAA Threat, like Shilka, Gepard or Vulcan

SAM Threat, Manpads

Playing: DCS World

Intel i7-13700KF, 64GB DDR5 @5600MHz, RTX 4080 ZOTAC Trinity, WIN 11 64Bit Prof.

Squadron "Serious Uglies" / Discord-Server: https://discord.gg/2WccwBh

Ghost0815

Posted

Great, Gepard! :D

DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart

PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013

DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.)

Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 4060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence

Posted

I really need to spend 40 $ on FC3 to play fighter mission next week? o_O (thought only 8 € for Lock On FC2).

DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart

PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013

DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.)

Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 4060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence

  • 2 weeks later...
Posted

OC – 06 – Peter Pan - Day Two – Part IV

 

On 2 March - 0745 ZULU the tension of the crisis reach the meltdown - both side had start take over the air domination over the DLZ and try to deal with the air threats on the border. An immediately follow deep strike against the infrastructure of the ground armies was successful and shift the frontline

again.

On 3 March the ground battle is rolling. But blue lost much ground and withdrawn down to a line GALI to Muzhava. A huge fight happened in the City of GALI during the mid day.

 

During the high waste of military equipment on the ground, the available fighter aircrafts are back on a high number and ready for take over the air domination over the battlefield...!

"ARGO" DCS UH-1H DLC SP Campaign

373vFS DCS World squadron (Greece) - www.buddyspike.net

"ARGO 2.0 Project Phoenix" UH-1H DLC Campaign - WIP

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