ResonantCard1 Posted October 22, 2020 Posted October 22, 2020 Hi, I got the Kamov when the new cockpit was released, and since them I've been wondering if you can change just the ABRIS' language and leave the rest of the cockpit in Russian. I don't know enough Russian to handle the ABRIS properly, but I can manage with the rest of the cockpit and I like the immersion of having it in russian. Is there a way to change just the ABRIS language and leave the rest of the cockpit in russian? Like a config file to modify or something? Main: MiG-21bis, because pocket rockets are fun Si Vis Pacem, Para Bellum
Rudel_chw Posted October 22, 2020 Posted October 22, 2020 Hi, You can select the avionics language on the Options screen: it looks like this on the Sim: :thumbup: For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
Frederf Posted October 22, 2020 Posted October 22, 2020 Cockpit texture set is set by special tab option. ABRIS language is set globally by gameplay setting avionics language "native" or "English". So you would pick default cockpit texture set in special tab and English for avionics language in gameplay settings. If you're OK with that then you're done. There is a way to change just the Ka-50 avionics language systems while leaving the avionics language setting on "native" for other modules. The trick is that ABRIS and EKRAN localization is set according to "localizer.lua" which is referenced by lots of modules beyond Ka-50. So we edit this to "localizerEN.lua" in reference by both ABRIS_localizer.lua and EKRAN_localizer.lua at the bottom of the files (either or both according to your preference). But of course we must also create this new referenced file and edit it so language localization is always "EN" regardless. Copy localizer.lua and name it localizerEN.lua and edit the following lines: country = "EN" if LockOn_Options.avionics_language == "native" then country = "EN" --default "RU" end To make it easier or even very easy here is a .zip of the changed and added files that should be compatible with JSGME.exe or similar. Even if you do the edits manually the files in the zip make a good reference of what to change. Be sure to make backups!Ka-50 Force ABRIS EKRAN English.zip 3
ResonantCard1 Posted October 23, 2020 Author Posted October 23, 2020 Cockpit texture set is set by special tab option. ABRIS language is set globally by gameplay setting avionics language "native" or "English". So you would pick default cockpit texture set in special tab and English for avionics language in gameplay settings. If you're OK with that then you're done. There is a way to change just the Ka-50 avionics language systems while leaving the avionics language setting on "native" for other modules. The trick is that ABRIS and EKRAN localization is set according to "localizer.lua" which is referenced by lots of modules beyond Ka-50. So we edit this to "localizerEN.lua" in reference by both ABRIS_localizer.lua and EKRAN_localizer.lua at the bottom of the files (either or both according to your preference). But of course we must also create this new referenced file and edit it so language localization is always "EN" regardless. Copy localizer.lua and name it localizerEN.lua and edit the following lines: country = "EN" if LockOn_Options.avionics_language == "native" then country = "EN" --default "RU" end To make it easier or even very easy here is a .zip of the changed and added files that should be compatible with JSGME.exe or similar. Even if you do the edits manually the files in the zip make a good reference of what to change. Be sure to make backups! Thanks man! This worked, it's exactly what I was looking for. Main: MiG-21bis, because pocket rockets are fun Si Vis Pacem, Para Bellum
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