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Wow that looks so real.

Yes it is amazing, better than fs2020. In his forum he explains better how he created the clouds and it seems to be 100% feasible, nothing too complex, i would say he is an artist.

He even used a particular technique that from what i understand allows you to save a lot of performance in VR, this he wrote under the video:

 

"..the clouds are rendered to a spherical buffer instead of directly to the screen. This all but removes pixel jitter when rendering in VR, allows for non-power-of-two resolutions, removes the need for reprojection and doesn't require rendering the clouds in stereo (since the spherical buffer is sampled using the view direction, it can be sampled by both eyes).."

 

I hope ED notices this and i hope that more and more users will press for an answer because, as we all know well, the new clouds are on the way but i doubt that it is at this level.

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