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Reverb G2 help - world gets blurry in rolls and pulls.


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Posted

Hello,

 

I've pretty much followed what others have set here for there Reverb G2.  Everything looks great when I'm flying straight and level or on the ground.  It seems above 600" AGL trees, buildings, runways, bogeys get blurry when rolling or pulling.  As soon as I stop pulling everything is clears again.  My system is older  i7 8700, 16gig, 1080i, SSD.  Also, I'm coming from the 1st generation Oculus.  The Oculus was always clear when yanking and banking.  Any ideas?

 

Thanks

Posted

what are your settings in nvida steam and dcs 

SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

YOUTUBE CHANNEL: @speed-of-heat

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

Posted

What you're describing is the reprojection kicking in. Basically, your frame rate is getting too low, so the drivers for your reverb G2 are using predictive algorithms to insert "fake" frames to help keep the video from getting choppy. The blurriness is because the predictive algorithm isn't perfect and can't perfectly predict exactly how everything should look.

You'll need to try reducing graphics settings and consider reducing your VR resolution by going to the VR tab in DCS settings and changing the "PD" setting to something less than 1. Try 0.8 to start and reduce from there until things aren't blurry anymore. I also recommend setting water to medium, turning off terrain shadows, and setting cockpit shadows to either "flat" or just off as well.

Further, check out speed-of-heat's " My variant of Kegetys mod with clear water and also IC PASS for current beta" mod in his signiture. If you don't see it, here's the link: https://forums.eagle.ru/applications/core/interface/file/attachment.php?id=177807

Posted

I don’t recommend using PD to change the render resolution. Use SteamVR SS. Much better to have just one process handling this, and it is generally felt that SteamVR does a more efficient job than PD. 

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Posted
I don’t recommend using PD to change the render resolution. Use SteamVR SS. Much better to have just one process handling this, and it is generally felt that SteamVR does a more efficient job than PD. 

So set PD at 0.5 (lowest) and play with Steam SS?


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Posted

Leave PD alone at 1.0!

 

play with steam VR SS.

SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

YOUTUBE CHANNEL: @speed-of-heat

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

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