Jump to content

Recommended Posts

Posted
On 4/28/2021 at 5:05 PM, DarkFire said:

I think the issue here is that the game simulates blast (reduces with distance as 1/r^3) but not fragmentation. Not sure how frag could be simulated in a performance-friendly manner though.

 

There could be a simplified model as - at present dropping an iron bomb is next to pointless. As A test I dropped a full load of 12 500kg bombs from a flight of 9 B17s all landing within a 200x400ft zone in which there were 14 german halftracks......none killed and 2 damaged. Since ED are doing a lot of WW2 stuff including "Big Formations"......what's the point if it looks good but doesn't actualy work. I did try fudging it with a bomb in zone trigger but that doesn't work as there is no height limit to the zone so it triggers even if a bomb flies through the zone. EDs problem is it seems to focus on new cool content without getting some of the basics fixed. I love DCS - but it drives me insane at the same time

 

  • 3 weeks later...
Posted (edited)
On 4/28/2021 at 6:05 PM, DarkFire said:

I think the issue here is that the game simulates blast (reduces with distance as 1/r^3) but not fragmentation. Not sure how frag could be simulated in a performance-friendly manner though.

 

From the point of boom raycast with however many fragments you wish to simulate. Then calculate damage based on range from source. Raycasting can be done fairly fast with GPU, range between two points is simple addition and a root calculation and shouldn't be too taxing. There is no need to overcomplicate things by creating objects and flinging them all over and calculating gravity and drag on them and doing collision detection on each and then calculate damage based on the impact velocity. It's fine to approximate things.

For vehicles with components you can just ignore fragments that hit the armor. If it hits say a truck, you could raycast again from the point of impact ans see if it perhaps hits the engine. While an engine block seems fairly impervious to shrapnel, all the little bits that make an engine work is not. And it's not like it's armor grade steel either.

Edited by FalcoGer
  • Like 1
  • 1 month later...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...