Bronco Posted May 24, 2021 Posted May 24, 2021 (edited) One question, is the fragmentation simulated? I ask because in a mission I launched two rockets at a moving military transport truck without armor, I did not exactly hit the truck, but both rockets hit very close to it, less than a couple meters and not even the wheels were deflated. I tried in a mission created by me to do the same, trying not to hit exactly the target but very close to the objective with 6 and 8 rockets and the same thing happened. Greetings Edited May 25, 2021 by Bronco 2 DCS WORLD [sIGPIC][/sIGPIC]
Northstar98 Posted May 24, 2021 Posted May 24, 2021 Fragmentation is not modelled at all in DCS. What they do instead is boost the warhead 'power' (which I think is TNT equivalent) to compensate. With weapons with large proximity ranges, it got boosted by 500% IIRC. 1 Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
Tank50us Posted May 25, 2021 Posted May 25, 2021 9 hours ago, Northstar98 said: Fragmentation is not modelled at all in DCS. What they do instead is boost the warhead 'power' (which I think is TNT equivalent) to compensate. With weapons with large proximity ranges, it got boosted by 500% IIRC. hence why you can kill a tank with an indirect hit from a Zuni, irl, you'd need a direct hit on a vulnerable part of the tank to actually knock it out, but in DCS, a Zuni will happily kill or damage a T-55 even if the rocket lands a couple meters away 1
Bronco Posted May 25, 2021 Author Posted May 25, 2021 I am happy, they moved the post to the wish list, therefore I know that they will work on that. 2 DCS WORLD [sIGPIC][/sIGPIC]
Northstar98 Posted May 25, 2021 Posted May 25, 2021 11 minutes ago, Bronco said: I am happy, they moved the post to the wish list, therefore I know that they will work on that. I wouldn't be so optimistic, some stuff they might, other stuff no or not for a very long time. But I hope we do see proper warhead modelling and fragmentation in the future. 1 Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
Bronco Posted May 25, 2021 Author Posted May 25, 2021 (edited) 1 hour ago, Northstar98 said: I wouldn't be so optimistic, some stuff they might, other stuff no or not for a very long time. But I hope we do see proper warhead modelling and fragmentation in the future. Oh !!! come on Northstar98 let me be happy for at least 5 minutes Edited May 25, 2021 by Bronco 2 DCS WORLD [sIGPIC][/sIGPIC]
bies Posted May 25, 2021 Posted May 25, 2021 Fragmentation, not defragmentation. Defragmentation = consolidation, connecting the pieces together. 2
Bronco Posted May 25, 2021 Author Posted May 25, 2021 (edited) 51 minutes ago, bies said: Fragmentation, not defragmentation. Defragmentation = consolidation, connecting the pieces together. Sorry for my bad English ... my English Literature Teacher I corrected the post but could not correct the title Edited May 25, 2021 by Bronco 1 DCS WORLD [sIGPIC][/sIGPIC]
Northstar98 Posted May 25, 2021 Posted May 25, 2021 2 hours ago, Bronco said: Oh !!! come on Northstar98 let me be happy for at least 5 minutes Yeah, I know, don't worry I want to see it too. 2 Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
Icaro_07 Posted September 29, 2021 Posted September 29, 2021 On 5/24/2021 at 3:57 PM, Northstar98 said: Fragmentation is not modelled at all in DCS. What they do instead is boost the warhead 'power' (which I think is TNT equivalent) to compensate. With weapons with large proximity ranges, it got boosted by 500% IIRC. That’s ok but the thing is with helos where aiming is not precise. So to hit something directly you have to shoot at 10 meters.
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