Baz000 Posted May 27, 2021 Posted May 27, 2021 (edited) I'm experiencing DCS crashes in VR, GPU overclocking removed, running DCS on VR preset video settings. After some more testing I think WMR is putting the headset to sleep possibly because at time of DCS crash (it isn't just DCS crash... Everything seems to crash including FPSVR and SteamVR) The default value WMR comes with it let windows decide when to put the headset to sleep... When I set this from that setting to never, it seems like I possibly don't experience this issue. Also, it is possible WMR put it to sleep because at time of testing I am not wearing the headset, but rather I am keeping it stationary on hanger and mainly testing without wearing the headset... So this could possibly be fixed too by just wearing the headset, just something to be aware of I guess?? dcs.log Edited May 28, 2021 by Baz000
Baz000 Posted May 28, 2021 Author Posted May 28, 2021 For sure when I overclock the GPU I am getting a crash in VR but not in 2D: DX11BACKEND: DX device removed. Reason: 0x887A0006 dcs.log
silverdevil Posted May 28, 2021 Posted May 28, 2021 i did find a possible workaround. https://docs.substance3d.com/spdoc/gpu-drivers-crash-with-long-computations-128745489.html and further explained here https://docs.microsoft.com/en-us/windows-hardware/drivers/display/tdr-registry-keys make sure you do a export of the current hive in case you need to import it back. 1 AKA_SilverDevil Join AKA Wardogs Email Address My YouTube “The MIGS came up, the MIGS were aggressive, we tangled, they lost.” - Robin Olds - An American fighter pilot. He was a triple ace. The only man to ever record a confirmed kill while in glide mode.
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