Rob Wickham Posted October 30, 2008 Posted October 30, 2008 What is the plan around this? Will it be like X-Plane where each concurrent cockpit view requires a separately networked PC and video card, or like FSX where you can do it both ways depending upon how much hardware you throw at it? I'm building a fully-enclosed cockpit in order to host multiple sim products for some bells and whistles like an overhead monitor, left, right, instruments below, some small touch panels for shortcut commands. Knowing the DCS plans around this will help me get the platform just right. Thanks, and looking forward to your new release. Rob
Legolasindar Posted October 30, 2008 Posted October 30, 2008 http://forums.eagle.ru/showthread.php?t=32630 [sIGPIC][/sIGPIC] Cavallers del Cel - Comunintat Catalana de Simulació http://www.cavallersdelcel.cat
Rob Wickham Posted October 30, 2008 Author Posted October 30, 2008 Thanks, that was a good read. But, it still feels unclear what the Dev team intended and to what extent multiple PC's and networking bring to the table for concurrent cockpit views. My expectation is that because they offer a military-grade simulation experience and this is a consumer version of that, the engine should support a scale-out model of some kind. Are there any direct quotes from the engineers available?
stelios2000 Posted October 31, 2008 Posted October 31, 2008 (edited) i want to build a cockpit too and seeking for some infos..... i am collecting the switches and their guards now.... I have some good quality pics of the cockpit (game).... could you please tell me the dimensions of each panel etc etc ???? also i am about to buy almost every card from the opencockpits.com thanks in advance stelios Edited October 31, 2008 by stelios2000
Rob Wickham Posted October 31, 2008 Author Posted October 31, 2008 I'm afraid I have not reached the point of actual panel details. I'm planning to just use LCD displays for all the inputs, aside from joystick, etc.
HitchHikingFlatlander Posted October 31, 2008 Posted October 31, 2008 Well I'm not sure on the plans either but a good thread to check out is TriggerHappy's in the tech forum. Hes building a full scale BS pit and he might be able to give suggestions or answers for your questions given the scope of what he's building. His thread should be on the first page. http://dcs-mercenaries.com/ USA Squad
CAT_101st Posted October 31, 2008 Posted October 31, 2008 looks like I need to up date my pit thread. Home built PC Win 10 Pro 64bit, MB ASUS Z170 WS, 6700K, EVGA 1080Ti Hybrid, 32GB DDR4 3200, Thermaltake 120x360 RAD, Custom built A-10C sim pit, TM WARTHOG HOTAS, Cougar MFD's, 3D printed UFC and Saitek rudders. HTC VIVE VR. https://digitalcombatmercenaries.enjin.com/
Death-17 Posted May 22, 2010 Posted May 22, 2010 Multiple monitor help, please I recently downloaded the new BS patch 1.02. Didn't like it and uninstalled it and reinstalled 1.01. I put my saved "options" and monitor setup lua's in but they did not set up like it was before(no display on second monitor). I am attaching the current lua's I am running right now. I have a 42" main screen at 1920x1080and a second screen, on left, at 1280x960 I use for shkval and abris. options lua: ["graphics"] = { ["multiMonitorSetup"] = "shkval+camera+abris", ["color"] = "32", ["heatBlr"] = 0, ["scenes"] = "medium", ["water"] = 1, ["fullScreen"] = false, ["visibRange"] = "Medium", ["aspect"] = 1.333333, ["haze"] = 1, ["shadows"] = 1, ["display_mode"] = { ["avi"] = { ["bpp"] = 32, ["width"] = 480, ["full_screen"] = false, ["height"] = 640, ["aspect"] = 1.333333333, ["resolution"] = "640x480", }, -- end of ["avi"] }, -- end of ["display_mode"] ["effects"] = 3, ["width"] = 3200, ["civTraffic"] = 1, ["terrPrld"] = "20", ["height"] = 1080, ["resolution"] = "1920x1080", ["textures"] = 2, ["lights"] = 2, }, -- end of ["graphics"] ["playerName"] = "DEATH 17", ["views"] = { ["cockpit"] = { ["mirrors"] = false, ["reflections"] = false, ["russianHud"] = false, ["avionics"] = 1, }, -- end of ["cockpit"] }, -- end of ["views"] } -- end of options monitor setup: Description = 'Cockpit camera on the left monitor and ABRIS & Shkval on the left monitor' Viewports = { Center = { x = 0; y = 0; width = 1920; height = 1080; viewDx = 0; viewDy = 0; aspect = 1.77; } } ABRIS = { x = 2560; -- starts at the left of the secondary screen, 1920 y = 0; width = 640; -- half the secondary screen pixel width height = 960; -- full height of the secondary screen } Shkval = { x = 1920; -- as the Shkval starts at the second half of the right monitor, this is 1920 (the main view width) plus half of 1024(halfway across the right monitor width) y = 0; width = 640; -- half of 1024, the secondary monitor width height = 480; -- to keep the aspect correct, half the height of the secondary screen } ACPI x86 based PC, Windows 7 64Bit, AMD Phenom IIX4 965 3.4GHZ, NVIDIA GTX 560, 8 GB RAM, 1 32" primary monitor, Track IR, Saitek pedals, custom cyclic with CH Pro base, custom collective, both using BUO836X cards
Nasty Posted May 23, 2010 Posted May 23, 2010 dont use old multimonitor lua file take and edit that new multimonitor lua whcih come with 102 patch. If you use old multimonitor file that not work cos 1.0.2 patch chaange little lua files
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