RackMonkey Posted August 14, 2021 Posted August 14, 2021 I think I have a bottleneck someplace but, I can't spot it. Assume that my DCS settings are "normal" as suggested by most helpful post here. My CPU is OC'd to 5.1 and Project Lasso sets DCS priority to a single CPU. The GPU has 300 watts available. Memory is set to 2150 and the GPU is at 2570. When I'm running DCS the FPS stays at @45, frametime at 24. The single CPU bounces around but averages @60% and after loading I've not seen it go to %100. What I don't understand is that the GPU averages %75. The full potential is not being used..Like an engine that's not getting all the gas it could turn into horse power. I have tried moving my setting much higher but the GPU always hover around the %75. Please ask question and make suggestion as I would really like to think that I did not waste my money on a 6900 XT. Gigabyte X670, 7800 X3D, 2X1TB NvME, RTX4090, 32GB DDR5 , Pimax Crystal
lax22 Posted August 14, 2021 Posted August 14, 2021 Sounds pretty normal to me. The VR Motion Smoothing caps your framerate at 45fps. If you lower your settings (i.e. MSAA) you might see an increase in GPU usage if your system can achieve native 90fps and won't have to rely on Motion Smoothing. System: 7800X3D / Asus RTX 4090 OC / 64GB 3600mhz / Pimax Crystal / VKB GF3 Ultimate
speed-of-heat Posted August 14, 2021 Posted August 14, 2021 The worrry is your frame time of 24 that’s marginal, is that caused by cpu or gpu? SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
RackMonkey Posted August 14, 2021 Author Posted August 14, 2021 I don't have anything that would be an FPS limiter, like motion smoothing, turn on. I selected preset-VR with DCS PD at 1 and SteamVR at %100/%100. Neither the GPU or CPU were any where near running at %100. I then went through the DCS menu, and set to high anything that said it was a high user of the GPU. I was trying to stress it and get it up toward %100. It failed, continually bouncing between about %25 and %75. The GPU never does settle down, it's always doing a %50 bounce. I then tried pushing it by increasing SteamVR up through %300 and the only thing that changed through all this was that FPS dropped and frametime would jump to the mid 20's up into the 30's. The GPU and CPU numbers stayed the same. It just seems to me that there is a lot of performance being left on the table if I can't figure out why DCS can't push the GPU to %100. Gigabyte X670, 7800 X3D, 2X1TB NvME, RTX4090, 32GB DDR5 , Pimax Crystal
The_Nephilim Posted August 14, 2021 Posted August 14, 2021 I'd say if your FPS are 45 constantly then you probally have Motion Reprojection enabled. if that is ON your GPU will not be pushed to the max.. Did you try and manually disable Motion reprojection? Intel Ultra 265K 5.5GHZ / Gigabyte Z890 Aorus Elite / MSI 4070Ti Ventus 12GB / SoundBlaster Z SoundCard / Corsair Vengance 64GB Ram / HP Reverb G2 / Samsung 980 Pro 2TB Games / Crucial 512GB M.2 Win 11 Pro 21H2 / ButtKicker Gamer / CoolerMaster TD500 Mesh V2 PC Case
RackMonkey Posted August 15, 2021 Author Posted August 15, 2021 Checked it again on the OpenVR setting page. It's disabled. Gigabyte X670, 7800 X3D, 2X1TB NvME, RTX4090, 32GB DDR5 , Pimax Crystal
The_Nephilim Posted August 15, 2021 Posted August 15, 2021 16 hours ago, RackMonkey said: Checked it again on the OpenVR setting page. It's disabled. but if your FPS are Constant @ 45 it is not disabled. I know what you see in your settings but perhaps that is broke. I would try and see if you can still edit the file in WMR.. 1 Intel Ultra 265K 5.5GHZ / Gigabyte Z890 Aorus Elite / MSI 4070Ti Ventus 12GB / SoundBlaster Z SoundCard / Corsair Vengance 64GB Ram / HP Reverb G2 / Samsung 980 Pro 2TB Games / Crucial 512GB M.2 Win 11 Pro 21H2 / ButtKicker Gamer / CoolerMaster TD500 Mesh V2 PC Case
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