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Posted

hi, all,

 

I'm a total noob when it comes to ME. I've been learning about the trigger zones, object specs, etc.

 

Question:   for WWII asset pack (or any at this point) is there a way to spawn a ship with damage? Preferably with high damage (80-90%), so a single 500kg bomb can sink it?

 

Just trying to make ship bombing missions a bit more engaging instead of just dropping a bomb, observing a grey puff on a ship's deck and wonder if it did any damage...

Posted
5 hours ago, peachmonkey said:

...Question:   for WWII asset pack (or any at this point) is there a way to spawn a ship with damage? Preferably with high damage (80-90%), so a single 500kg bomb can sink it?...

 

Only way I know is to trigger an explosion on a zone positioned right upon ship unit at mission start, with the power set to get the needed amount of damage.

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Posted
54 minutes ago, toutenglisse said:

 

Only way I know is to trigger an explosion on a zone positioned right upon ship unit at mission start, with the power set to get the needed amount of damage.

 

ha.. awesome, I'll give it a try!  Thank you!

Posted
23 minutes ago, Paladin1cd said:

Gonna require a load of trial and error... And it will disable the defenses won't it?

 

Yes. But using mission editor there aren't many choices I think.
The best way is using script. On event hit, if target is ship and weapon is a 500kg bomb then trigger a secondary explosion on target that will destroy it.
Simple but requires ability with script functions.

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