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Launch from ship waypoint for amphibious vehicles and landing craft


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Posted

+1

 

Though we need some way of loading amphibious units and landing craft onto ships in the first place, as well as loading personnel onto those (essentially an expanded embarking, and maybe even an overhaulled logistics system in the first place), before we go into controls.

 

Fortunately the LST Mk. II as part of the WW2 assets has its bow doors, ramp and elevator modelled to support amphibious operations (though you can't beach it, as you would an LST), the currently unimplemented BDK Pr. 775 ["Ropucha I"] LST/LSD also has it's bow and stern ramp, as well as the bow doors animated (but no cargo hatch).

 

The Tarawa, for a brief period, used to have its well-deck present but currently absent.

 

The Type 071 (which is pretty questionable from a graphical perspective, even with respect to other free assets - it's not tremendously far off a FC 2.5 era asset, along with most other ships), has its well deck and stern ramp animated too

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Posted
12 hours ago, Northstar98 said:

+1

 

Though we need some way of loading amphibious units and landing craft onto ships in the first place, as well as loading personnel onto those (essentially an expanded embarking, and maybe even an overhaulled logistics system in the first place), before we go into controls.

I figure the easiest way to load the units on the ships would be to modify the supply/aircraft menus on air bases. I would even toss in the option to use a template provided that gets overhauled as well. In this thread 

 I suggested that we should have some sort of editor that would allow us to build a TOE. As for loading on a craft, using a payload editor would be good. I think you had a good idea in this thread 

 

12 hours ago, Northstar98 said:

Fortunately the LST Mk. II as part of the WW2 assets has its bow doors, ramp and elevator modelled to support amphibious operations (though you can't beach it, as you would an LST), the currently unimplemented BDK Pr. 775 ["Ropucha I"] LST/LSD also has it's bow and stern ramp, as well as the bow doors animated (but no cargo hatch).

 

The Tarawa, for a brief period, used to have its well-deck present but currently absent.

 

The Type 071 (which is pretty questionable from a graphical perspective, even with respect to other free assets - it's not tremendously far off a FC 2.5 era asset, along with most other ships), has its well deck and stern ramp animated too

These are things that need to be fixed, though I think adding the animation and waypoint for launching might be a good starting point

  • Like 1
Posted
On 10/1/2021 at 10:20 AM, Callsign112 said:

@upyr1, while there is a constant stream of really good suggestions on how to improve the SIM, you and @Northstar98 are pretty constant reads for me. Thanks for keeping it interesting.

Thanks, I just wonder how many people at Eagle are looking at the suggestions or are thinking the same thing

Posted
1 hour ago, upyr1 said:

Thanks, I just wonder how many people at Eagle are looking at the suggestions or are thinking the same thing

Hard to say what they are thinking, you can imaging how far and wide the suggestions here can get without even reading the forum. But I am pretty sure they keep themselves abreast of whats out there. Like I said, there are a lot of really good suggestions being made on the forum, and I find a lot of what you and Northstar98 post makes sense. 

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