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Importing .edm file in Blender 2.80.


segax

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  • 1 month later...

ive an issue imprting edm would have helped with ... im addin a custom object ( large plane area to act as a movable airfield ) planes can he added on it as ground start but if i add static ovjects they take thy z reference point as ground levl and hence are lower than the mesh . I only exported my shape from blender as 1 ide , would 2 sided solve this ? thanks in advance , new to all this...

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  • 1 month later...

In my experience it's the object's origin that matches the ground mesh (or water surface in case of ships). With the 3D cursor placed like I'd like to have it and in object mode I right-click and choose 'set origin' --> set origin to 3D cursor.

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  • 2 years later...
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