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I found trying to access the rearm menu before you are in a airfields rearm radius causes a bugs with rearm dropdown menu and stays bugged for the rest of the session.  This happens with Gazelle, Huey and Harrier from quick tests (I assume all modules are affected)

 

Recreate:  In mission editor place a client aircraft with the option "Take off from ground hot" outside a FARP/Airfield rearm radius.

Fly the mission and when in the pit try to individually select weapons on each station, each weapon category is empty. (the bug)

If you then fly to and land on the FARP/airfield each weapon category is still empty.   You can still rearm from pre-set loadouts.

 

Track is provided but not sure if you will see the effects on the rearm menu.
If you repeat this process but only open the rearm menu after you land in a rearm radius it works as intended and the bug can no longer be reproduced.

 

server-20211010-144758.trk

Screen_211010_145007.png

Edited by Octuplefire
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