Rex Posted October 15, 2021 Posted October 15, 2021 1) Start mission in air, flying over Guam with 3 Wingmen at 2,000 feet, 100% fuel, jets slick (I was doing a Blue Angels routine). All wingmen configured same as lead. 2) Set altitude hold 3) Thottle to the metal (100%) 4) You start growing the lead in front of your wingman and cruise in A/B at 730-750kts while your wingmen, also in full A/B, settle in around 640kts Basically, my top speed is about 100kts faster than my wingmen AI. I've reproduced this a few times. Anybody else seeing this? Rex's Rig Intel i9-14900K | Nvidia RTX 4090 | 64GB DDR5 | 3x4TB 990 Pro M2 SSDs | HP Reverb 2 | 49" Samsung 5120x1440 @ 120Mhz TM Warthog Stick + Throttle | TM Pendulum Pedals | MS Sidewinder 2 FFB | Track IR | Cougar MFD x 2
LooseSeal Posted October 15, 2021 Posted October 15, 2021 I don't think this is Hornet specific, rather something to do with how the AI uses power, or how much power it has available to it. I used to find, in the A-10C II, that my wingman would never keep up with me, despite having exactly the same loadout. Then in the Bf-109 my flight lead would pull away from me inexplicably, again despite having the same loadout and me using full MW-50. Fairly sure it happens in most modules. Just an AI thing maybe? - i7-7700k - 32GB DDR4 2400Mhz - GTX 1080 8GB - Installed on SSD - TM Warthog DCS Modules - A-10C; M-2000C; AV8B; F/A-18C; Ka-50; FC-3; UH-1H; F-5E; Mi-8; F-14; Persian Gulf; NTTR
Rex Posted October 17, 2021 Author Posted October 17, 2021 Very possible. It's not really a problem, I was just curious. The F/A-18 slick is alike an entirely different plane. I'm not sure it's even inferior to the F-16 speed-wise. Anyway, thanks! Rex's Rig Intel i9-14900K | Nvidia RTX 4090 | 64GB DDR5 | 3x4TB 990 Pro M2 SSDs | HP Reverb 2 | 49" Samsung 5120x1440 @ 120Mhz TM Warthog Stick + Throttle | TM Pendulum Pedals | MS Sidewinder 2 FFB | Track IR | Cougar MFD x 2
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