Jump to content

Recommended Posts

Posted

Hello i made some changes into FCR Text in order to be realistic and for players to view clearer the cursor bulls details.

Right now the cursor bulls is on the last blue line so it is difficult sometimes to view the numbers there.

I change some parts of the code and i make it more realistic as it is in Block 50.

As you can see from the image below a move all the left side of FCR distance in miles , blue lines more left in order the cursor bulls to be between the last blue line as per real , now we can read perfectly the cursor bulls.

In addition i move up and closer the M symbol and the SCAN/LOS text in order not to conflict with bulls eye ring.

the code below is only for M and SCAN/LOS text 

For miles number and blue lines i have not find the values yet but i provide ans edited FCD symbols that should be changed for RL.

kind regards

 

Code:  MFD_FCR_IFF.lua 

*********************************************************************************************

-- IFF
addPlaceholder("IFF_ContactsKeeper", nil, nil, {{"MFD_updateMultipleSymbolsBuffer", DYNAMIC_DATA.IFF_CONTACTS}})

local IFF_Show = addPlaceholder("MFD_IFF_Show", nil, nil, {{"MFD_IFF_Show"}})

local IFF_Mode = addStrokeText("IFF_Mode", "", STROKE_FNT_DFLT_10_14, "LeftCenter", {-235, -130}, IFF_Show.name, {{"MFD_IFF_Modes"}}, {"OFF", "M1", "M2", "M3", "M4", "M+"})
addSizeClipMask(IFF_Mode, 2, 20, {{"FCR_ModeMenu", FCR_MODE_MENU_STATE.MAIN}}, {-4, 0})

-- Select label
local posY = -150
addStrokeText("IFF_IntgFunc", "", STROKE_FNT_DFLT_8_12, "LeftCenter", {-235, posY}, IFF_Show.name, {{"MFD_IFF_IntgFunc"}}, {"", "SCAN", "LOS"})
 

**********************************************************************************************

 

1.png

  • Like 1
Posted

Hello my friend

As you can see from the picture the cursor bulls are on the last blue line ,this make a conflict and the digits are not clear.

This is not normal and not realistic , please view also the videos references too.

 

kind regards

  • Like 1
  • 4 weeks later...
Posted

Simple code fix in order to be the cursor bulls full visible

open MFD_FCR_AA.lua(:\Program Files\Eagle Dynamics\DCS World OpenBeta\Mods\aircraft\F-16C\Cockpit\Scripts\Displays\MFD\indicator\Pages\FCR\MFD_FCR_AA.lua) and change the values from 

 

-- bearing and range from steerpoint/bullseye
addStrokeText("FCR_Bearing_range", "000 00", STROKE_FNT_DFLT_8_12, "LeftCenter", {-224, -110} , nil, {{"FCR_BearingRangeLabel"}})

***************************************************************************************************************************************

i edit also the :\Program Files\Eagle Dynamics\DCS World OpenBeta\Mods\aircraft\F-16C\Cockpit\Scripts\Displays\MFD\indicator\Pages\FCR\MFD_FCR_IFF.lua

for more realistic representation of IFF SCAN/LOS text

Code : \MFD_FCR_IFF.lua

dofile(LockOn_Options.script_path.."Displays/MFD/indicator/MFD_Symbology.lua")
dofile(LockOn_Options.script_path.."Displays/MFD/indicator/Pages/FCR/MFD_FCR_Defs.lua")
IFF
addPlaceholder("IFF_ContactsKeeper", nil, nil, {{"MFD_updateMultipleSymbolsBuffer", DYNAMIC_DATA.IFF_CONTACTS}})

local IFF_Show = addPlaceholder("MFD_IFF_Show", nil, nil, {{"MFD_IFF_Show"}})

local IFF_Mode = addStrokeText("IFF_Mode", "", STROKE_FNT_DFLT_10_14, "LeftCenter", {-235, -140}, IFF_Show.name, {{"MFD_IFF_Modes"}}, {"OFF", "M1", "M2", "M3", "M4", "M+"})
addSizeClipMask(IFF_Mode, 2, 20, {{"FCR_ModeMenu", FCR_MODE_MENU_STATE.MAIN}}, {-4, 0})

-- Select label
local posY = -160
addStrokeText("IFF_IntgFunc", "", STROKE_FNT_DFLT_8_12, "LeftCenter", {-235, posY}, IFF_Show.name, {{"MFD_IFF_IntgFunc"}}, {"", "SCAN", "LOS"})


Screen_211122_152252.png

  • Like 3
Posted

Geraki yo are fully right.. They have to fix it.. When we in a fight its hard to read and give info to wingmen..

 

 

  • Like 2

i9-9900K, 32GB 3200Mhz DDR4,Asus Rog Strix 3080 10GB, TM Hotas Cougar with Vipergear VFS-WE Mod, TM MFD Cougar, TM Warthog Base with F-16 Stick.

F-16C, F-14A/B, Syria Map, Supercarrier, Persian Gulf, Nevada.

 

 

 

  • 2 years later...
  • 8 months later...
Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...