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Posted

Hi ace jet pilots,

I am currently repainting the F-16 cockpit in a stealthy "have Glass" inspired black and dark-grey two-tone design.

I removed 99% of the way overused scratches and dirt everywhere but without giving the cockpit an unrealistic plastic-toy-like look and with enough rugged used look to keep it real.

Currently I am forced to use some parts of dalva24 Indonesian TNI-AU F-16 eMLU Cockpit (which is absolutely great!) because whenever I implement my own .dds file for: Thrust lever (f16c_cpt02.dds), fly-by-wire stick (f16c_cpt03.dds), and sideway instrument panel frame and floor (f16c_cpt01.dds) this graphics bug from the first two screenshots occurs - some parts of the texture go green or white without any reasons, and I don´t know what I am doing wrong. Is there any special color depth or anything else necessary when exporting the texture file with Gimp?

Well the new black/grey two-tone cockpit is almost finished, but before uploading here I would like to implement my own cockpit sidepanel frame, stick and thrust lever. Has anyone an idea what causes this graphics bug?

 

Have a great flight 🙂

Problem.jpg

Problem 2.jpg

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  • Like 2
  • 4 weeks later...
Posted

Hi 🙂, have you found out the cause?
Not sure what caused that, without looking at the DDS file I can only guess, but it seems like the dds export settings might be wrong

Posted

Eager for this cockpit 🙂 sorry but i don´t have the expertise to help you but i hope some of the talented ones here on the forum could help you further.

Keep up.

About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.'

 

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