Jump to content

Recommended Posts

Posted

OK, I finally figured out how to aim, track, target, and fire weapons. Now, being a veteran from the Enemy Engaged series, I was wondering why, if the KA-50 is more advanced than the Havok, why does the Havok have a ground radar that basically scans 360 degrees around him and locks onto any target it finds as opposed to the manual mode the KA-50 must use with the (sorry for the miss spelling) shvkal.

 

Now, understand I am not complaining as I am loving this game and will love it even more when I can fly the campaign in a language I can understand but thought it was kind of weird.

 

Thanks

Posted

The Mi-28N is probably quite a bit more advanced than the Ka-50. :)

 

The Ka-50 is 80's technology with the only upgrade so far being the ABRIS.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted
The Mi-28N is probably quite a bit more advanced than the Ka-50. :)

 

The Ka-50 is 80's technology with the only upgrade so far being the ABRIS.

 

Wow, I really didn't know that. I thought since it was in the same family as the Hind, it was older. Just curious, but why did the devs choose an older chopper to model as opposed to the more modern Havok?

Posted

They work on the amount of data they have. One problem with "modern" aircraft is that a lot of the systems are classified, so they don't want to do those.

 

IIRC The Black Shark has over 90% of its systems fully modelled.

 

Best regards,

Tango.

Posted
They work on the amount of data they have. One problem with "modern" aircraft is that a lot of the systems are classified, so they don't want to do those.

 

IIRC The Black Shark has over 90% of its systems fully modelled.

 

Best regards,

Tango.

 

Makes sense.

 

As I always thought it odd that eech had the comanche, a heli that was never even put into production and later scrapped.

 

Its funny because I played F4 at length and it would seam the Ka-50 has more to learn in it.

 

I can't wait till we start getting some Migs/Su's, maybe F-15s/16s fully modeled.

 

I think they would be foolish not to do the F-16 at somepoint since, for gaming purposes, it is perfect. Like ground missions-check. Like air to air-check. Truly multirole.

Posted
Umm, your in Arcade mode dude.

 

Which game? I usually left off the secondary screen(their version of the schkval) since eech's code was so poorly optimized that you fps dove whenever it was on.

Posted
Just curious, but why did the devs choose an older chopper to model as opposed to the more modern Havok?

 

Maybe it's just me, but I'm kinda in love with the KA50. I mean---come on---have you seen that thing? It's awesome. I just think the "cool factor" of the KA50 is very high.

 

S

Posted (edited)

Development began following completion of the Mi-24, a unique attack helicopter with transport capability, in 1972. The new design was inspired by Mi-24[citation needed] with a reduced transport capability (3 men, instead of 8), omitted the cabin, delivering better overall performance and higher top speed, important for its intended role fighting against tanks and enemy helicopters and covering helicopter landing operations. Initially, many different designs were considered, including an unconventional project with two main rotors, placed with engines on tips of wings (in perpendicular layout), and with additional pusher propeller on the tail. In 1977, a preliminary design was chosen, in a classic single-rotor layout. It lost its similarity to the Mi-24, and even the canopies were smaller, with flat surfaces.

 

 

In 1981, a design and a mock-up were accepted. The prototype (no. 012) was first flown on November 10, 1982, followed by the second prototype (no. 022), built in 1983. In 1984 it completed the first stage of state trials, but in October 1984 the Soviet Air Force chose the more advanced Kamov Ka-50 as the new anti-tank helicopter. The Mi-28 development was continued, but given lower priority. In December 1987 Mi-28 production in Rosvertol in Rostov on Don was approved.

 

 

In January 1988 the first Mi-28A prototype flew (no. 032). It was fitted with stronger engines and "X" type tail rotor instead of a standard three-blade variant. This new version debuted at the Paris Air Show in June 1989. In 1991 second Mi-28A was built (no. 042). The Mi-28A program was cancelled in 1993 because it was deemed uncompetitive with the Ka-50, and in particular, it was not all-weather capable. In 1990 the design bureau signed an agreement to export Mi-28A parts to Iraq and for assembly as the Mi-28L[citation needed], but these plans were disrupted by the Gulf War.

 

 

Yet another variant, the Mi-28N, was unveiled in 1995, the N designation meaning "night". The prototype (no. 014) flew on November 14, 1996. The most significant feature is a radar in a round cover above the main rotor, similar to that of the American AH-64D Longbow Apache. It also has improved Tor vision and aiming device under the nose, including a TV camera and FLIR. Due to funding problems, development was interrupted. A second prototype with an improved rotor design was unveiled in March 2004 at Rosvertol.

 

 

A changed military situation after the Cold War made specialized anti-tank helicopters, like Ka-50, less useful. On the other hand, its all-weather two-seater variant Ka-52 had worse performance due to increased weight. The advantages of the Mi-28N, like all-weather action ability, lower cost, similarity to the Mi-24, have become important. In 2003, a chief of Russian Air Forces stated that Mi-28N will become the standard Russian attack helicopter.[2]

The first serial Mi-28N was passed to the Army.[3] The aircraft joined the two pre-serial machines which were used for army trials. The aircraft entered service in 2006, along with the similar Ka-50/Ka-52.[4] Up to 10 helicopters will be purchased in 2006 [5] of total 300 to be purchased to 2015.[6]

 

...The Mi-28 has two heavily armoured cockpits, a nose full with electronic equipments, and a narrow-X tail rotor. Engines are two 2,200 hp Isotov TV-3-117VM (t/n 014) gas turbines. The X-type tail rotor (55 deg) has reduced noise characteristics.

 

While the Mi-28 is not intended for use as a transport, it does have a small passenger compartment capable of carrying three persons. The planned purpose of this is to enable the rescue of downed helicopter crews.

 

From Wikipedia.

Edited by fireship4
Posted

Try finding information on the KA-50 on the net. It is like this bird is still a secret except for the basic info like speed, Hover ceiling and stuff like that. I am surprised Ed was allowed to do what they have done. The quality of the Abris and radios could be used to train pilots transitioning into the BS.

Ask Jesus for Forgiveness before you takeoff :pilotfly:!

PC=Win 10 HP 64 bit, Gigabyte Z390, Intel I5-9600k, 32 gig ram, Nvidia 2060 Super 8gig video. TM HOTAS WARTHOG with Saitek Pedals

Posted

I think they would be foolish not to do the F-16 at somepoint since, for gaming purposes, it is perfect. Like ground missions-check. Like air to air-check. Truly multirole.

 

bit offtopic now , but if you mention the F-16 as perfect think about the F-14 first,

ground missions--- Check

Air to Air --- Check

Cooperative Gameplay with pilot and weapon officer --- Check

carrier operations --- Check

 

and since it is out of service now i would guess there is not much of the f-14 classified.

[sIGPIC][/sIGPIC]



F-14 Tomcat

Rest in Peace

(and hopefully get reborn in DCS!)

(Dream came true about 10 years later, now the Apache please :lol:)



Posted
bit offtopic now , but if you mention the F-16 as perfect think about the F-14 first,

ground missions--- Check

Air to Air --- Check

Cooperative Gameplay with pilot and weapon officer --- Check

carrier operations --- Check

 

and since it is out of service now i would guess there is not much of the f-14 classified.

 

Sorry Offtopic again......

 

But rather than the F-14 you have alot of other aircraft that can do teh same thing,

 

2 Seater rafael, F-18F etc, and for none carrier based you also have alot of aircraft to choose from for cooperative gameply, like The tornado series, Mig-29 UB, Su-30 the list is very long dude. And indeed the F-14 is a nostalic aircraft but far to patriotic for the rest of the world to love than the US i would say. But i can agree its an beautiful varible swept wing aircraft with beutiful lines. :smilewink:

Intel Core i7-8700 3,20GHz - EVGA GeForce GTX 1080 Ti SC2 - 32Gb Ram - DCS on 500 GB SSD - Windows 10 - Thrusmaster Warthog - Thrustmaster TPR pedals - Track Ir 5 - Samsung Odyssey+

 

[sIGPIC][/sIGPIC]

 

http://www.virtualredarrows.com

Posted

Agree with Shaggy.

 

The F-14 is a dinosaur, big, heavy, and dead :music_whistling: And it's only loved in the US.

 

Apart from that, and no matter how good it was at bombing, it was created as an interceptor, exclusively for the defence of american fleet carriers. It is not a multirole fighter at heart.

  • Like 1
Posted (edited)
Just curious, but why did the devs choose an older chopper to model as opposed to the more modern Havok?

 

maybe because it is one man seater,

i am 100% sure that the main reason is because there is one man in helicopter...to operate everything, flight and fight!

who is going to by it if he can't play it ( if there must be 2 man to flight and fight F14, AH64) !?

 

ok, ok, next AH64, interesting...... will see....

 

@maveric-ger

the same thing with F14, why make sim with 2 man seater if you can't fly it. or you can fly but who is going to fight/seat on second seat!?

Edited by concrete
Posted (edited)

@ concrete:

there are people out there with friends, and who says you can't fly it without the Radar

Intercept Officer....

and also who knows if ED wont be making some kind of AI to take control of the "empty" seat?

If 1 or 2 Seater would be a problem in DCS then ED wouldn't bring the AH-64A now would they?

yes maybe they chose the ka-50 because it might not be possible (dont know that) to have a 2 or more seater aircraft in the current version of the game engine.

Maybe they just chosen it because maybe it is the one helicopter they had the most detailed plans and best information about.

Or maybe they chosen the Ka-50 because they wanted to lol =)

Anyhow I am actually looking forward to have 2 or more seater aircraft to have fun with, cooperation in 1 airframe is probably even more intense then cooperation in 2 or more airframes, whereas combining both would be the ultimate coop experience.

 

btw to the above posts as you see my location is Germany and i am born here, and i am still going crazy for the F-14 =)

Sure there are a lot of nice aircraft out there that would deserve to be in DCS, i would be happy to see a f-18 too but dont know how classified it still is or not, or F-15s and F-16s, ok i am not that interested in russian aircraft but sure i am all for it to bring the according counterparts to DCS too!

Anyhow it would be very nice if we get a western carrier aircraft. (this time one without a russian cockpit like the lock on F-14 lol)

Edited by Maverick-GER-

[sIGPIC][/sIGPIC]



F-14 Tomcat

Rest in Peace

(and hopefully get reborn in DCS!)

(Dream came true about 10 years later, now the Apache please :lol:)



Posted

I am hijacking my own thread since I was just curious as to why they went with a less advanced heli.

 

The F/A-18 would also be perfect. Though getting all the specs might be harder than the F-16 which has been out alot longer and is in so many countries(not much classified stuff on it). Since it seams like there will be a new releases every year(from the devs mouths not mine), hopefully the DCS series will be the new Jane's i where you have a string of great sim titles.

Posted

It won't be like Jane's at all. You couldn't play JF-15 together with the JF-18 and LB2 people online for example ;)

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

Posted
It won't be like Jane's at all. You couldn't play JF-15 together with the JF-18 and LB2 people online for example ;)

 

True, the interconnectivity with all the DCS modules is quite impressive but I meant in a broader scheme. In the mid to late 90's, there was a combat sim boom with games like the jane's series, F4, etc. With DCS and Atari(think Micropose) talking long term sim titles, we may have finally seen the end of the dark ages for flight combat sims.

Posted (edited)
I am hijacking my own thread since I was just curious as to why they went with a less advanced heli.

 

The F/A-18 would also be perfect. Though getting all the specs might be harder than the F-16 which has been out alot longer and is in so many countries(not much classified stuff on it). Since it seams like there will be a new releases every year(from the devs mouths not mine), hopefully the DCS series will be the new Jane's i where you have a string of great sim titles.

 

Since the thread has officialy changed course :D

 

I think modelling F-16 is extremely sensible for ED. If ED can pull it off correctly, most of the Falcon community will instantly transfer to DCS, since they're looking for something new after 10 years of the same thing.

Edited by 192nd_Erdem
Posted
I think modelling F-16 is extremely sensible for ED. If ED can pull it off correctly, most of the Falcon community will instantly transfer to DCS, since they're looking for something new after 10 years of the same thing.

 

I kind of doubt the Falcon community has stuck with F4 only because of the specific aircraft. Think it has more to do with its dynamic campaign and immersive battlefield.

Posted
It won't be like Jane's at all. You couldn't play JF-15 together with the JF-18 and LB2 people online for example ;)

 

I vote this post for post of the year.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...