Calabrone Posted November 30, 2021 Share Posted November 30, 2021 Hey Pilots the 2.0 RC3 version of the A4E-C mod is now available. Very good with interesting modifications. 3 Link to comment Share on other sites More sharing options...
jimcarrel Posted November 30, 2021 Share Posted November 30, 2021 Thanks, off to get 'er Win 10 64 bit Intel I-7 7700K 32GB Ram Nvidia Geforce GTX 1060 6gig Link to comment Share on other sites More sharing options...
skypickle Posted December 15, 2021 Share Posted December 15, 2021 (edited) I made a simple mission so I can practice takeoffs from the carrier. Unfortunately it crashes randomly 10 to 20 minutes in. Also attachd is the crash report. How do I troubleshoot crashes to desktop? It seems I am getting a lot of these in the error log: 2021-12-15 01:00:23.611 ERROR THEWAY: Error at accepting connection: timeout 2021-12-15 01:00:23.709 WARNING LOG: 5 duplicate message(s) skipped. 2021-12-15 01:00:23.709 ERROR THEWAY: Error in upstream LuaExportAfterNextFrame function[string "C:\Users\Stefan\Saved Games\DCS.openbeta\Scripts/SimShaker.lua"]:433: attempt to index field 'wing' (a nil value) 2021-12-15 01:00:23.709 ERROR THEWAY: Error at accepting connection: timeout 2021-12-15 01:00:23.770 WARNING LOG: 6 duplicate message(s) skipped. 2021-12-15 01:00:23.770 ERROR THEWAY: Error in upstream LuaExportAfterNextFrame function[string "C:\Users\Stefan\Saved Games\DCS.openbeta\Scripts/SimShaker.lua"]:433: attempt to index field 'wing' (a nil value) 2021-12-15 01:00:23.771 ERROR THEWAY: Error at accepting connection: timeout 2021-12-15 01:00:23.841 WARNING LOG: 7 duplicate message(s) skipped. So I guess it's a simshaker issue? Crash happens even when I am not running simshaker. Carrier Taxi and Takeoff.miz dcs.log-20211215-011040.zip Edited December 15, 2021 by skypickle 4930K @ 4.5, 32g ram, TitanPascal Link to comment Share on other sites More sharing options...
skypickle Posted December 15, 2021 Share Posted December 15, 2021 so i disabled simshaker and TheWay in my Export.lua file. I cleared out my fxo and metashader folder. Still getting crash and the end of the log file looks like this: 021-12-15 01:26:38.143 INFO COCKPITBASE: lua state still active EFM_DATA_BUS, 36 (status undefined) 2021-12-15 01:26:38.244 INFO .openbeta\Mods/aircraft/A-4E-C/Cockpit/Scripts/Nav/ara63_mcl.lua: Temp mission file loaded 2021-12-15 01:26:38.244 INFO COCKPITBASE: lua state still active MCL, 37 2021-12-15 01:26:38.244 INFO COCKPITBASE: lua state still active ADI_AJB3A, 38 2021-12-15 01:26:38.250 INFO WORLDGENERAL: loaded from mission Scripts/World/birds.lua 2021-12-15 01:26:38.250 INFO APP: dbox not found , skip 2021-12-15 01:26:38.282 INFO Lua: Lua CPU usage: metric: average mission execution: 19.6034 % 2021-12-15 01:26:40.627 INFO TACVIEW.DLL: Recording flight data in [C:\Users\Stefan\Documents\Tacview\Tacview-20211214-202641-DCS-Carrier Taxi and Takeoff.zip.acmi] 2021-12-15 01:26:40.636 INFO TACVIEW.DLL: Export rights granted by the host: PlayerPlane=[1] PlayerSensors=[1] OtherObjects=[1] 2021-12-15 01:29:16.836 ERROR DX11BACKEND: DX device removed. Reason: 0x887A0006 2021-12-15 01:29:24.582 WARNING LOG: 772 duplicate message(s) skipped. 2021-12-15 01:29:24.582 ERROR DX11BACKEND: failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2021-12-15 01:29:24.582 ERROR DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2021-12-15 01:29:24.585 ERROR DX11BACKEND: Failed to create shader resource view for /textures/mapmodepalette.tif.dds. Reason: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. 2021-12-15 01:29:24.585 ERROR DX11BACKEND: Failed assert `SRV` at Projects\render\dx11backend_win8\Source\DX11SlotBinder.cpp:93 2021-12-15 01:29:24.586 ERROR DX11BACKEND: failed to create index buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2021-12-15 01:29:24.587 ERROR DX11BACKEND: failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2021-12-15 01:29:24.587 ERROR DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2021-12-15 01:29:24.588 ERROR DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2021-12-15 01:29:24.588 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183 2021-12-15 01:29:24.589 ERROR DX11BACKEND: Can't load blob 'metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=|'. Reason: DXGI_ERROR_DEVICE_REMOVED 2021-12-15 01:29:24.590 ERROR DX11BACKEND: Failed assert `SRV` at Projects\render\dx11backend_win8\Source\DX11SlotBinder.cpp:93 2021-12-15 01:29:24.590 ERROR DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2021-12-15 01:29:24.590 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183 2021-12-15 01:29:24.591 ERROR DX11BACKEND: failed to create index buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2021-12-15 01:29:24.593 WARNING LOG: 1 duplicate message(s) skipped. 2021-12-15 01:29:24.593 ERROR DX11BACKEND: Can't load blob 'metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=|'. Reason: DXGI_ERROR_DEVICE_REMOVED 2021-12-15 01:29:24.594 ERROR DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2021-12-15 01:29:24.594 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183 2021-12-15 01:29:24.595 ERROR DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2021-12-15 01:29:24.595 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183 2021-12-15 01:29:24.596 ERROR DX11BACKEND: failed to create index buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2021-12-15 01:29:24.599 WARNING LOG: 1 duplicate message(s) skipped. 2021-12-15 01:29:24.599 ERROR DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2021-12-15 01:29:24.599 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183 2021-12-15 01:29:24.600 ERROR DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2021-12-15 01:29:24.600 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183 2021-12-15 01:29:24.601 ERROR DX11BACKEND: failed to create index buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2021-12-15 01:29:24.603 WARNING LOG: 1 duplicate message(s) skipped. 2021-12-15 01:29:24.603 ERROR DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2021-12-15 01:29:24.603 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183 2021-12-15 01:29:24.604 ERROR DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2021-12-15 01:29:24.604 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183 2021-12-15 01:29:24.605 ERROR DX11BACKEND: failed to create index buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2021-12-15 01:29:24.607 WARNING LOG: 1 duplicate message(s) skipped. 2021-12-15 01:29:24.607 ERROR DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2021-12-15 01:29:24.607 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183 2021-12-15 01:29:24.608 ERROR DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2021-12-15 01:29:24.608 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183 2021-12-15 01:29:24.609 ERROR DX11BACKEND: failed to create index buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2021-12-15 01:29:25.111 WARNING LOG: 1 duplicate message(s) skipped. 2021-12-15 01:29:25.111 ERROR DX11BACKEND: Failed assert `SRV` at Projects\render\dx11backend_win8\Source\DX11SlotBinder.cpp:93 2021-12-15 01:29:25.111 INFO RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=| 2021-12-15 01:29:25.920 ERROR DX11BACKEND: Can't load blob 'metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=|'. Reason: DXGI_ERROR_DEVICE_REMOVED 2021-12-15 01:29:25.921 ERROR METASHADER: Help? 4930K @ 4.5, 32g ram, TitanPascal Link to comment Share on other sites More sharing options...
skypickle Posted December 15, 2021 Share Posted December 15, 2021 ok, reinstalled DCS open beta latest. Ran the mission again. Again it crashes but the log file is no help - no error in it at the end. dcs.log-20211215-014229.zip 4930K @ 4.5, 32g ram, TitanPascal Link to comment Share on other sites More sharing options...
skypickle Posted December 15, 2021 Share Posted December 15, 2021 (edited) Well I deleted all my controlbindings and reset them. It worked for one carrier landing but then crashedd to desktop on the next. Got a lot of these errors 2021-12-15 02:11:11.966 ERROR DX11BACKEND: failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2021-12-15 02:11:11.966 ERROR DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2021-12-15 02:11:11.969 ERROR DX11BACKEND: DX device removed. Reason: 0x887A0006 20 Edited December 15, 2021 by skypickle 4930K @ 4.5, 32g ram, TitanPascal Link to comment Share on other sites More sharing options...
Calabrone Posted December 15, 2021 Author Share Posted December 15, 2021 I saw your track and tried the mission you did. I have major issues with hooking up to the catapult, but I did flight and landing well over twenty minutes and everything went smoothly. Did you upgrade to Windows 11? I have Windows 10 and everything is fine. I honestly don't know how to advise you and I'm very sorry. Hello! Link to comment Share on other sites More sharing options...
skypickle Posted December 16, 2021 Share Posted December 16, 2021 still on win 10. thanks for trying to help. 4930K @ 4.5, 32g ram, TitanPascal Link to comment Share on other sites More sharing options...
SkateZilla Posted December 16, 2021 Share Posted December 16, 2021 2021-12-15 02:11:11.966 ERROR DX11BACKEND: failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED Is usually associated with a GPU Driver Crash and Reset. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
skypickle Posted December 16, 2021 Share Posted December 16, 2021 looks like this is a gpu error unique to rtx cards overclocked. it was last reported with dcs 2.5.6 4930K @ 4.5, 32g ram, TitanPascal Link to comment Share on other sites More sharing options...
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