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A4E-C version 2.0 RC3.


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I made a simple mission so I can practice takeoffs from the carrier. Unfortunately it crashes randomly 10 to 20 minutes in. Also attachd is the crash report. How do I troubleshoot crashes to desktop? It seems I am getting a lot of these in the error log:

 

2021-12-15 01:00:23.611 ERROR   THEWAY: Error at accepting connection: timeout
2021-12-15 01:00:23.709 WARNING LOG: 5 duplicate message(s) skipped.
2021-12-15 01:00:23.709 ERROR   THEWAY: Error in upstream LuaExportAfterNextFrame function[string "C:\Users\Stefan\Saved Games\DCS.openbeta\Scripts/SimShaker.lua"]:433: attempt to index field 'wing' (a nil value)
2021-12-15 01:00:23.709 ERROR   THEWAY: Error at accepting connection: timeout
2021-12-15 01:00:23.770 WARNING LOG: 6 duplicate message(s) skipped.
2021-12-15 01:00:23.770 ERROR   THEWAY: Error in upstream LuaExportAfterNextFrame function[string "C:\Users\Stefan\Saved Games\DCS.openbeta\Scripts/SimShaker.lua"]:433: attempt to index field 'wing' (a nil value)
2021-12-15 01:00:23.771 ERROR   THEWAY: Error at accepting connection: timeout
2021-12-15 01:00:23.841 WARNING LOG: 7 duplicate message(s) skipped.

 

So I guess it's a simshaker issue? Crash happens even when I am not running simshaker.

Carrier Taxi and Takeoff.miz

dcs.log-20211215-011040.zip


Edited by skypickle

4930K @ 4.5, 32g ram, TitanPascal

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so i disabled simshaker and TheWay in my Export.lua file.

I cleared out my fxo and metashader folder. Still getting crash and the end of the log file looks like this:

 

021-12-15 01:26:38.143 INFO    COCKPITBASE: lua state still active EFM_DATA_BUS, 36 (status undefined)
2021-12-15 01:26:38.244 INFO    .openbeta\Mods/aircraft/A-4E-C/Cockpit/Scripts/Nav/ara63_mcl.lua: Temp mission file loaded
2021-12-15 01:26:38.244 INFO    COCKPITBASE: lua state still active MCL, 37
2021-12-15 01:26:38.244 INFO    COCKPITBASE: lua state still active ADI_AJB3A, 38
2021-12-15 01:26:38.250 INFO    WORLDGENERAL: loaded from mission Scripts/World/birds.lua
2021-12-15 01:26:38.250 INFO    APP: dbox not found , skip
2021-12-15 01:26:38.282 INFO    Lua: Lua CPU usage: metric: average mission execution: 19.6034 %
2021-12-15 01:26:40.627 INFO    TACVIEW.DLL: Recording flight data in [C:\Users\Stefan\Documents\Tacview\Tacview-20211214-202641-DCS-Carrier Taxi and Takeoff.zip.acmi]
2021-12-15 01:26:40.636 INFO    TACVIEW.DLL: Export rights granted by the host: PlayerPlane=[1] PlayerSensors=[1] OtherObjects=[1]
2021-12-15 01:29:16.836 ERROR   DX11BACKEND: DX device removed. Reason: 0x887A0006
2021-12-15 01:29:24.582 WARNING LOG: 772 duplicate message(s) skipped.
2021-12-15 01:29:24.582 ERROR   DX11BACKEND: failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
2021-12-15 01:29:24.582 ERROR   DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG
2021-12-15 01:29:24.585 ERROR   DX11BACKEND: Failed to create shader resource view for /textures/mapmodepalette.tif.dds. Reason: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.

2021-12-15 01:29:24.585 ERROR   DX11BACKEND: Failed assert `SRV` at Projects\render\dx11backend_win8\Source\DX11SlotBinder.cpp:93
2021-12-15 01:29:24.586 ERROR   DX11BACKEND: failed to create index buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
2021-12-15 01:29:24.587 ERROR   DX11BACKEND: failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
2021-12-15 01:29:24.587 ERROR   DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG
2021-12-15 01:29:24.588 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
2021-12-15 01:29:24.588 ERROR   DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183
2021-12-15 01:29:24.589 ERROR   DX11BACKEND: Can't load blob 'metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=|'. Reason: DXGI_ERROR_DEVICE_REMOVED
2021-12-15 01:29:24.590 ERROR   DX11BACKEND: Failed assert `SRV` at Projects\render\dx11backend_win8\Source\DX11SlotBinder.cpp:93
2021-12-15 01:29:24.590 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
2021-12-15 01:29:24.590 ERROR   DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183
2021-12-15 01:29:24.591 ERROR   DX11BACKEND: failed to create index buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
2021-12-15 01:29:24.593 WARNING LOG: 1 duplicate message(s) skipped.
2021-12-15 01:29:24.593 ERROR   DX11BACKEND: Can't load blob 'metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=|'. Reason: DXGI_ERROR_DEVICE_REMOVED
2021-12-15 01:29:24.594 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
2021-12-15 01:29:24.594 ERROR   DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183
2021-12-15 01:29:24.595 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
2021-12-15 01:29:24.595 ERROR   DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183
2021-12-15 01:29:24.596 ERROR   DX11BACKEND: failed to create index buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
2021-12-15 01:29:24.599 WARNING LOG: 1 duplicate message(s) skipped.
2021-12-15 01:29:24.599 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
2021-12-15 01:29:24.599 ERROR   DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183
2021-12-15 01:29:24.600 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
2021-12-15 01:29:24.600 ERROR   DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183
2021-12-15 01:29:24.601 ERROR   DX11BACKEND: failed to create index buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
2021-12-15 01:29:24.603 WARNING LOG: 1 duplicate message(s) skipped.
2021-12-15 01:29:24.603 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
2021-12-15 01:29:24.603 ERROR   DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183
2021-12-15 01:29:24.604 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
2021-12-15 01:29:24.604 ERROR   DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183
2021-12-15 01:29:24.605 ERROR   DX11BACKEND: failed to create index buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
2021-12-15 01:29:24.607 WARNING LOG: 1 duplicate message(s) skipped.
2021-12-15 01:29:24.607 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
2021-12-15 01:29:24.607 ERROR   DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183
2021-12-15 01:29:24.608 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
2021-12-15 01:29:24.608 ERROR   DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183
2021-12-15 01:29:24.609 ERROR   DX11BACKEND: failed to create index buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
2021-12-15 01:29:25.111 WARNING LOG: 1 duplicate message(s) skipped.
2021-12-15 01:29:25.111 ERROR   DX11BACKEND: Failed assert `SRV` at Projects\render\dx11backend_win8\Source\DX11SlotBinder.cpp:93
2021-12-15 01:29:25.111 INFO    RENDERER: Compile shader metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=|
2021-12-15 01:29:25.920 ERROR   DX11BACKEND: Can't load blob 'metashaders/terrain/5.1/hardsplatarray5.1.fx|metashaders/transformmodifiers/transform_simple.meta.hlsl|ASSET_INDEX=;CAUCASUS_NOISE=;CLAMP_MAINTEXTURES=;COLOR_VTI=;DIRECTX11=true;GENERATE_NORMALS=;HACK_ASSETS_NORMALS=;NOISE_OP=PhotoshopOverlay;PBR_TEXTURES=;SURFACE5=;USE_CAUCASUS_BLEND=;USE_DCS_DEFERRED=1;USE_TERRAIN_PALETTE=;USE_UVW_MANIFOLD=|'. Reason: DXGI_ERROR_DEVICE_REMOVED
2021-12-15 01:29:25.921 ERROR   METASHADER:     

Help?

4930K @ 4.5, 32g ram, TitanPascal

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Well I deleted all my controlbindings and reset them. It worked for one carrier landing but then crashedd to desktop on the next.

 

 

Got a lot of these errors

 

2021-12-15 02:11:11.966 ERROR   DX11BACKEND: failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
2021-12-15 02:11:11.966 ERROR   DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG
2021-12-15 02:11:11.969 ERROR   DX11BACKEND: DX device removed. Reason: 0x887A0006
20

 


Edited by skypickle

4930K @ 4.5, 32g ram, TitanPascal

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I saw your track and tried the mission you did. I have major issues with hooking up to the catapult, but I did flight and landing well over twenty minutes and everything went smoothly. Did you upgrade to Windows 11? I have Windows 10 and everything is fine. I honestly don't know how to advise you and I'm very sorry. Hello!

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2021-12-15 02:11:11.966 ERROR   DX11BACKEND: failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED

 

Is usually associated with a GPU Driver Crash and Reset.

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

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