Tiramisu Posted December 18, 2021 Posted December 18, 2021 A few months ago I have noticed weird graphical glitches (displayed as unnatural splashes of colors on the screen) that occur a few moments before a smoke trail is displayed in the sim. At first I thought it was only due to my PC, but now that I have noticed the same kind of glitch in one of Growling Sidewinder's newest videos. So it may also happen on high end PCs. The bad thing about this glitch is that it gives you a small time advantage to realize that a missile has been fired before you can see the actual trail. For example you can see this bug at the 12:33 time stamp of this video: https://youtu.be/KheU14YF-8I?t=752 Here is another example at 10:05. https://youtu.be/IlWpX7XwNgU?t=604
Flappie Posted December 20, 2021 Posted December 20, 2021 This bug came in the initial 2.7 release. It only happens with AMD GPU and is reported internally. Here's a thread about it: ---
Tiramisu Posted December 20, 2021 Author Posted December 20, 2021 Thanks. My computer has a Nvidia graphics card btw. So it does not just happen on AMD cards.
Flappie Posted December 21, 2021 Posted December 21, 2021 That's interesting. Can you please attach your dxdiag log? Here's how to get one. Are you able to reproduce this bug 100% of the time when replaying dorian's track below? https://forums.eagle.ru/topic/273768-particle-effects-corruption/?do=findComment&comment=4738120 ---
Tiramisu Posted December 21, 2021 Author Posted December 21, 2021 (edited) I could not see this bug in the linked replay. Iirc there was a patch that significantly reduced the likelihood of this bug for me, but it still occurred afterwards sometimes. So I will keep an eye on it. For now I can show you a three months old screenshot from my PC. DxDiag.txt Edited December 21, 2021 by Tiramisu
Flappie Posted December 21, 2021 Posted December 21, 2021 Thanks. I don't see anything unusual in your dxdiag log. If you see it again in DCS, please save a track and attach it here. ---
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