fiod9 Posted December 31, 2021 Share Posted December 31, 2021 Say you have 4 missiles loaded, at stations [1,2,8,9]. Now say you fired the missile at station 1. Next missile should firefrom stations [8 or 9], and not from missile [2]. This way the aircraft is better balanced. 1 Link to comment Share on other sites More sharing options...
Deano87 Posted December 31, 2021 Share Posted December 31, 2021 I don’t remember this being an issue for me. Can you provide a track showing it? Proud owner of: PointCTRL VR : Finger Trackers for VR -- Real Simulator : FSSB R3L Force Sensing Stick. -- Deltasim : Force Sensor WH Slew Upgrade -- Mach3Ti Ring : Real Flown Mach 3 SR-71 Titanium, made into an amazing ring. My Fathers Aviation Memoirs: 50 Years of Flying Fun - From Hunter to Spitfire and back again. Link to comment Share on other sites More sharing options...
Frederf Posted January 1, 2022 Share Posted January 1, 2022 AA missile selection sequence is 3A 7A 2 8 1 9 which is "inside-out, left-to-right". Since this is called a selection sequence (not priority) I'm assuming that after shooting it picks the next of type in sequence if present (or next after that). New type is selected if zero quantity exists of current type and there exist some amount of another type. E.g. with AIM-120 on 1289 and AIM-9 on 37 and "2" is selected the firing order is: 2 8 1 9 3 7. Link to comment Share on other sites More sharing options...
TobiasA Posted January 1, 2022 Share Posted January 1, 2022 Except if you jump modes in between, than it will start at the wrong side sometimes, leaving one side empty and the other one with full weaponry. I'd say this is a bug, but I don't have a track to reproduce the "sometimes". 1 Link to comment Share on other sites More sharing options...
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