Steel Jaw Posted January 10, 2022 Posted January 10, 2022 As well escort vessels to follow carrier as in a task force. Cheers. "You see, IronHand is my thing" My specs: W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB.
Rudel_chw Posted January 10, 2022 Posted January 10, 2022 I use @funkyfranky script for having a rescue helo near the carrier .. works perfectly, even on the latest DCS: Here with the forrestal: The script to enable this Helo is very short: -- Rescue Helo @ Forrestal RescueHeloForrestal=RESCUEHELO:New("Forrestal", "Forrestal Rescue Helo") RescueHeloForrestal:SetTakeoffAir() -- Helo will be spawned and respawn in air. RescueHeloForrestal:Start() 1 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
Steel Jaw Posted January 10, 2022 Author Posted January 10, 2022 Thanks will investigate "You see, IronHand is my thing" My specs: W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB.
draconus Posted January 24, 2022 Posted January 24, 2022 Afaik the carrier should be the first unit in the ship group. A helo needs to have a task to follow the carrier. Set the unit to follow (carrier) and 3 parameters: 1. lateral placement 2. longitudinal placement 3. altitude. 1 & 2 can be negative as 0 is the center position. That's a no mod, no script setup. 1 Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
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