Northstar98 Posted January 27, 2022 Posted January 27, 2022 It's planned. Though right now we only have the GBU-24A/B [BLU-109] version, it would also be good to get the GBU-24/B [Mk84] version. 1 Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
AvroLanc Posted January 27, 2022 Posted January 27, 2022 More important is the addition of proper PIII autopilot/guidance logic. At the moment it acts as a big Paveway II, while it should have a few differences. A few different trajectory shaping options and different lasing time requirements. Paveway III should be able to tailor it's impact angle for either a more Horizontal or more Vertical impact, either from a low or high level drop. Plus other details I'm sure. There's a skill in dropping PIII that isn't needed so much for standard PII weapons. 7
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