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Posted

It's planned.

Though right now we only have the GBU-24A/B [BLU-109] version, it would also be good to get the GBU-24/B [Mk84] version.

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Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

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GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

Posted

More important is the addition of proper PIII autopilot/guidance logic. At the moment it acts as a big Paveway II, while it should have a few differences. A few different trajectory shaping options and different lasing time requirements.

Paveway III should be able to tailor it's impact angle for either a more Horizontal or more Vertical impact, either from a low or high level drop. Plus other details I'm sure. There's a skill in dropping PIII that isn't needed so much for standard PII weapons.

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