Clyber Posted February 20, 2023 Posted February 20, 2023 On 3/23/2022 at 11:15 AM, Hangar200 said: Yes, the AH-64D weight is supposed to be an "issue" regarding hovering OGE in the target area - I worked with actual AH-64D pilots to get the figures in the ball park but just barely. It is the Hot and High challenge. My solution is usually to drop some gas and hope I have enough. The first time I played through this, I didn't get all the MRBMs and landed on fumes. The "wait" - I assume for the USAF to do their job and take out the SAM? You must be a better pilot than I! I seem to get to the Hold Point just as they are shooting. I'll take a look at that if/when I reedit the mission at a later date. Thanks for the feedback. Extremely helpful. @Hangar200 great mission but i couldnt wrap my mind around the question why the aircraft wount lift as easy as the other missions. Are the other missions less realistic with regard to the weight ?
Guest Posted May 26, 2023 Posted May 26, 2023 HI all, since the latest update, my flight won't leave their pads on the SCUD mission. Anybody else have that? I've tried to get them to rejoin, but no-go. Have a good flight. '52
AstonMartinDBS Posted June 4, 2023 Posted June 4, 2023 (edited) On 5/26/2023 at 3:31 AM, Gunslinger52 said: my flight won't leave their pads on the SCUD mission. I tried this mission twice in the last two weeks, and I've observed the same problem in the current OB. The wingmen just don't take off. Some of them go into a hover and collide with near ground units. Track (~12 MB): https://drive.google.com/file/d/1gLeS4IeoYuIjtdC2uleUsayvUsYhHvwq/view?usp=sharing Edited June 5, 2023 by AstonMartinDBS [Modules] A-10C, A-10C II, AH-64D, F-4E, F-14A/B, F-16C, F/A-18C, FC3, Ka-50, P-51D, UH-1H, CA, SC [Maps] PG, NTTR, Normandy, Sinai, Syria, TC [OS] Windows 11 Pro [PC] MSI Pro Z790-A, i9-13900K, 128 GB DDR5, RTX 4090 24 GB GDDR6X, 2 x SSD 990 PRO 2 TB (M.2), Corsair 5000D Airflow, HX1500i, H150i RGB Elite, Acer X28, TM HOTAS Warthog (Grip@WarBRD Base), MS SW FFB2, Thrustmaster TFRP, TrackIR 5 & TrackClip Pro [Checklists] A-10C, F-16C, F/A-18C, AH-64D, Ka-50, UH-1H
Shibbyland Posted June 5, 2023 Posted June 5, 2023 Same here, just tried the mission. Wingmen spin around on the ground, take out ground units and blow up. I tried taking off by myself and orbited for ages at H52. No F-16s showed up. 1
R4pt0r Posted July 7, 2023 Posted July 7, 2023 Same here. 2 says "rolling" after I take off, but the flight never leaves the pad and crashes after a while 1
hreich Posted July 23, 2023 Posted July 23, 2023 maybe since fm changes they are too heavy? [sIGPIC][/sIGPIC] Pilot from Croatia
AstonMartinDBS Posted July 24, 2023 Posted July 24, 2023 The issue seems to be fixed after the today's patch (2.8.7.42583). But the wingmen only take off when you have arrived at the HP. [Modules] A-10C, A-10C II, AH-64D, F-4E, F-14A/B, F-16C, F/A-18C, FC3, Ka-50, P-51D, UH-1H, CA, SC [Maps] PG, NTTR, Normandy, Sinai, Syria, TC [OS] Windows 11 Pro [PC] MSI Pro Z790-A, i9-13900K, 128 GB DDR5, RTX 4090 24 GB GDDR6X, 2 x SSD 990 PRO 2 TB (M.2), Corsair 5000D Airflow, HX1500i, H150i RGB Elite, Acer X28, TM HOTAS Warthog (Grip@WarBRD Base), MS SW FFB2, Thrustmaster TFRP, TrackIR 5 & TrackClip Pro [Checklists] A-10C, F-16C, F/A-18C, AH-64D, Ka-50, UH-1H
AstonMartinDBS Posted July 30, 2023 Posted July 30, 2023 On 7/24/2023 at 8:24 PM, AstonMartinDBS said: The issue seems to be fixed after the today's patch (2.8.7.42583). But the wingmen only take off when you have arrived at the HP. Sadly I've been wrong. I tried the mission again today. As soon as I reached the HP I did a check, if my wingmen took off, and saw this picture: Why does ED never fix the bugs of the few missions they shipped with the modules? [Modules] A-10C, A-10C II, AH-64D, F-4E, F-14A/B, F-16C, F/A-18C, FC3, Ka-50, P-51D, UH-1H, CA, SC [Maps] PG, NTTR, Normandy, Sinai, Syria, TC [OS] Windows 11 Pro [PC] MSI Pro Z790-A, i9-13900K, 128 GB DDR5, RTX 4090 24 GB GDDR6X, 2 x SSD 990 PRO 2 TB (M.2), Corsair 5000D Airflow, HX1500i, H150i RGB Elite, Acer X28, TM HOTAS Warthog (Grip@WarBRD Base), MS SW FFB2, Thrustmaster TFRP, TrackIR 5 & TrackClip Pro [Checklists] A-10C, F-16C, F/A-18C, AH-64D, Ka-50, UH-1H
AstonMartinDBS Posted August 16, 2023 Posted August 16, 2023 Today's OB patch fixed the issue obviously, the wingmen were able to take off and join the formation as intented in a test run. DCS 2.8.8.43489 Open Beta [...] AI aircraft. Fixed helicopters collision on taxiway after destroying one ship in group AI aircraft. Helicopter group blocks the airfield in some cases - fixed [...] [Modules] A-10C, A-10C II, AH-64D, F-4E, F-14A/B, F-16C, F/A-18C, FC3, Ka-50, P-51D, UH-1H, CA, SC [Maps] PG, NTTR, Normandy, Sinai, Syria, TC [OS] Windows 11 Pro [PC] MSI Pro Z790-A, i9-13900K, 128 GB DDR5, RTX 4090 24 GB GDDR6X, 2 x SSD 990 PRO 2 TB (M.2), Corsair 5000D Airflow, HX1500i, H150i RGB Elite, Acer X28, TM HOTAS Warthog (Grip@WarBRD Base), MS SW FFB2, Thrustmaster TFRP, TrackIR 5 & TrackClip Pro [Checklists] A-10C, F-16C, F/A-18C, AH-64D, Ka-50, UH-1H
DaveDewhurst Posted October 23, 2023 Posted October 23, 2023 (edited) I didn't play this mission in earlier versions but twice today (after 2.9) at least 1 wingman has had an issue. The picture shows one burning wingman, one wingman made it and the third suffered damage on takeoff and relanded. Also there were no F16s. after waiting around near the hold point. A Edited October 23, 2023 by DaveDewhurst
AstonMartinDBS Posted October 23, 2023 Posted October 23, 2023 2 hours ago, DaveDewhurst said: but twice today (after 2.9) at least 1 wingman has had an issue. The picture shows one burning wingman, one wingman made it and the third suffered damage on takeoff and relanded. Also there were no F16s. after waiting around near the hold point. This are bad news. Sadly many missions for the AH-64D provided by ED are unplayable. [Modules] A-10C, A-10C II, AH-64D, F-4E, F-14A/B, F-16C, F/A-18C, FC3, Ka-50, P-51D, UH-1H, CA, SC [Maps] PG, NTTR, Normandy, Sinai, Syria, TC [OS] Windows 11 Pro [PC] MSI Pro Z790-A, i9-13900K, 128 GB DDR5, RTX 4090 24 GB GDDR6X, 2 x SSD 990 PRO 2 TB (M.2), Corsair 5000D Airflow, HX1500i, H150i RGB Elite, Acer X28, TM HOTAS Warthog (Grip@WarBRD Base), MS SW FFB2, Thrustmaster TFRP, TrackIR 5 & TrackClip Pro [Checklists] A-10C, F-16C, F/A-18C, AH-64D, Ka-50, UH-1H
AstonMartinDBS Posted October 25, 2023 Posted October 25, 2023 (edited) On 10/23/2023 at 8:32 PM, DaveDewhurst said: I didn't play this mission in earlier versions but twice today (after 2.9) at least 1 wingman has had an issue. I tried the mission right now and can confirm, that the issue has returned. Two of my wingmen couldn't take off, even though I gave them several minutes while I've been circling low around the base with one wingman. On 10/23/2023 at 8:32 PM, DaveDewhurst said: Also there were no F16s. after waiting around near the hold point. Proceeding to the HP with only one wingman didn't activate the trigger for the F-16Cs obviously - and this means, that the mission is unplayable. Edited October 26, 2023 by AstonMartinDBS [Modules] A-10C, A-10C II, AH-64D, F-4E, F-14A/B, F-16C, F/A-18C, FC3, Ka-50, P-51D, UH-1H, CA, SC [Maps] PG, NTTR, Normandy, Sinai, Syria, TC [OS] Windows 11 Pro [PC] MSI Pro Z790-A, i9-13900K, 128 GB DDR5, RTX 4090 24 GB GDDR6X, 2 x SSD 990 PRO 2 TB (M.2), Corsair 5000D Airflow, HX1500i, H150i RGB Elite, Acer X28, TM HOTAS Warthog (Grip@WarBRD Base), MS SW FFB2, Thrustmaster TFRP, TrackIR 5 & TrackClip Pro [Checklists] A-10C, F-16C, F/A-18C, AH-64D, Ka-50, UH-1H
AstonMartinDBS Posted November 17, 2023 Posted November 17, 2023 The mission seems to be working again after yesterday's OB update. The three wingmen were able to take off, even if it took some time. [Modules] A-10C, A-10C II, AH-64D, F-4E, F-14A/B, F-16C, F/A-18C, FC3, Ka-50, P-51D, UH-1H, CA, SC [Maps] PG, NTTR, Normandy, Sinai, Syria, TC [OS] Windows 11 Pro [PC] MSI Pro Z790-A, i9-13900K, 128 GB DDR5, RTX 4090 24 GB GDDR6X, 2 x SSD 990 PRO 2 TB (M.2), Corsair 5000D Airflow, HX1500i, H150i RGB Elite, Acer X28, TM HOTAS Warthog (Grip@WarBRD Base), MS SW FFB2, Thrustmaster TFRP, TrackIR 5 & TrackClip Pro [Checklists] A-10C, F-16C, F/A-18C, AH-64D, Ka-50, UH-1H
fabio.dangelo Posted June 19, 2024 Posted June 19, 2024 I think in the previous patch the mission was updated. For the first time I didn't have a Humvee blocking my way to the runway. But with the last patch the unupdated version was released again. Am I wrong?
Armored_Sheep Posted August 24, 2024 Posted August 24, 2024 On actual version: 1] the humers block the road to runway, so I flew from parking. 2] AI does not take off and rejoin until I reach holding position. 3] After some while when F16 SEAD starts working there is radio about starting the mission (voice from trainings tells me to input points to navigation). 4] Also the weight is too high on default so I cannot stay in hover, which makes playing very dificult If flown alone and have to switch to front seat (CPG in hover wont be able to hold altitude). If I tried to change the loadout, reduced fuel and droped the unguided rocket pods, the mission got bugged - tho I saw hellfires on wings, there were no on weapon page. Pls fix the default loadout in the mission... 2
Endline Posted October 23, 2024 Posted October 23, 2024 Any chance we get an update regarding the status of this mission? Is it flyable in its current state?
Kreutzberg Posted June 3 Posted June 3 I was playing the mission over the weekend, and the SEAD trigger didn't seem to be working (there are two flags with slightly different names). It probably got mixed up in some patch along the way. Here's a fixed version for anyone interested. I also fixed the trigger to display the mission complete/RTB message. AH-64D_SP_SYR_SCUD Busters Fixed triggers.miz 2
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