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Posted

I've noticed the issue where the airframe is armed -A/S set to ARM

(this track has ground override armed as well) and the WEP page shows hellfires are still set to safe.

When this is the case, you will not get a George CPG AI constraint box. This may also effect Multiplayer crews.

 

Pressing the A/S once, will flash the ARM status and not SAFE the airframe, but GEORGE AI has an override on the ARM state and will remain armed.

 

Pressing the A/S several times rappidly will finally unsafe the hellfires.

 

track 20MB below

 https://drive.google.com/file/d/1iY6Ub1AqnbBQFytzZl5lrib-qS5m-xqK/view?usp=sharing

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  • 5 months later...
Posted (edited)

No, you didn't.  🙂 
I get this a lot, arming in air some time after take off. Can not turn it off/de-arm again. It just bounce back..
It de-arm if I land, but self arming as I take off again.

Edited by Moxica

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Posted

That's not the exact issue I was speaking about. My original reported issue seems to have been fixed.

 

You are correct though, There are cases where George will fight you over the weapons A/S switch ON/OFF.

 

Additionally George will still safe the weapons if you have him set to hellfire lasing a target, and you kill the target with a gun run.

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