Lynnux Posted June 12, 2022 Posted June 12, 2022 When a player is joining the server there is lag for 1..2 seconds. Never had such an obvious impact from players joining the server. But I can't tell exactly which patch introduced the behaviour but it was 2.7.12.23362 (28. April) or later.
Flappie Posted June 17, 2022 Posted June 17, 2022 I had such an issue a few years ago. It was simply caused by a faulty server connection (bad Wi-Fi). It was not a ping issue, but a packet jitterr issue. ---
Lynnux Posted July 7, 2022 Author Posted July 7, 2022 (edited) What does "faulty server connection (bad Wi-Fi)" mean ? Is it a problem on the MP server side ? Or was it on your (client) side ? Ping is no big issue, I've played on Australian servers with 250 ms ping and the game was running surprisingly smooth (and stable). Edited July 7, 2022 by Lynnux
Flappie Posted July 7, 2022 Posted July 7, 2022 42 minutes ago, Lynnux said: What does "faulty server connection (bad Wi-Fi)" mean ? Is it a problem on the MP server side ? Or was it on your (client) side ? It was a server issue on my side (I was hosting back then). Yes, as I said, ping was not my issue. I had a very good ping. My issue was packet jittering which is another network plague. ---
PravusJSB Posted July 17, 2022 Posted July 17, 2022 (edited) Are you hooking into any onPlayerTry/Connect API's? If so ensure your hooks run faster than frame time (0.015sc) by simple timer profile and log output. Edited July 17, 2022 by PravusJSB Creator & Developer of XSAF ::An AI model that wants to kill you, and needs no help from humans. Discord: PravusJSB#9484 twitch.tv/pravusjsb https://www.patreon.com/XSAF https://discord.gg/pC9EBe8vWU https://bmc.link/johnsbeaslu Work with me on Fiverr: https://www.fiverr.com/pravusjsb
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