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Posted

A mission with a friendly air defense unit (for example a vulkan aaa unit) is loaded, the TSD shows it as a target/threat. Because of this, you can't distinguish between friendly and hostile units, because they're all just red. This is rather unhelpful since now not only do you get lots of clutter to filter through, you don't even know if a particular "threat" is actually a threat or a friendly.

I propose to make friendly air defense units with friendly control measures (For example: Ident AD with a name abbreviation of the actual unit (for example VUL for a vulcan adu)) instead. Alternatively don't put them in at all.

  • Like 1
  • ED Team
Posted

We are looking into this at the moment, 

please always include a track replay for bug reports so we can cross check. 

thank you

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