Yuya6104 Posted January 2, 2009 Posted January 2, 2009 thats so cool that takeing time to mod those..thank you! :D is there some any change to get a cross to S8's FFAR?
beczl Posted January 2, 2009 Posted January 2, 2009 (edited) Hi, I uploaded UB-32A/57; UB-32M/57; UB-32A/73 models to LockOnFiles. Should be available soon. @All Thanks for your positive comment. @SuperKungFu: UB-32A/57 33.492 UB-32M/57 33.226 UB-32A/73 28.720 B-8M1 18.731 B-13 4.904 ODAB-500 2.516 @Necroscope In my pinion the modelling not different in the BS but I haven't got the BS. Without them I can't test the models and so on.... P.S. My next plan is create UB-32, B-8M, B-20, GUV pods for helis. @Yuya6104 I don't understand clearly man. What do you mean "cross"? In the pod tail section? Edited January 2, 2009 by beczl
Yuya6104 Posted January 2, 2009 Posted January 2, 2009 sorry for my broken english. here a pic what im talking about S-8 Rocket
beczl Posted January 2, 2009 Posted January 2, 2009 Hi, I already work on this B-20 model for helis. :-)
beczl Posted January 2, 2009 Posted January 2, 2009 Hi, All of my model downloaded from my site below because some of my model doesn't accepted (shown) on LockoOnFiles. :-( http://beczl.tvn.hu/download/ODAB-500.zip http://beczl.tvn.hu/download/B-8M1.zip http://beczl.tvn.hu/download/B-8M1_V2.zip http://beczl.tvn.hu/download/UB-13.zip http://beczl.tvn.hu/download/UB-32A-57.zip http://beczl.tvn.hu/download/UB-32M-57.zip http://beczl.tvn.hu/download/UB-32A-73.zip
SuperKungFu Posted January 3, 2009 Posted January 3, 2009 nice, could you explain what are the difference for the different versions. For example B-8M1 there's V2. And there's ODAB-50 v101 [sIGPIC][/sIGPIC]
beczl Posted January 3, 2009 Posted January 3, 2009 Hi, УБ-16-57У - UB-16-57U conical forward part (1964-66) for 57mm C-5 rockets УБ-16-57УД - UB-16-57UD blunt forward part (1966-68) for 57mm C-5 rockets УБ-16-57УМП - UB-16-57UMP conical forward part and sticking out five inner tubes (1968-73) for 57mm C-5 rockets УБ-16-57УМП-73 - UB-16-57UMP-73 new modified ignition systems (1973-) for 57mm C-5 rockets УБ-32-57М - UB-32-57M the 32 tubes UB-16-57UMP version (1974-) for 57mm C-5 rockets УБ-32-57А - UB-32-57A modified aerodinamic heating unit and has an extra rear mount base (1974-) for 57mm C-5 rockets УБ-32-57А-73 - UB-32-73A modified lenght and rear protective tube and has an extra rear mount base for a longer (C-5KП) rockets (1974-) for 57mm C-5 rockets Б-8M - B-8M first 80mm pod version, later on B-8M refused and left in the arsenal the B-8M1 (1972-74) for 80mm C-8 rockets Б-8M1 - B-8M1 modified forward part (1974-) for 80mm C-8 rockets Б-8В20А - B-8B-20A helicopter version of the B-8M1 with elongated launchers pipes and a simplified design without the conical nose (1976-) for 80mm C-8 rockets Б-13 - B-13 heavy rocket pod for fighter-bomber aircraft (1986-) for 122mm C-13 rockets
Necroscope Posted January 3, 2009 Posted January 3, 2009 @Necroscope In my pinion the modelling not different in the BS but I haven't got the BS. Without them I can't test the models and so on.... P.S. My next plan is create UB-32, B-8M, B-20, GUV pods for helis."? Hi, I can perform some testing for you in BS :) Всех убью, один останусь!
beczl Posted January 3, 2009 Posted January 3, 2009 Hi, Thanks Necroscope. when I finish a new model I'll send you a PM for further detail about the test! :-)
NRG-Vampire Posted January 3, 2009 Posted January 3, 2009 Nice and fast works Beczl :thumbup: but i have another question : would you mind making these stinger single/double launcher tubes for apache and blackhawk ? http://www.airliners.net/photo/Japan---Army/Fuji-AH-64DJP-Apache/1283156/L/
SuperKungFu Posted January 3, 2009 Posted January 3, 2009 awesome work beczl, you know one day you should combine all these into one major pack. [sIGPIC][/sIGPIC]
beczl Posted January 3, 2009 Posted January 3, 2009 Nice and fast works Beczl :thumbup: but i have another question : would you mind making these stinger single/double launcher tubes for apache and blackhawk ? Well, In my opinion it is possible, but you don't able to integrated into the game, because as I know the whole weapon structures are hardcoded in the game. If you have a good drawing (or source) for these weapons, please send it to me. After I finish the work with the UB rocket pods I'll try to modelling these stingers.
beczl Posted January 3, 2009 Posted January 3, 2009 awesome work beczl, you know one day you should combine all these into one major pack. Hi, You are a thought-reader. :-) Ther's my future plan. :pilotfly: 1
Yuya6104 Posted January 3, 2009 Posted January 3, 2009 your mods are wounderful again:D:thumbup: i test all your mod on blackshark an works like a charm only 1 problem when all rockets are fired i still see rockets still inside rocket pods isnt they suppose to be empty afther all rockets are fired? well if need me also test your mods on blackshark i'll be happy too:)
Necroscope Posted January 3, 2009 Posted January 3, 2009 only 1 problem when all rockets are fired i still see rockets still inside rocket pods isnt they suppose to be empty afther all rockets are fired? Yup, think so also. IMHO - it's better to "hide" rockets in "dark" like ED does. In this case nobody knows is there any rocket or not. And it will be ok in both cases. @beczl Yea, please feel free to PM me if any testing required. :) Всех убью, один останусь!
NRG-Vampire Posted January 3, 2009 Posted January 3, 2009 (edited) Well, In my opinion it is possible, but you don't able to integrated into the game... It's not a problem Beczl, i can put many new weapons into the game as you wish - almost coz as Chizh said: DCS/ME has technological limitation - so maybe we can try where is that limit :smilewink: BTW: im looking for that weapons pack - Sir_Troooper made it , so who have that file? maybe he should upload it to lonckonfiles http://forums.eagle.ru/showthread.php?t=29055 and im also lookong for that AIM-9X model check here: http://forums.eagle.ru/showpost.php?p=455109&postcount=52 Edited January 3, 2009 by NRG-Vampire
beczl Posted January 3, 2009 Posted January 3, 2009 your mods are wounderful again:D:thumbup: i test all your mod on blackshark an works like a charm only 1 problem when all rockets are fired i still see rockets still inside rocket pods isnt they suppose to be empty afther all rockets are fired? well if need me also test your mods on blackshark i'll be happy too:) Hi, Well, the rocket launching is hardcoded and the original rocket pod model is simplified and doesn't contain rockets and launcher tubes. Only the rocket pod textures contain the rockets (and tubes too). Try it to "original" UB-32, B-8M1 and you can what I see. According this method I modeled the pods with rockets and the pods won't empty afther all rockets are fired.
NRG-Vampire Posted January 4, 2009 Posted January 4, 2009 Well, in DCS/BS this problem is solved. You can choose : weapon / container / laucher tube in lua for your new weapon. Of course container and tube objects contain the real rocket/warhead/mine which will disappear after the launch and containers/pods can be jettisoned separately with its content 1
beczl Posted January 5, 2009 Posted January 5, 2009 Well, in DCS/BS this problem is solved. You can choose : weapon / container / laucher tube in lua for your new weapon. Of course container and tube objects contain the real rocket/warhead/mine which will disappear after the launch and containers/pods can be jettisoned separately with its content Hi, I see, In this case I'll make all of my modells without the rockets. :-)
beczl Posted January 5, 2009 Posted January 5, 2009 Hi, Anybody had an issue of my mods shadow or texture? I received a PM about this. the shadows are not right on the two smaller pods B-8M1_V2 UB-32A-73 and the bomb skin is not loading for some reason. I tested two different machines, but everithing looks like good.
BrumTx Posted January 5, 2009 Posted January 5, 2009 Had problems with the ODAB-500 v101 witht he texture and ordenance would not explode Remember the 346 Fire Fighters, Medics & Police who died on 9-11....... Selective memory is a wonderful thing, especially when certain posts simply disappear into the ether never to be seen again, unless I have a copy of the original post copied and pasted into word documents and saved .... just in case :) Am I an abusive idiot ? Due to physical incapacity my Wife types my post's for me
beczl Posted January 5, 2009 Posted January 5, 2009 Had problems with the ODAB-500 v101 witht he texture and ordenance would not explode Hi, Wouldn't explode? Strange. I have no Idea what's cause this. And the texture issue: Please try the attached texture above. Simply copy and overwrite the old one into the Bazar/Temptextures folder.ODAB-500-PAINT.bmpODAB-500-PARAC.bmp
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