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Posted (edited)

As title says. sometimes units will phase through said fences but yeah its like a massive invisible wall when its well a wire fence haha 

Miz right here its really simple but shows the issue 

AIbugV1 .miz

Edited by spikef22
  • spikef22 changed the title to Ai ground units can not see move or fire through fences
Posted

Sorry does this mean it's fixed in a testing build or that it's fine in the current OB and I just didn't notice it in my testing? 

 

Thanks 

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