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F-5 Cause crash in MP


Go to solution Solved by Flappie,

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  • Solution
Posted

Hello. You're getting the DXGI_ERROR_DEVICE_REMOVED kind of crash:

2022-07-19 19:52:28.109 WARNING LOG: 1 duplicate message(s) skipped.
2022-07-19 19:52:28.109 ERROR   DX11BACKEND: DX device removed. Reason: 0x887A0006
2022-07-19 19:52:30.043 WARNING LOG: 227 duplicate message(s) skipped.
2022-07-19 19:52:30.043 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
2022-07-19 19:52:30.043 ERROR   DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183
2022-07-19 19:52:30.043 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
2022-07-19 19:52:30.043 ERROR   DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183
2022-07-19 19:52:30.048 ERROR   DX11BACKEND: DX device removed. Reason: 0x887A0006
2022-07-19 19:52:30.442 WARNING LOG: 42 duplicate message(s) skipped.
2022-07-19 19:52:30.442 ERROR   DX11BACKEND: failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
2022-07-19 19:52:30.442 ERROR   DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG
2022-07-19 19:52:30.442 ERROR   DX11BACKEND: CreateUnorderedAccessView FAILED. Reason: E_INVALIDARG
2022-07-19 19:52:30.442 ERROR   DX11BACKEND: failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED

To start with, please try updating Windows to version 21H12.

If thats not enough, try disabling your mods. I see a lot of mod-related errors in your log (Scripts/DCSDTC.lua in particular).

  • Like 1

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Posted
13 hours ago, Flappie said:

Hello. You're getting the DXGI_ERROR_DEVICE_REMOVED kind of crash:

2022-07-19 19:52:28.109 WARNING LOG: 1 duplicate message(s) skipped.
2022-07-19 19:52:28.109 ERROR   DX11BACKEND: DX device removed. Reason: 0x887A0006
2022-07-19 19:52:30.043 WARNING LOG: 227 duplicate message(s) skipped.
2022-07-19 19:52:30.043 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
2022-07-19 19:52:30.043 ERROR   DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183
2022-07-19 19:52:30.043 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
2022-07-19 19:52:30.043 ERROR   DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183
2022-07-19 19:52:30.048 ERROR   DX11BACKEND: DX device removed. Reason: 0x887A0006
2022-07-19 19:52:30.442 WARNING LOG: 42 duplicate message(s) skipped.
2022-07-19 19:52:30.442 ERROR   DX11BACKEND: failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
2022-07-19 19:52:30.442 ERROR   DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG
2022-07-19 19:52:30.442 ERROR   DX11BACKEND: CreateUnorderedAccessView FAILED. Reason: E_INVALIDARG
2022-07-19 19:52:30.442 ERROR   DX11BACKEND: failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED

To start with, please try updating Windows to version 21H12.

If thats not enough, try disabling your mods. I see a lot of mod-related errors in your log (Scripts/DCSDTC.lua in particular).

it might have something to do with DirectX, I keep the windows updated

Posted
4 minutes ago, Raviar said:

I keep the windows updated

Here's your log:

=== Log opened UTC 2022-07-19 19:48:21
2022-07-19 19:48:21.669 INFO    APP: Command line: "G:\Eagle Dynamics\DCS World OpenBeta\bin\DCS.exe" 
2022-07-19 19:48:21.669 INFO    APP: DCS/2.7.15.26783 (x86_64; Windows NT 10.0.19043)
2022-07-19 19:48:21.669 INFO    APP: Application revision: 206783
2022-07-19 19:48:21.669 INFO    APP: Renderer revision: 22994

and mine:

=== Log opened UTC 2022-07-20 00:09:31
2022-07-20 00:09:31.681 INFO    APP: Command line: "E:\DCS World\bin/DCS.exe"
2022-07-20 00:09:31.681 INFO    APP: DCS/2.7.15.26783 (x86_64; Windows NT 10.0.19044)
2022-07-20 00:09:31.681 INFO    APP: Application revision: 206783
2022-07-20 00:09:31.681 INFO    APP: Renderer revision: 22994

 

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Posted
3 minutes ago, Flappie said:

Here's your log:

=== Log opened UTC 2022-07-19 19:48:21
2022-07-19 19:48:21.669 INFO    APP: Command line: "G:\Eagle Dynamics\DCS World OpenBeta\bin\DCS.exe" 
2022-07-19 19:48:21.669 INFO    APP: DCS/2.7.15.26783 (x86_64; Windows NT 10.0.19043)
2022-07-19 19:48:21.669 INFO    APP: Application revision: 206783
2022-07-19 19:48:21.669 INFO    APP: Renderer revision: 22994

and mine:

=== Log opened UTC 2022-07-20 00:09:31
2022-07-20 00:09:31.681 INFO    APP: Command line: "E:\DCS World\bin/DCS.exe"
2022-07-20 00:09:31.681 INFO    APP: DCS/2.7.15.26783 (x86_64; Windows NT 10.0.19044)
2022-07-20 00:09:31.681 INFO    APP: Application revision: 206783
2022-07-20 00:09:31.681 INFO    APP: Renderer revision: 22994

 

the windows updater didn show me anything, I just check it again, however after I click on "Stay for windows 10 for now" the updated pop up 😳

Thanks again @Flappie 

Posted (edited)
10 hours ago, Flappie said:

You're welcome. 👍 Please report here if crashes keep happening.

Hi guys,

Seems to be the same crash here.  Please see my attached log file - lots of DX11BACKEND.

12700k, 32GB DDR5, 3080Ti - drivers all up to date.

It happened on the way back to the ship after a long MP mission with 4 of us.  Big bummer actually as it was a rad mission!

Thanks for any pointers - although it may just be an Open Beta sort of thing.

Cheers.

 

edit: running latest windows 11 version

 

dcs.log

Edited by CallsignFrosty
Posted (edited)
49 minutes ago, CallsignFrosty said:

although it may just be an Open Beta sort of thing.

No, it's not according to what I see in your log.

It's either a graphics driver issue (you can uninstall your current driver and install a previous version to be sure), a Windowed vs Fullscreen NVIDIA G-sync setting issue, a mod conflicting with something (you have some mod errors in your log - disable your mods and see if DCS keeps crashing), a RAM OC issue (disable XMP profile in BIOS to check this lead), or a GPU OC issue (acivate Debug mode in the NVIDIA control panel, "Help" > "Debug mode" - it will temporarily disable all OC in your GPU).

If none of these solutions work for you, please open a new thread.

Edited by Flappie

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  • 1 month later...
Posted (edited)

Its happening again and not just in F-5 but in almost any AC (Viggen, F-5, F-16, F-14 so far), randomly (mostly after splashing or hiting a target in close distance) and its not only in MP but Single Player TOO, it is crashing more than 7 times a day in the last two days, and its worth actually, the Whole system Freeze, no response at all, and I have to Hard Reset the system
1. the XMP is OFF, the BIOS is in default

2. there is not any overclocking

3. running in 64GB, the 64GB set as VRam on SSD

4. TdrLevel with value "0" set in registry

5. the windows and all drivers are updated

6. I did reinstall the MotherBoard Chipset and VGA and NVidia

7. Ran both commands
1: sfc /scannow
2: DISM /Online /Cleanup-image /Restorehealth

8. Disk Cleanup Performed

9. Check Disk Permored
10. Perormed DCS Repain in Slow mode with Extra Files Check 
11. All FXO and Metashadres on SaveData AND Terrain deleted

12. any DCS... Folder in C:\Users\<UserName>\AppData\Local\Temp already deleted

13. Deframentation performed 

14. Monitored the CPU and GPU Temp with MSI AfterBurner, CPU is always below 60 Degree, and GPU is always Below 80 Degree (mostly about 65 to 73)

15. Power Plan is already set to "Ultimate"
16. Shadow Replay Disabled

17. I am loosing my mind!


 

dcs.log dcs.log.old

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Edited by Raviar
Posted

You still have a lot of mod errors in your log. They usually don't cause DXGI_ERROR_DEVICE_REMOVED crashes, but since you've nearly tried every solution, you might want to disable these: Tacview, Massun92-Asset Pack, VAICOMPRO, and pw-dev_script.

2022-09-04 12:41:13.048 ALERT   Scripting: loadfile: can't open 'C:\Users\Mani\Saved Games\DCS.openbeta\Mods/tech/Massun92-Asset Pack/Massun92-Assetpack.lua'
  ...
2022-09-04 12:41:16.697 ERROR   Scripting: plugin: HighDigitSAMs unit replace S-300PS 30N6 TRAILER tr not allowed
2022-09-04 12:41:16.698 ERROR   Scripting: plugin: HighDigitSAMs unit replace S-300PS SA-10B 40B6M MAST tr not allowed
2022-09-04 12:41:16.699 ERROR   Scripting: plugin: HighDigitSAMs unit replace S-300PS SA-10B 40B6MD MAST sr not allowed
2022-09-04 12:41:16.700 ERROR   Scripting: plugin: HighDigitSAMs unit replace S-300PS 64H6E TRAILER sr not allowed
  ...
2022-09-04 12:55:20.540 ERROR   Lua::Config: Call error LuaExportStop:[string "C:\Users\Mani\Saved Games\DCS.openbeta\Scripts\VAICOMPRO\VAICOMPRO.export.lua"]:95: attempt to index field 'sendtoclient' (a nil value)
stack traceback:
	[C]: ?
	[string "C:\Users\Mani\Saved Games\DCS.openbeta\Scripts\VAICOMPRO\VAICOMPRO.export.lua"]:95: in function 'Stop'
	[string "C:\Users\Mani\Saved Games\DCS.openbeta\Scripts\VAICOMPRO\VAICOMPRO.export.lua"]:254: in function 'LuaExportStop'
	[string "C:\Users\Mani\Saved Games\DCS.openbeta\Scripts\pw-dev_script\ExportInit.lua"]:113: in function 'PrevLuaExportStop'
	[string "C:\Users\Mani\Saved Games\DCS.openbeta\Scripts/TacviewGameExport.lua"]:79: in function <[string "C:\Users\Mani\Saved Games\DCS.openbeta\Scripts/TacviewGameExport.lua"]:74>.
 ...
2022-09-04 12:55:28.824 ERROR   Lua::Config: Call error LuaExportStart:<LUA_TTABLE>
stack traceback:
	[C]: ?
	[C]: in function 'try'
	[string "C:\Users\Mani\Saved Games\DCS.openbeta\Scripts\VAICOMPRO\VAICOMPRO.export.lua"]:49: in function 'Start'
	[string "C:\Users\Mani\Saved Games\DCS.openbeta\Scripts\VAICOMPRO\VAICOMPRO.export.lua"]:227: in function 'LuaExportStart'
	[string "C:\Users\Mani\Saved Games\DCS.openbeta\Scripts\pw-dev_script\ExportInit.lua"]:65: in function 'PrevLuaExportStart'
	[string "C:\Users\Mani\Saved Games\DCS.openbeta\Scripts/TacviewGameExport.lua"]:49: in function <[string "C:\Users\Mani\Saved Games\DCS.openbeta\Scripts/TacviewGameExport.lua"]:44>.
 ...

 

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  • 2 weeks later...
Posted

I found the issue and it was not XMP or Over Clocking but it was "Asus GPU Tweak" II and III both were causing crash and freeze only in DCS, but that was the cause, was flying the last two weeks without single crash after stopped using this software 
Thanks @Flappie

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