Raviar Posted July 19, 2022 Posted July 19, 2022 DCS keep crashing during F-5 loading or flying in MP dcs.log
Solution Flappie Posted July 19, 2022 Solution Posted July 19, 2022 Hello. You're getting the DXGI_ERROR_DEVICE_REMOVED kind of crash: 2022-07-19 19:52:28.109 WARNING LOG: 1 duplicate message(s) skipped. 2022-07-19 19:52:28.109 ERROR DX11BACKEND: DX device removed. Reason: 0x887A0006 2022-07-19 19:52:30.043 WARNING LOG: 227 duplicate message(s) skipped. 2022-07-19 19:52:30.043 ERROR DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2022-07-19 19:52:30.043 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183 2022-07-19 19:52:30.043 ERROR DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2022-07-19 19:52:30.043 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183 2022-07-19 19:52:30.048 ERROR DX11BACKEND: DX device removed. Reason: 0x887A0006 2022-07-19 19:52:30.442 WARNING LOG: 42 duplicate message(s) skipped. 2022-07-19 19:52:30.442 ERROR DX11BACKEND: failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2022-07-19 19:52:30.442 ERROR DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2022-07-19 19:52:30.442 ERROR DX11BACKEND: CreateUnorderedAccessView FAILED. Reason: E_INVALIDARG 2022-07-19 19:52:30.442 ERROR DX11BACKEND: failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED To start with, please try updating Windows to version 21H12. If thats not enough, try disabling your mods. I see a lot of mod-related errors in your log (Scripts/DCSDTC.lua in particular). 1 ---
Raviar Posted July 20, 2022 Author Posted July 20, 2022 13 hours ago, Flappie said: Hello. You're getting the DXGI_ERROR_DEVICE_REMOVED kind of crash: 2022-07-19 19:52:28.109 WARNING LOG: 1 duplicate message(s) skipped. 2022-07-19 19:52:28.109 ERROR DX11BACKEND: DX device removed. Reason: 0x887A0006 2022-07-19 19:52:30.043 WARNING LOG: 227 duplicate message(s) skipped. 2022-07-19 19:52:30.043 ERROR DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2022-07-19 19:52:30.043 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183 2022-07-19 19:52:30.043 ERROR DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2022-07-19 19:52:30.043 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183 2022-07-19 19:52:30.048 ERROR DX11BACKEND: DX device removed. Reason: 0x887A0006 2022-07-19 19:52:30.442 WARNING LOG: 42 duplicate message(s) skipped. 2022-07-19 19:52:30.442 ERROR DX11BACKEND: failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2022-07-19 19:52:30.442 ERROR DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2022-07-19 19:52:30.442 ERROR DX11BACKEND: CreateUnorderedAccessView FAILED. Reason: E_INVALIDARG 2022-07-19 19:52:30.442 ERROR DX11BACKEND: failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED To start with, please try updating Windows to version 21H12. If thats not enough, try disabling your mods. I see a lot of mod-related errors in your log (Scripts/DCSDTC.lua in particular). it might have something to do with DirectX, I keep the windows updated
Flappie Posted July 20, 2022 Posted July 20, 2022 4 minutes ago, Raviar said: I keep the windows updated Here's your log: === Log opened UTC 2022-07-19 19:48:21 2022-07-19 19:48:21.669 INFO APP: Command line: "G:\Eagle Dynamics\DCS World OpenBeta\bin\DCS.exe" 2022-07-19 19:48:21.669 INFO APP: DCS/2.7.15.26783 (x86_64; Windows NT 10.0.19043) 2022-07-19 19:48:21.669 INFO APP: Application revision: 206783 2022-07-19 19:48:21.669 INFO APP: Renderer revision: 22994 and mine: === Log opened UTC 2022-07-20 00:09:31 2022-07-20 00:09:31.681 INFO APP: Command line: "E:\DCS World\bin/DCS.exe" 2022-07-20 00:09:31.681 INFO APP: DCS/2.7.15.26783 (x86_64; Windows NT 10.0.19044) 2022-07-20 00:09:31.681 INFO APP: Application revision: 206783 2022-07-20 00:09:31.681 INFO APP: Renderer revision: 22994 ---
Raviar Posted July 20, 2022 Author Posted July 20, 2022 3 minutes ago, Flappie said: Here's your log: === Log opened UTC 2022-07-19 19:48:21 2022-07-19 19:48:21.669 INFO APP: Command line: "G:\Eagle Dynamics\DCS World OpenBeta\bin\DCS.exe" 2022-07-19 19:48:21.669 INFO APP: DCS/2.7.15.26783 (x86_64; Windows NT 10.0.19043) 2022-07-19 19:48:21.669 INFO APP: Application revision: 206783 2022-07-19 19:48:21.669 INFO APP: Renderer revision: 22994 and mine: === Log opened UTC 2022-07-20 00:09:31 2022-07-20 00:09:31.681 INFO APP: Command line: "E:\DCS World\bin/DCS.exe" 2022-07-20 00:09:31.681 INFO APP: DCS/2.7.15.26783 (x86_64; Windows NT 10.0.19044) 2022-07-20 00:09:31.681 INFO APP: Application revision: 206783 2022-07-20 00:09:31.681 INFO APP: Renderer revision: 22994 the windows updater didn show me anything, I just check it again, however after I click on "Stay for windows 10 for now" the updated pop up Thanks again @Flappie
Flappie Posted July 20, 2022 Posted July 20, 2022 You're welcome. Please report here if crashes keep happening. 1 ---
CallsignFrosty Posted July 20, 2022 Posted July 20, 2022 (edited) 10 hours ago, Flappie said: You're welcome. Please report here if crashes keep happening. Hi guys, Seems to be the same crash here. Please see my attached log file - lots of DX11BACKEND. 12700k, 32GB DDR5, 3080Ti - drivers all up to date. It happened on the way back to the ship after a long MP mission with 4 of us. Big bummer actually as it was a rad mission! Thanks for any pointers - although it may just be an Open Beta sort of thing. Cheers. edit: running latest windows 11 version dcs.log Edited July 20, 2022 by CallsignFrosty
Flappie Posted July 20, 2022 Posted July 20, 2022 (edited) 49 minutes ago, CallsignFrosty said: although it may just be an Open Beta sort of thing. No, it's not according to what I see in your log. It's either a graphics driver issue (you can uninstall your current driver and install a previous version to be sure), a Windowed vs Fullscreen NVIDIA G-sync setting issue, a mod conflicting with something (you have some mod errors in your log - disable your mods and see if DCS keeps crashing), a RAM OC issue (disable XMP profile in BIOS to check this lead), or a GPU OC issue (acivate Debug mode in the NVIDIA control panel, "Help" > "Debug mode" - it will temporarily disable all OC in your GPU). If none of these solutions work for you, please open a new thread. Edited July 20, 2022 by Flappie ---
Raviar Posted September 4, 2022 Author Posted September 4, 2022 (edited) Its happening again and not just in F-5 but in almost any AC (Viggen, F-5, F-16, F-14 so far), randomly (mostly after splashing or hiting a target in close distance) and its not only in MP but Single Player TOO, it is crashing more than 7 times a day in the last two days, and its worth actually, the Whole system Freeze, no response at all, and I have to Hard Reset the system 1. the XMP is OFF, the BIOS is in default 2. there is not any overclocking 3. running in 64GB, the 64GB set as VRam on SSD 4. TdrLevel with value "0" set in registry 5. the windows and all drivers are updated 6. I did reinstall the MotherBoard Chipset and VGA and NVidia 7. Ran both commands 1: sfc /scannow 2: DISM /Online /Cleanup-image /Restorehealth 8. Disk Cleanup Performed 9. Check Disk Permored 10. Perormed DCS Repain in Slow mode with Extra Files Check 11. All FXO and Metashadres on SaveData AND Terrain deleted 12. any DCS... Folder in C:\Users\<UserName>\AppData\Local\Temp already deleted 13. Deframentation performed 14. Monitored the CPU and GPU Temp with MSI AfterBurner, CPU is always below 60 Degree, and GPU is always Below 80 Degree (mostly about 65 to 73) 15. Power Plan is already set to "Ultimate" 16. Shadow Replay Disabled 17. I am loosing my mind! dcs.log dcs.log.old Edited September 4, 2022 by Raviar
Flappie Posted September 4, 2022 Posted September 4, 2022 I can see you've come a long way. Have you tried MemTest yet? ---
Raviar Posted September 4, 2022 Author Posted September 4, 2022 Just now, Flappie said: I can see you've come a long way. Have you tried MemTest yet? Negative, I will try it now
Flappie Posted September 4, 2022 Posted September 4, 2022 You still have a lot of mod errors in your log. They usually don't cause DXGI_ERROR_DEVICE_REMOVED crashes, but since you've nearly tried every solution, you might want to disable these: Tacview, Massun92-Asset Pack, VAICOMPRO, and pw-dev_script. 2022-09-04 12:41:13.048 ALERT Scripting: loadfile: can't open 'C:\Users\Mani\Saved Games\DCS.openbeta\Mods/tech/Massun92-Asset Pack/Massun92-Assetpack.lua' ... 2022-09-04 12:41:16.697 ERROR Scripting: plugin: HighDigitSAMs unit replace S-300PS 30N6 TRAILER tr not allowed 2022-09-04 12:41:16.698 ERROR Scripting: plugin: HighDigitSAMs unit replace S-300PS SA-10B 40B6M MAST tr not allowed 2022-09-04 12:41:16.699 ERROR Scripting: plugin: HighDigitSAMs unit replace S-300PS SA-10B 40B6MD MAST sr not allowed 2022-09-04 12:41:16.700 ERROR Scripting: plugin: HighDigitSAMs unit replace S-300PS 64H6E TRAILER sr not allowed ... 2022-09-04 12:55:20.540 ERROR Lua::Config: Call error LuaExportStop:[string "C:\Users\Mani\Saved Games\DCS.openbeta\Scripts\VAICOMPRO\VAICOMPRO.export.lua"]:95: attempt to index field 'sendtoclient' (a nil value) stack traceback: [C]: ? [string "C:\Users\Mani\Saved Games\DCS.openbeta\Scripts\VAICOMPRO\VAICOMPRO.export.lua"]:95: in function 'Stop' [string "C:\Users\Mani\Saved Games\DCS.openbeta\Scripts\VAICOMPRO\VAICOMPRO.export.lua"]:254: in function 'LuaExportStop' [string "C:\Users\Mani\Saved Games\DCS.openbeta\Scripts\pw-dev_script\ExportInit.lua"]:113: in function 'PrevLuaExportStop' [string "C:\Users\Mani\Saved Games\DCS.openbeta\Scripts/TacviewGameExport.lua"]:79: in function <[string "C:\Users\Mani\Saved Games\DCS.openbeta\Scripts/TacviewGameExport.lua"]:74>. ... 2022-09-04 12:55:28.824 ERROR Lua::Config: Call error LuaExportStart:<LUA_TTABLE> stack traceback: [C]: ? [C]: in function 'try' [string "C:\Users\Mani\Saved Games\DCS.openbeta\Scripts\VAICOMPRO\VAICOMPRO.export.lua"]:49: in function 'Start' [string "C:\Users\Mani\Saved Games\DCS.openbeta\Scripts\VAICOMPRO\VAICOMPRO.export.lua"]:227: in function 'LuaExportStart' [string "C:\Users\Mani\Saved Games\DCS.openbeta\Scripts\pw-dev_script\ExportInit.lua"]:65: in function 'PrevLuaExportStart' [string "C:\Users\Mani\Saved Games\DCS.openbeta\Scripts/TacviewGameExport.lua"]:49: in function <[string "C:\Users\Mani\Saved Games\DCS.openbeta\Scripts/TacviewGameExport.lua"]:44>. ... ---
Raviar Posted September 4, 2022 Author Posted September 4, 2022 Thanks @Flappie, Ran the memory test, no error, took about 3 hours I disabled all the Mods now, I will upload the Logs again if crashed 1
Raviar Posted September 15, 2022 Author Posted September 15, 2022 I found the issue and it was not XMP or Over Clocking but it was "Asus GPU Tweak" II and III both were causing crash and freeze only in DCS, but that was the cause, was flying the last two weeks without single crash after stopped using this software Thanks @Flappie
Flappie Posted September 15, 2022 Posted September 15, 2022 Many thanks for your feedback, @Raviar! ---
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