skywalker22 Posted August 10, 2022 Posted August 10, 2022 IRL it has a function of saving many kinds of parameters during (test) flights, something like we have in form of Tacview. Is there any particular function that it has here in DCS?
scommander2 Posted August 10, 2022 Posted August 10, 2022 Thanks for bring up the question and I saw it few times in my flights, and not sure what it can do in DCS... A good question. Spoiler Dell XPS 9730, i9-13900H, DDR5 64GB, Discrete GPU: NVIDIA GeForce RTX 4080, 1+2TB M.2 SSD | Thrustmaster Warthog HOTAS + TPR | TKIR5/TrackClipPro | Total Controls Multi-Function Button Box | Win 11 Pro
ED Team Raptor9 Posted August 10, 2022 ED Team Posted August 10, 2022 I'm fairly certain it is just cosmetic, like the travel pod, in that you can load it for realism purposes, but it doesn't perform any real function in the sim aside from that. I could be wrong though. 3 Afterburners are for wussies...hang around the battlefield and dodge tracers like a man. DCS Rotor-Head
TEOMOOSE Posted August 11, 2022 Posted August 11, 2022 (edited) Tactical Combat Training System - TCTS Its the IRL version of TacView. Has no real usage in DCS world, yet. Edited August 11, 2022 by TEOMOOSE
RedTail11 Posted July 12, 2023 Posted July 12, 2023 (edited) Like people have mentioned, IRL it records some data to be viewed later. It is mostly used for BFM and can roughly figure out if your gun rounds would have hit the target(although HUD recordings could also do the same), and along with captive sidewinders(Aim-9 that cannot be fired and have no explosives or fuel) can be used to see if you had a legitimate Fox-2 shot. Now while all of this could be gathered from the flight data and video being recorded by the Aircraft itself, The TCTS pod offers a simpler and more straight forward way to get the same results. Rather than having to wait until you're on the ground and someone having to go through a mountain of data and recordings to figure it all out. It's basically a pod that allows you to engage in combat without actually engaging in combat, so no-one gets hurt. In DCS however it is not functional at all and just serves decorative purpose. I'm sure they planned on or at least 'hoped' that at one point they could make it functional, but this is ED we're talking about... Oh yeah, it also isn't limited to BFM engagements. It can be used for Air/Air and for Air/Ground and Ground/Air. Here is a little excerpt on what it does "Real-time weapons simulations and live monitoring functions for air-to-air, air-to-ground and surface-to-air missions, with Real-Time Kill Notification (RTKN), No Drop Weapons Scoring (NDWS) and Electronic Warfare simulation capabilities." RTKN means you are immediately notified if you got a hit or not, and NDWS means you will know if your bomb drop was accurate or not without having to drop even a training bomb(just a hunk of metal no explosive) Edit: I have a feeling that Razbam plan on making it functional at some point, not anytime soon, but some point. Due to the fact that they've included A/A and A/G Training functions in the F-15E already. Although they do not function yet. Edited July 12, 2023 by RedTail11 1
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