Gryzor Posted August 14, 2022 Posted August 14, 2022 (edited) I have 1 or 2 purple spikes every 40 or 50 minutes of flight (3090 - 5900x and Valve Imdex). Those purple spikes most times seems completely aleatory, while DCS is running. It is normal to having them? I have RGB off, no background apps, etc... I tried everything. Edited August 14, 2022 by Gryzor
dburne Posted August 14, 2022 Posted August 14, 2022 No not normal. Running any mods? Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
Gryzor Posted August 15, 2022 Author Posted August 15, 2022 3 hours ago, dburne said: No not normal. Running any mods? No. But looking at vrcompositor.txt (Steam VR log) everytime I get the stutter, I encounter these lines: Sun Aug 14 2022 15:32:19.139 - Error! EventWriteString Severe: [NvAPI] Invalid frameIndex: 39087 last=39087
sea2sky Posted August 15, 2022 Posted August 15, 2022 (edited) 20 hours ago, Gryzor said: I have 1 or 2 purple spikes every 40 or 50 minutes of flight (3090 - 5900x and Valve Imdex). Those purple spikes most times seems completely aleatory, while DCS is running. It is normal to having them? I have RGB off, no background apps, etc... I tried everything. Similar issue here, but getting them more often (I guess due to a weaker hardware). They come up even when I have an active pause on and nothing is really happening in the mission. Most of the time I'm getting 9ms out of 11 (Reverb G2 90Hz), and then suddenly see a couple of them every N minutes. Let me check that log as well and see what is there. Edited August 15, 2022 by sea2sky i5-9600K@4.8GHz ★ 32Gb DDR4 ★ Asus TUF rtx3080 OC ★ Quest Pro ★ Warthog on Virpil base
sea2sky Posted August 18, 2022 Posted August 18, 2022 (edited) On 8/15/2022 at 10:40 AM, sea2sky said: Similar issue here, but getting them more often (I guess due to a weaker hardware). They come up even when I have an active pause on and nothing is really happening in the mission. Most of the time I'm getting 9ms out of 11 (Reverb G2 90Hz), and then suddenly see a couple of them every N minutes. Let me check that log as well and see what is there. My purple spikes are completely gone after I set up a dedicated server on another pc, and now it is amazingly performant. Edited August 18, 2022 by sea2sky i5-9600K@4.8GHz ★ 32Gb DDR4 ★ Asus TUF rtx3080 OC ★ Quest Pro ★ Warthog on Virpil base
M1Combat Posted August 18, 2022 Posted August 18, 2022 You can also run a dedicated server on another core on the same system if you have the memory etc... Nvidia RTX3080 (HP Reverb), AMD 3800x Asus Prime X570P, 64GB G-Skill RipJaw 3600 Saitek X-65F and Fanatec Club-Sport Pedals (Using VJoy and Gremlin to remap Throttle and Clutch into a Rudder axis)
edmuss Posted August 19, 2022 Posted August 19, 2022 Exactly how beefy does the dedicated server machine need to be? Guessing it doesn't need to load the graphical assets but would still need pretty good I/O, CPU speed and ram capacity? Ryzen7 7800X3D / RTX3080ti / 64GB DDR5 4800 / Varjo Aero / Leap Motion / Kinect Headtracking TM 28" Warthog Deltasim Hotas / DIY Pendular Rudders / DIY Cyclic Maglock Trimmer / DIY Abris / TM TX 599 evo wheel / TM T3PA pro / DIY 7+1+Sequential Shifter / DIY Handbrake / Cobra Clubman Seat Shoehorned into a 43" x 43" cupboard.
M1Combat Posted August 19, 2022 Posted August 19, 2022 It's kinda better to do it on the local system IMO... assuming you have enough memory. Nvidia RTX3080 (HP Reverb), AMD 3800x Asus Prime X570P, 64GB G-Skill RipJaw 3600 Saitek X-65F and Fanatec Club-Sport Pedals (Using VJoy and Gremlin to remap Throttle and Clutch into a Rudder axis)
sea2sky Posted August 19, 2022 Posted August 19, 2022 7 hours ago, edmuss said: Exactly how beefy does the dedicated server machine need to be? Guessing it doesn't need to load the graphical assets but would still need pretty good I/O, CPU speed and ram capacity? Depends if you play alone or going to use it for a group. Mine is a really old 'office' pc: AMD FX 3.8GHz, 16Gb RAM, some old HDD, and a basic graphic card. But I'm just using it for my self, so far so good. 1 i5-9600K@4.8GHz ★ 32Gb DDR4 ★ Asus TUF rtx3080 OC ★ Quest Pro ★ Warthog on Virpil base
MAXsenna Posted August 19, 2022 Posted August 19, 2022 7 minutes ago, sea2sky said: Depends if you play alone or going to use it for a group. Mine is a really old 'office' pc: AMD FX 3.8GHz, 16Gb RAM, some old HDD, and a basic graphic card. But I'm just using it for my self, so far so good. Like others have mentioned. Because of the single threadism of DCS, one can run it locally, and MS will schedule it to another core, or have it in a VM for potential portability.
edmuss Posted August 20, 2022 Posted August 20, 2022 57 minutes ago, sea2sky said: Depends if you play alone or going to use it for a group. Mine is a really old 'office' pc: AMD FX 3.8GHz, 16Gb RAM, some old HDD, and a basic graphic card. But I'm just using it for my self, so far so good. Ah so nothing too major needed if you have the ram available, would likely only use it for SP if it might make sufficient improvement. We're due to upgrade our CAD workstations at work and there will be a couple of 4770ks with 32gb ram and SSDs going spare 47 minutes ago, MAXsenna said: Like others have mentioned. Because of the single threadism of DCS, one can run it locally, and MS will schedule it to another core, or have it in a VM for potential portability. Presume it doesn't benefit so much if GPU bound? I only have 32gb ram onboard so running another instance of DCS might chew up more than I want. Ryzen7 7800X3D / RTX3080ti / 64GB DDR5 4800 / Varjo Aero / Leap Motion / Kinect Headtracking TM 28" Warthog Deltasim Hotas / DIY Pendular Rudders / DIY Cyclic Maglock Trimmer / DIY Abris / TM TX 599 evo wheel / TM T3PA pro / DIY 7+1+Sequential Shifter / DIY Handbrake / Cobra Clubman Seat Shoehorned into a 43" x 43" cupboard.
MAXsenna Posted August 20, 2022 Posted August 20, 2022 58 minutes ago, edmuss said: Presume it doesn't benefit so much if GPU bound? I only have 32gb ram onboard so running another instance of DCS might chew up more than I want. The server? GPU doesn't matter because it will not use it. That is one of the real benefits, and why you can run it in a VM. It should only run on one core. It's actually one thing i really wonder about. When DCS is going multicore, how many will the server version use. Or did you mean locally? Well, RAM could be a potential issue, but I don't think the server needs as much, because it doesn't do any graphics. It should only be calculating assets and such.
edmuss Posted August 20, 2022 Posted August 20, 2022 I meant how does it help the performance in DCS on the local machin? I'm nearly always GPU bound so for the most part surely it wouldn't make significant improvement to FPS but lift some of the load when ai gets active? Ryzen7 7800X3D / RTX3080ti / 64GB DDR5 4800 / Varjo Aero / Leap Motion / Kinect Headtracking TM 28" Warthog Deltasim Hotas / DIY Pendular Rudders / DIY Cyclic Maglock Trimmer / DIY Abris / TM TX 599 evo wheel / TM T3PA pro / DIY 7+1+Sequential Shifter / DIY Handbrake / Cobra Clubman Seat Shoehorned into a 43" x 43" cupboard.
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