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SAM behaviour with own flight members


Go to solution Solved by _SteelFalcon_,

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Posted

I don't know if it is coincidence but when I use SAM in enemy or friendly contacts, the radar behaves as expected. You bug one target and the radar keeps scanning around, stops a bit on the bugged target and then keeps scanning. This allows for a DTT when you bug a second track. All logic is as the manual says, you can switch both with TMS right, and the radar target always focus the pass on the secondary target while the AAM tracks the primary targets.

But when you bug a flight member (teal on the Radar and HMD) the radar stops tracking and the antena is always on the primary. Hence you can't use DTT because you lose every other target on the radar. But it is SAM because the friendly doesn't hear any spike on the RWR. Bugging the target again will enter STT as expected. Sometimes it enters STT straight away but I couldn't replicate this and could be because I lost track of the friendly or something like that.

Is this working as intended? Am I doing something wrong? I replicated this behaviour in a new mission and it happens in both MP and SP.

Thanks!

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Posted (edited)
55 minutes ago, _SteelFalcon_ said:

Are your flight members within 5nm? If so, a SAM contact closer than 5nm automatically becomes an STT track

This is it. Thank you so much sir! Didn't find anything about that in the manual.

That's all. With this new knowledge I went back to my custom mission and certainly the problem was the SAM bug entering 5 NM range and going to STT straightforward. Out of 5 NM all flight member tracks behave as they should.

No bug.

Can I recommend you add this to the manual? I couldn't find anything about it.

Edited by Eviscerador

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Posted
34 minutes ago, _SteelFalcon_ said:

I think it was mentioned in a video of wags about Dual Target Track a while back. The manual isn‘t up to date as of now, but they stated they‘re working on it. So eventually it‘ll be in.

I will check it. Still, information is so fragmented it is a PITA.

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