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Aircraft full callsign not shown in aircraft selection list


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Posted

In aircraft selection window, it only shows the unit's Group Name, Tail Number, but doesn't show full callsign or pilot's name. As a result, players can't tell which aircraft is the flight Lead, and for some multiplayer cooperation missions, triggers are linked to flight Lead only.

Could developer team add an column to show the full callsign such as Enfield 1-1, Enfield 1-2, Enfield 1-3 etc. @BIGNEWY

Thanks. 

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Posted (edited)
11 hours ago, Jenson said:

In aircraft selection window, it only shows the unit's Group Name, Tail Number, but doesn't show full callsign or pilot's name. As a result, players can't tell which aircraft is the flight Lead, and for some multiplayer cooperation missions, triggers are linked to flight Lead only.

Could developer team add an column to show the full callsign such as Enfield 1-1, Enfield 1-2, Enfield 1-3 etc. @BIGNEWY

Thanks. 

There are already a couple of method to know what is your callsign:

  • If you have enabled on map at least with the own position visible,including fog of war, allies only etc, you can directly check from map: ( Chaos1-1 in the example )

    image.png
     
  • Prepare the mission including in the group name the callsign ( is the method that we use as squadron for all our internal missions )
    In this way the first slot will be always -1, second is -2, etc.
    Since in the mission editor you can't change the last digit, but it's automatically assigned and not editable, there is no way to make mistake.
    The first line of the group will be always the -1, second the -2 and so on.

    image.png
     
  • Last option, make a quick check with a fake radio call to a tanker or other AI unit, it will say in the transcription your callsign.

     

The role selection UI is already full of information, I'm not sure I would like to have another column with an "obvious" information on it.

Edited by Maverick87Shaka

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Posted
11 hours ago, Maverick87Shaka said:

Since in the mission editor you can't change the last digit, but it's automatically assigned and not editable, there is no way to make mistake.
The first line of the group will be always the -1, second the -2 and so on.

image.png

 

Hi Maverick87Shaka, thanks for your reply. 

Unfortunately, I found that the aircraft are not (always) arranged by its callsign even in the same group, i.e. Ford 1-2 in first row, Ford 1-3 in second row, Ford 1-4 in third row, and finally Ford 1-1 in fourth row. I selected the first aircraft in the list but didn't notice I was in Ford 1-2 I saw that my Tail Number was wrong, then I go back to the aircraft selection window and see that the aircraft isn't arranged by the full callsign, maybe it has changed after 2.8.

Even so, for most of times, players don't pay much attention to their tail #, and also Ford 1-3 could have a tail # far apart from Ford 1-2 and Ford 1-1. I do look forward to seeing ED finishing the ready room, and if possible, after the briefing, player could walk to their aircraft based on the tail # of their assigned aircrafts. 

  • Like 2
  • PC Specs: GTX4090, i9 14900, Z790 Pro, DDR5 96G, 4TB SSD M.2, 1200W Power
  • Flight Gears: Logitech X56 HOTAS & Rudder, Pimax Crystal Light
  • Modules: F-4E, F-14A/B, F-15C, F-15E, F-16C, F/A-18C, AV-8B, A-10C I/II, AH-64D, Supercarrier
  • Location: Shanghai, CHINA

Project: Operation Hormuz [F/A-18C Multiplayer Campaign]

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