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Posted

@6S.Duke Regarding smoke. I'm not sure if this is a module thing or a core engine thing. The smoke of the PAN is not durable enough. It disperses way to fast and close behind the aircraft to do any meaningful "sky drawing". The smoke of the YAK e.g. is (was?) much more durable.

"Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"

Posted
1 hour ago, Hiob said:

@6S.Duke Regarding smoke. I'm not sure if this is a module thing or a core engine thing. The smoke of the PAN is not durable enough. It disperses way to fast and close behind the aircraft to do any meaningful "sky drawing". The smoke of the YAK e.g. is (was?) much more durable.

I've noticed that on more than one module since 2.8 - you used to almost get a love heart to stay in the sky but now you get like 50ft of smoke before it scatters so it must be a core thing. I assumed it would be to help frame rates on acrobatic servers but it unfortunately doesn't look as good as it used to 😞

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Posted (edited)

Noticed the same, in 2.7 you could perform a loop in the C-101 and that smoke was visible  from start to finish. I guess, this is nothing IFE could change.

Have you found anything in the core section reports?

Not with MB-339 but L-39C AI, loop flown over runway:

DCS 2.8

Screen_221108_134143_L39_smoke_2.8.jpg?r

how it looks in DCS 2.7 stable:

Screen_221108_134847_L39_smoke_2.7stable

Will post the same report in DCS core general section.

added core report:

 

Edited by gulredrel
added core report link
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Posted
5 minutes ago, 6S.Duke said:

It is a 2.8 issue, not related to the mb339. ED is aware of that

Inviato dal mio ASUS_I005D utilizzando Tapatalk
 

Ok, thank you!

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"Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"

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