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Posted
36 minutes ago, Raviar said:

It would be nice if AI can override given alt and fly above tick clouds if given access in ME

Please no. If you give your AI orders to fly below cloud base, or inside the clouds, the mission AI should assume that this is intentional and follow orders. We already have too many instances where AI doesn't do what you want, and I can do without another obscure reason why AI doesn't do what I told it to do. After all, when you set up a mission you *know* the cloud base's altitude.

Posted
2 minutes ago, cfrag said:

After all, when you set up a mission you *know* the cloud base's altitude.

Until it changes because the weather is dynamic. AI override makes sense as an option.

  • Like 2

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Posted
26 minutes ago, cfrag said:

Please no. If you give your AI orders to fly below cloud base, or inside the clouds, the mission AI should assume that this is intentional and follow orders. We already have too many instances where AI doesn't do what you want, and I can do without another obscure reason why AI doesn't do what I told it to do. After all, when you set up a mission you *know* the cloud base's altitude.

it could be optional as a command or a check box, you dont want it, you dont add it! 
if there is an issue with "We already have too many instances where AI doesn't do what you want" that call BUG/Defect/Issue! which CAN be resolve  .
The weather can be Dynamic, Cloud are moving and I am trying to INJECT real weather to the mission, SO: No, I DO NOT KNOW

Posted
28 minutes ago, Exorcet said:

Until it changes because the weather is dynamic. AI override makes sense as an option.

Except that a tanker might not always have the free airspace to avoid the clouds. Think about those monster tanker stacks that we've seen in the past.

And beside, everyone knows tankers will find and cloud they can just to mess with the receivers.

  • Like 1

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Posted
2 hours ago, Raviar said:

It would be nice if AI can override given alt and fly above tick clouds if given access in ME

nice idea, but might conflict with a/c unable to fly high enough to reach the tanker above clouds, e.g. A10

  • Like 1
Posted (edited)

 

5 hours ago, Swift. said:

Except that a tanker might not always have the free airspace to avoid the clouds. Think about those monster tanker stacks that we've seen in the past.

And beside, everyone knows tankers will find and cloud they can just to mess with the receivers.

the air space separation is usually above 1000 ft if im not mistaken, and it should be a little bit smarter AI to calculate the ceiling and the floor of the thick cloud and find the closest, either climb or decent, either way should not be traffic in given airspace, the airspace can be calculated in radios and the value of radios can be the value of predefined race track or some predefined value in ME, there can be a algorithm to figure out to avoid separation or even the separation of the stack should be calculated by AI, then they have to be pushed either up or down if not possible to de-conflict the one which is going to fly through the thick cloud

 

3 hours ago, HILOK said:

nice idea, but might conflict with a/c unable to fly high enough to reach the tanker above clouds, e.g. A10

then we need both options, above and below

Edited by Raviar
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