RichardG Posted January 14, 2009 Share Posted January 14, 2009 I want a flight of helos to hover in one spot until out of fuel, then RTB. For the love of God, the editor will not allow this. Can someone explain this cryptic clunky thing to me? Link to comment Share on other sites More sharing options...
ZaltysZ Posted January 14, 2009 Share Posted January 14, 2009 (edited) Currently, AI flights can't refuel and rearm. If you wan't to force them to landing because of Bingo fuel state, try to set low speed or make a loop. Edited January 14, 2009 by ZaltysZ Wir sehen uns in Walhalla. Link to comment Share on other sites More sharing options...
Raploc Posted January 14, 2009 Share Posted January 14, 2009 Set speed to zero. Link to comment Share on other sites More sharing options...
Wheelyy69 Posted January 14, 2009 Share Posted January 14, 2009 Speaking of this, is it possible (using triggers or so) to tell a group to wait at a place, until another group is dead, for example ? Would be useful to tell strike aircrafts to wait for the helo's to take out the SAM's :) [sIGPIC]http://www.digitalcombatsimulator.com/img/userbars/DCS_Ka-50_Pilot_UB12.gif[/sIGPIC] Link to comment Share on other sites More sharing options...
RichardG Posted January 14, 2009 Author Share Posted January 14, 2009 I dont want them to rearm, or refuels. I want them to hover, overwatching a position until mission ends, or they land for lack of fuel. Dont want em moving, or looping. (speed is zero) Link to comment Share on other sites More sharing options...
Rhino4 Posted January 14, 2009 Share Posted January 14, 2009 if setting speed at zero is no good try setting speed at 1 to have them craaaawwwl... Link to comment Share on other sites More sharing options...
RichardG Posted January 14, 2009 Author Share Posted January 14, 2009 (edited) I give up. Ya telling me this helicopter simulator doesnt have a "hover" waypoint command? Edited January 14, 2009 by RichardG Link to comment Share on other sites More sharing options...
MBot Posted January 14, 2009 Share Posted January 14, 2009 Currently it is not possible to let units wait. As Rhino4 said, you can set their speed to 1 kph at the certain waypoint and adjust distance to the next waypoint to adjust the time you wish them to hold position. 1 kph is as good as a standstill. Link to comment Share on other sites More sharing options...
RichardG Posted January 15, 2009 Author Share Posted January 15, 2009 That works pretty good, thanks for the help. Link to comment Share on other sites More sharing options...
Rhino4 Posted January 15, 2009 Share Posted January 15, 2009 Ya telling me this helicopter simulator doesnt have a "hover" waypoint command? LOL. You hit the nail on the head m8. :megalol: Link to comment Share on other sites More sharing options...
DTWD Posted January 15, 2009 Share Posted January 15, 2009 Setting a speed of 1 and two loop points a metre or so apart is as good as a hover to be honest. In fact you want to use loop points anyway as the AI will then re-act precisly as you want. Regards [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
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