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Posted (edited)

I've been committing "Fratricide" alot and I'm not proud of it. Usually it's just my stupidity but it made me think of that A-10 flight that bombed the British (or Canadian?) convoy in Iraq. Those guys didn't just see a target and strike it. They asked first. (They just apparently didn't like the answer.) Why can't we do that? If you are close to the FLOT wouldn't it make sense to be able to query the FAC or battlefield commander before raining death on an area. My wingy sometimes serves this purpose by he usualy dies at some point in the mission and I'm on my one.

 

A better way might be to lock or padlock a target, hit "\", F11 (FAC), F1 (Verify), and get an answer, "Outlaw" or "Friendly".

Smokin' Hole

Edited by ericinexile
Removed bad attempt at humor

Smokin' Hole

 

My DCS wish list: Su25, Su30, Mi24, AH1, F/A-18C, Afghanistan ...and frankly, the flight sim world should stop at 1995.

Posted

^^^^

 

It was tasteless and perhaps pretty offensive to some so I snipped it. (yours can stay...wasn't nearly as bad.)

Smokin' Hole

 

My DCS wish list: Su25, Su30, Mi24, AH1, F/A-18C, Afghanistan ...and frankly, the flight sim world should stop at 1995.

Posted (edited)

Yeah it was the british and it was cannon fire.

 

http://uk.youtube.com/watch?v=4I6-2NJhnf4&feature=related

 

I can't find the original un-edited video but the above has all the bits that are necesery. The rest of the video is just them flying around not doing much and you hear a few longer conversations.

 

I feel for the pilots, they were told there were no friendlies, but there were. You hear it more in the longer version, but they really do question the orange roofs a lot more, they seem initially determined they aren't going to fire, but as they are told time and time again that there are no friendlies around they do what probably most of us would do in that situation. Just a sad sad cock up. The gung ho attitude the American pilots makes them sound a bit more calus than they really are I think, but that's Americans for you and that's why us Brits (mostly) love em.

 

On a game note I sometimes find myself in a situation just like your saying and what the american pilots found themselves in, you don't know what the hell is going on, and that's war I suppose.

Edited by DTWD

Regards

[sIGPIC][/sIGPIC]



Posted (edited)

I feel for the pilots as well, but they were still at fault for blindly accepting the FAC that there were no friendly's in the area.

 

On more than one occasion they queried the hi vis orange tops of the vehicles and disregarded this fact and took the FAC's word for it.

 

Its a nasty one

 

Another Friendly fire situation from AH64's becuase of a mistake in navigation

http://uk.youtube.com/watch?v=L8-wr8_qRBQ&NR=1

 

---------------

 

Anyway, doesn't IFF only work on radar? When you are "locked up" by radar your IFF sends a code which is identified by the agressor as a recognised code (friendly) or unrecognised code (foe).

 

In the even of lasers and when lasing (IIRC) this cannot be interpreted by IFF systems. Hence why we cannot receive IFF status when attacking. Though we can let others know when we are locked by radar that we are friend or foe.

 

Please correct me if i am wrong

Edited by bogusheadbox
Posted (edited)

I wasn't having a go Eric, just couldn't resist replying! Had a bit of a grin on my face, but it really isn't funny.

 

One of the lads that crewed the British Scimitar won the VC (I think) for running back to the vehicle and pulling out his colleagues whilst under fire.

 

 

OT, but a RWR simply measures incoming radar waves and determines what system sent them (Based on wavelength etc.).

 

The actual IFF is seperate and is a transponder/receiver that receives coded queries and replies only to 'friendly' ones. [AFAIK]

In this game I suppose it would only really apply if an Apache had IFF and a SAM crew 'interrogated' it.

Edited by CE_Mikemonster
spelling

Too many cowboys. Not enough indians.

GO APE SH*T

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