X_legio Posted December 13, 2022 Posted December 13, 2022 Hi there, I build a PC for the dedicated server. I downloaded and installed the last openbeta release, made a server up and running and connect it with the webgui. All was ok, I selected one mission and the server is running, from the sim pc on my network I can see the server in the server list and join it, but all my friends can't see it with the name and if the try to use the IP receive the message " server offline" . The pc have a static ip and on the router I forwarded the ports 8088 and 10308 for tcp and udp for this specific ip address, the firewall is also open for the dcs server exe and for all the ports. Any guess ?
X_legio Posted December 13, 2022 Author Posted December 13, 2022 I had another part to the puzzle, if I do a multiplayer server from my simulation pc everything is functioning and my friends can see the server.
ED Team BIGNEWY Posted December 13, 2022 ED Team Posted December 13, 2022 It can only be something blocking it. check ports check antivirus check firewall inbound and outbound DCS uses outgoing connections to HTTP http://www.digitalcombatsimulator.com:80 HTTPS http://www.digitalcombatsimulator.com:443 XMPP master.eagle.ru:5222 For multiplayer game traffic DCS uses both TCP and UDP on port 10308 For Voice TCP and UDP on port 10309 webgui_port = 8088 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
X_legio Posted December 13, 2022 Author Posted December 13, 2022 (edited) That is what I think but all is opened, here are the screenshoot from the w10 firewall and the router And why is I create a server on my sim pc in multiplayer all is ok ? They use the same ports or not ? Should my computer must have a public IP ? Edited December 13, 2022 by X_legio
X_legio Posted December 14, 2022 Author Posted December 14, 2022 (edited) It is also visible in the server list on the game server personal section but still not from my friends Edited December 14, 2022 by X_legio
X_legio Posted December 15, 2022 Author Posted December 15, 2022 No idea ? Can someone test it server is up?
Maverick87Shaka Posted December 15, 2022 Posted December 15, 2022 (edited) On 12/13/2022 at 5:08 PM, X_legio said: You have at least to try to remove the rules made automatically by UPnP, unless I suspect that router doesn't know exactly where he have to forward traffic incoming from port 10308. So try to delete UPnP rules and disable UPnP and try it again Edited December 15, 2022 by Maverick87Shaka FlighRIG => CPU: RyZen 5900x | RAM: 64GB Corsair 3000Mhz | GPU: nVIDIA RTX 4090 FE | OS Storage: SSD NVMe Samsung 850 Pro 512GB, DCS Storage: SSD NVMe Sabrent 1TB | Device: Multipurpose-UFC, VirPil T-50, TM WARTHOG Throttle, TrackHat, MFD Cougar with screen. Our Servers => [ITA] Banshee | Krasnodar - PvE | PersianConquest PvE Live Map&Stats | Syria Liberation PvE Conquest Support us on twitch subscribing with amazon prime account linked, it's free!
X_legio Posted December 16, 2022 Author Posted December 16, 2022 (edited) But why the server created inside the multiplayer area of dcs in the sim computer is functioning without any problem ? The UPnP rules are for the simulator computer that is functioning ok, the other two I made myself for the server that have a fixed IP Edited December 16, 2022 by X_legio
Maverick87Shaka Posted December 16, 2022 Posted December 16, 2022 Client doesn't need a port forward to works. You can safely remove them. My suggestion is to disable UPnP feature, and remove the automatically generated rules, and leave only the manual port forward to your dedicated server.. Regards, Andrea FlighRIG => CPU: RyZen 5900x | RAM: 64GB Corsair 3000Mhz | GPU: nVIDIA RTX 4090 FE | OS Storage: SSD NVMe Samsung 850 Pro 512GB, DCS Storage: SSD NVMe Sabrent 1TB | Device: Multipurpose-UFC, VirPil T-50, TM WARTHOG Throttle, TrackHat, MFD Cougar with screen. Our Servers => [ITA] Banshee | Krasnodar - PvE | PersianConquest PvE Live Map&Stats | Syria Liberation PvE Conquest Support us on twitch subscribing with amazon prime account linked, it's free!
X_legio Posted December 17, 2022 Author Posted December 17, 2022 21 ore fa, Maverick87Shaka ha scritto: Client doesn't need a port forward to works. You can safely remove them. My suggestion is to disable UPnP feature, and remove the automatically generated rules, and leave only the manual port forward to your dedicated server.. Regards, Andrea That solved my issue, the 2 rules for the sim computer and for the server computer have a conflict. So as suggested from Mav iI deleted the UPnP ones and all is working now. To have the possibility to host server on both computers I changed the server port to 10208 and keep the 10308 for the sim computer
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