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Posted (edited)

The F-15CX is also progressing nicely.  Cockpit for both "X" variants is still a long way off, but at least the aircraft themselves are implemented.  I have implemented the same pylon configuration for the F-15CX that you currently find on the F-15EX, with the possibility to carry 20 air-to-air missiles with AMBER racks, and 12 without.

 

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Edited by Spino
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Posted

Meanwhile, for the F-15EX, AIM-9X Block II+ and AIM-120D implementation is next.  I hope to release both with version 1.7, along with the AGM-88G.  I have added the Python 5 and I-Derby to the F-15C(U), but you will have to have the JAS-39 Gripen mod installed for them to be available.

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DCS Wishlist: F-8E/J Crusader, UH-1Y/AH-1Z, F-14B(U), F-14D/ST-21 Super Tomcat

Posted (edited)

It's not, F-14B nozzle is.

TF-30 sub-variants for future F-14 variants? - DCS: F-14A & B - ED ForumsGrumman F-14 Tomcat - Aircraft Recognition Guide

Top is an F-14A, bottom is F-14D, but the D and the B have the same engine.  I can't kitbash engine nozzles, only things that don't require animations to work.

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Edited by Spino
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DCS Wishlist: F-8E/J Crusader, UH-1Y/AH-1Z, F-14B(U), F-14D/ST-21 Super Tomcat

Posted (edited)

AMRAAM-ER or JATM?

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JATM might have to wait on GR.

Edited by Spino
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DCS Wishlist: F-8E/J Crusader, UH-1Y/AH-1Z, F-14B(U), F-14D/ST-21 Super Tomcat

Posted

I will also be re-working the AMBER rack model to be more accurate.  Might even get AIM-260 to fit on it!

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DCS Wishlist: F-8E/J Crusader, UH-1Y/AH-1Z, F-14B(U), F-14D/ST-21 Super Tomcat

Posted

Ein großes Danke für Deine Arbeit, neben den MODs von @Currenthill, ist die EX mein augenblicklicher Lieblingsmod. Zumal sie als eine der wenigen Flugzeuge die Durandal laden kann.

A big thanks for your work, besides @Currenthill's MODs, the EX is my current favorite mod. Especially since it is one of the few aircraft that can load the Durandal.

Posted
8 hours ago, SilentSparrow said:

Have you asked GR for his AIM-260 and/or AARGM-ER yet?

Cap is okay with me using their AIM-260 model, but I would have to build the code myself again to have it working before the GR mods are released to the public.  I won't be asking for his AARGM-ER because all GR air to ground missiles only work for AI aircraft, my ARMs work for player aircraft too.  So I'll be using my own model for the AIM-260 for now.  I'm not very happy with the fat fins on the GR model anyway.

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DCS Wishlist: F-8E/J Crusader, UH-1Y/AH-1Z, F-14B(U), F-14D/ST-21 Super Tomcat

Posted
2 hours ago, Spino said:

Cap is okay with me using their AIM-260 model, but I would have to build the code myself again to have it working before the GR mods are released to the public.  I won't be asking for his AARGM-ER because all GR air to ground missiles only work for AI aircraft, my ARMs work for player aircraft too.  So I'll be using my own model for the AIM-260 for now.  I'm not very happy with the fat fins on the GR model anyway.

So, yeah I get that. However, why doesn't GR use your AARGM-ER for his aircraft?

Posted

Mine isn't finished yet.  Right now it is just the AGM-88F with a different model and mass, no other code has been changed thus far.  The workaround to make it work with the F-15 avionics is a bit convoluted, so it's taking longer to get right.  I am also having issues with AIM-120D implementation.  They work so far if ejected from an AMBER rack, but the minute they are rail launched, they explode and destroy the launch aircraft!  Still looking for a fix for that before I move back over to the AARGM-ER.

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DCS Wishlist: F-8E/J Crusader, UH-1Y/AH-1Z, F-14B(U), F-14D/ST-21 Super Tomcat

Posted

I feel your pain. I have spent many hours trying to get missiles to work correctly on pylons/rails/rails on pylons etc.  Drop fire configured pylons don't seam to like rail launched missiles. I really like your work-around  for firing AGM missiles off A2A configured VSN based planes. It solved a problem I had been racking my brain over for a while...

 

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Posted

AIM-120D and D-2 have been partially implemented, but I am still trying to find a solution for the premature warhead detonation issue that occurs when these missiles are fired from rails.  The AMBER racks work fine, oddly enough.

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Posted

New engine data, more accurately represents the GE-129 engine that the real F-15EX uses.  Also swapped out afterburner effects, so now it uses the same one as the F-16 (which also has the GE-129 engine).  Now, if only we had the nozzle petals to go with it!

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Posted

AIM-9X BLK II+ is going well though.   I know the skin says "AIM-9X-3", still working on that part.  @Nightstorm was gracious enough to let me borrow his work from the Modern Missiles mod to use here.  And this doesn't replace any stock weapons either!

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Posted
10 hours ago, Spino said:

AIM-9X BLK II+ is going well though.   I know the skin says "AIM-9X-3", still working on that part.  @Nightstorm was gracious enough to let me borrow his work from the Modern Missiles mod to use here.  And this doesn't replace any stock weapons either!

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There is an AIM-9X-2 in there too that has matching textures.  Feel free to use them.

Posted

Yep, switched to that model since the Block III was cancelled in favor of the II+.

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Posted

I will be releasing an update of Dol's F-2 mod that includes JASDF weapons for the F-15CJ.  The F-15CJ will be able to carry and fire the AAM-3, AAM-4, and AAM-5 missiles.

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Posted

I may have some good news shortly!  F-15C MSIP is progressing well and getting close to release state.

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