hannibal Posted December 17, 2022 Share Posted December 17, 2022 i have a multimonitor setup for some reason, i keep crashing in multiplayer joining as a CPG (after the pilot started up) it has happened multiple times in multiple servers TNN_release-2.0.60-20221216-224342.trk MarinaraTrainingMapv0.2-20221216-220411.trk find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179 Link to comment Share on other sites More sharing options...
hannibal Posted December 17, 2022 Author Share Posted December 17, 2022 another crash Persian Gulf At War 1.0.0_morning-20221216-225502.trk find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179 Link to comment Share on other sites More sharing options...
Swift. Posted December 17, 2022 Share Posted December 17, 2022 Can you get your DCS log when these crashes happen? 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2 Link to comment Share on other sites More sharing options...
Nene Posted December 17, 2022 Share Posted December 17, 2022 I'm having the same issue, with three crashes in less than half an hour. Whilst I also have three monitors, I'm only using the central monitor for DCS. I've attached the log file from the most recent crash, NB you'll probably see shader compilation warnings since after the second crash I tried deleting the contents of fxo and metashaders2 dcs.log.old Link to comment Share on other sites More sharing options...
hannibal Posted December 20, 2022 Author Share Posted December 20, 2022 (edited) ok @Swift. ive uploaded log file after occurence of crash dcs.log Edited December 20, 2022 by hannibal find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179 Link to comment Share on other sites More sharing options...
Swift. Posted December 20, 2022 Share Posted December 20, 2022 3 hours ago, hannibal said: ok @Swift. ive uploaded log file after occurence of crash dcs.log 2.17 MB · 0 downloads Looks like you've got a fair few mods throwing errors back at you here. Have you tried removing those mods and repairing DCS, just to check? 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2 Link to comment Share on other sites More sharing options...
hannibal Posted December 20, 2022 Author Share Posted December 20, 2022 6 hours ago, Swift. said: Looks like you've got a fair few mods throwing errors back at you here. Have you tried removing those mods and repairing DCS, just to check? ok no problem i have hercules and A4, but they are disabled. i will remove them...and try again. also i will perform a repair find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179 Link to comment Share on other sites More sharing options...
Swift. Posted December 20, 2022 Share Posted December 20, 2022 26 minutes ago, hannibal said: ok no problem i have hercules and A4, but they are disabled. i will remove them...and try again. also i will perform a repair Idk if it would cause issues, but you got scripts called DCS_to_FLYPT_Mover, and SimTools_DCS_Exp_Hook that are throwing some errors too. 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2 Link to comment Share on other sites More sharing options...
hannibal Posted December 22, 2022 Author Share Posted December 22, 2022 i removed the mods. i removed the motion simulator interface utilities (flypt move & simtools) scripts. i did a DCS cleanup and repair. i am still crashing... when u have a moment @Swift. appreciate you helping troubleshooting. for the most part i am ok in singleplayer.. this is happening with multiplayer dcs.log TNN_release-2.0.61-20221221-211837.trk find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179 Link to comment Share on other sites More sharing options...
hannibal Posted December 22, 2022 Author Share Posted December 22, 2022 happened again TNN_release-2.0.61-20221221-212552.trk dcs.log find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179 Link to comment Share on other sites More sharing options...
hannibal Posted December 22, 2022 Author Share Posted December 22, 2022 (edited) so, this time around, i removed my 2nd and 3rd monitors (NO MULTIMONITOR) and i go into the server with no problems... CONCLUSION... something worng with Multimonitor and Display Exports.. including the log for when i join server with no problems.. dcs.log Edited December 22, 2022 by hannibal find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179 Link to comment Share on other sites More sharing options...
Swift. Posted December 22, 2022 Share Posted December 22, 2022 (edited) Hmm so the interesting bit is in the crash log you have this line as the last non-crash action. Quote 2022-12-22 02:27:09.953 ERROR DX11BACKEND (2688): Failed to create shader resource view for /textures/AH-64D_gun_D.dds. Reason: Not enough memory resources are available to complete this operation. 2022-12-22 02:27:09.969 ERROR DX11BACKEND (2688): Can't load image '/textures/AH-64D_gun_D_Normal.dds'. Reason: The request is not supported. The other strange thing about comparing my logs to yours is you seem to have a lot of corrupt damage models, whereas my log doesnt show any. I'm still trying to figure out what is causing the crash because there isnt a consistent trend of 'X thing happens then it crashes' Edit: FWIW I run exported displays too and havent seen an issue, so I not sure its as simple as exports=crash Edited December 22, 2022 by Swift. 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2 Link to comment Share on other sites More sharing options...
hannibal Posted December 22, 2022 Author Share Posted December 22, 2022 im going to try to do things 1) try a non-integrity check server 2) a complete delete of my dcs, and reinstall if you have any other suggestions, please share find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179 Link to comment Share on other sites More sharing options...
hannibal Posted December 23, 2022 Author Share Posted December 23, 2022 (edited) i did a complete wipe of DCS and reinstalled DCS from scratch. also had to re-edit my multimonitor lua file.. didnt realize there was some syntax changes. but still i am crashing when joining a multiplayer server with multimonitor exports enabled (no crashing on single player, and no crashing in multiplayer with single monitor setup) included my track, dcs log, and my multimonitor config file dcs.log TNN_release-2.0.61-20221222-192223.trk Camera+TEDAC+LMFCD.lua Edited December 23, 2022 by hannibal find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179 Link to comment Share on other sites More sharing options...
hannibal Posted December 23, 2022 Author Share Posted December 23, 2022 (edited) ok, i just tried a multiplayer server that does not require IC (integrity check)... and i experience NO crash with the multimonitor setup... so basically with the multimonitor setup joining a multiplayer server with IC causes DCS to crash to desktop (CTD)... where as it is OK with a non-IC server... @Swift. what normally happens with IC fail will kick the player with message pure clients only.. but instead, i get crash to desktop Edited December 23, 2022 by hannibal find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179 Link to comment Share on other sites More sharing options...
Swift. Posted December 23, 2022 Share Posted December 23, 2022 5 hours ago, hannibal said: ok, i just tried a multiplayer server that does not require IC (integrity check)... and i experience NO crash with the multimonitor setup... so basically with the multimonitor setup joining a multiplayer server with IC causes DCS to crash to desktop (CTD)... where as it is OK with a non-IC server... @Swift. seems like missing is a normal IC fail kick with message pure clients only.. but instead, i get crash to desktop Interesting, I'll have to give that a try. 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2 Link to comment Share on other sites More sharing options...
Mapi Posted December 23, 2022 Share Posted December 23, 2022 (edited) looks like it is not the module, its EDs code Edited December 23, 2022 by Mapi Link to comment Share on other sites More sharing options...
hannibal Posted December 23, 2022 Author Share Posted December 23, 2022 this is why i never got into making full realized cockpits. anyways, i guess we found out the hard way why sophtiscated DCS end up useless in popular DCS multiplayer servers... please ED, if possible.. allow multimonitor exports to pass IC find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179 Link to comment Share on other sites More sharing options...
hannibal Posted December 25, 2022 Author Share Posted December 25, 2022 (edited) this time around i made a multimonitor config folder with lua file to contain TEDAC export in dcs saved games folder, instead of being in dcs program files folder but still crashing in an integrity check multiplayer server (non IC server i have no problems) included my log, trk, and lua file TNN_release-2.0.61-20221225-170440.trk dcs.log Camera+TEDAC+LMFCD.lua Edited December 25, 2022 by hannibal find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179 Link to comment Share on other sites More sharing options...
Mapi Posted December 26, 2022 Share Posted December 26, 2022 (edited) 13 hours ago, hannibal said: this time around i made a multimonitor config folder with lua file to contain TEDAC export in dcs saved games folder, instead of being in dcs program files folder but still crashing in an integrity check multiplayer server (non IC server i have no problems) included my log, trk, and lua file TNN_release-2.0.61-20221225-170440.trk 711.6 kB · 0 downloads dcs.log 101.25 kB · 1 download Camera+TEDAC+LMFCD.lua 507 B · 2 downloads And the other modules are also all clean? Should it be enough that the "windowPlacement" is not equal to the "Viewports.Center"? wow more and more joy comes up Edited December 26, 2022 by Mapi Link to comment Share on other sites More sharing options...
hannibal Posted December 26, 2022 Author Share Posted December 26, 2022 (edited) 3 hours ago, Mapi said: And the other modules are also all clean? Should it be enough that the "windowPlacement" is not equal to the "Viewports.Center"? wow more and more joy comes up Fresh install. No mods, i despise mods. Please tell me what my lua code should be.. Edited December 26, 2022 by hannibal find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179 Link to comment Share on other sites More sharing options...
Floyd1212 Posted December 26, 2022 Share Posted December 26, 2022 I am exporting Left and Right MFCDs (but not TEDAC) and am able to join the Hoggit GAW server, which requires pure clients. The only thing I see that is different from your lua vs mine is that I have the exports defined first, then the "Viewports" defined after. You might try flipping those around in yours. 1 Link to comment Share on other sites More sharing options...
Mapi Posted December 26, 2022 Share Posted December 26, 2022 I think the order doesn't matter, but no TEAC, but also doesn't matter. I think this is the ED code DCS is a MOD on the old LockOn code SRY ... .. at last: you can remove "authdata.bin" in saved games. .. doint unplug monis when dsc is running .. Link to comment Share on other sites More sharing options...
Solution hannibal Posted January 19, 2023 Author Solution Share Posted January 19, 2023 Last night I tried @grim_reaper68multimonitor code and I continued to crash in an IC pure client server. After wards I decided to use my TEDAC setup on another computer and everything worked. looks like i should reformat my problematic computer find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now