anthonye Posted January 18, 2009 Posted January 18, 2009 I need some advice as whether it's best to use the in-game joystick setup or use the Saitek Profile editor. I have installed the latest improved Saitek beta software which is an improvement on their earlier versions. At the moment using the in-game setup. Thanks for any suggestions on this Anthony
CyBerkut Posted January 18, 2009 Posted January 18, 2009 It is largely a matter of individual taste. If you like having multiple modes for the various switches, etc., then the SST software opens up more possibilities to you. If you like to keep it simple, where a switch pretty much has one function all of the time, then the in-game setup should serve you well. As long as you keep track of things, you can actually use both... just don't assign something in both setups and have them conflicting. The SST software has had some problems. The latest release version did not recognize one of the right modifiers as separate from its left counterpart. The betas supposedly addressed that. The betas would not work properly for me, so I went back to the release version. If you are happy with the in-game setup, it might be wise to leave well enough alone. :smilewink: [sIGPIC][/sIGPIC] There's no place like 127.0.0.1
pitbull Posted January 18, 2009 Posted January 18, 2009 Personally I use both. For special key programming, ie.: Eject which is Ctrl-E-E-E, I use the SST. Everything else is done in game. Works like charm. Pitbull MOBO ASUS P5QL-Pro, Intel Q9550 2.8Ghz @ 3.5 GHZ, 8GB DDR2 Crucial, XFX HD6950, TM Warthog, TIR4 /w Pro-Clip, 24 In Samsung Syncmaster LED, 2 X Cheapo 8in LCD's for MFD's and TM MFCD's attached to it, Windows 7 Ultimate x64.
anthonye Posted January 18, 2009 Author Posted January 18, 2009 Thanks both for what you say, makes sense. Thanks Anthony
Timm Posted January 18, 2009 Posted January 18, 2009 Hi Guys, I have the X52 Pro and I have tried using the SST program along with the game setup, but found that If I use the two together I get a "Sorry we have had to close etc etc any un-saved will be lost" window and the game crashes and puts us back to the main setup screen, so all my key commands are done via the game. Timm “Tomorrow is the most important thing in life. It comes to us at midnight very clean. It's perfect when it arrives and it puts itself in our hands. It hopes we've learned something from yesterday.” John Wayne
Ramstein Posted January 18, 2009 Posted January 18, 2009 I use SST and in game settings both, I always have in serveral flight sims... no problems here... :thumbup: actually a problem is trying to remember all the commands the SST programming can hold... too much to remember.. and don't put Eject on a joystick,, you are asking for a Boo-Boo !! ASUS Strix Z790-H, i9-13900, WartHog HOTAS and MFG Crosswind G.Skill 64 GB Ram, 2TB SSD EVGA Nvidia RTX 2080-TI (trying to hang on for a bit longer) 55" Sony OLED TV, Oculus VR
Reticuli Posted January 18, 2009 Posted January 18, 2009 Improved? What was wrong with the original software? X65 and X52, Glide, Winx3D, and GlovePIE Profiles http://library.avsim.net/search.php?SearchTerm=reticuli&CatID=miscmisc http://library.avsim.net/register.php X52 + Silicone Grease = JOY stick
anthonye Posted January 18, 2009 Author Posted January 18, 2009 Improved? What was wrong with the original software? They removed the graphical interface in one version and people complained about it, they have put it back in now after a number of versions without it. I suppose driver has benn updated as well. Anthony
spybaz Posted January 19, 2009 Posted January 19, 2009 I have spent the last 2 weeks assigning (and reassigning as I realize the most frequently used commands while a play through this amazing sim) everything I can via the SST software. I have literally used all possible inputs for mode 1 and 2 plus pinkie selections. I think that that is about 60+ commands manually assigned if not a lot more. To me it's worth it. I rarely have to reach for the keyboard to do anything.
anthonye Posted January 19, 2009 Author Posted January 19, 2009 I have spent the last 2 weeks assigning (and reassigning as I realize the most frequently used commands while a play through this amazing sim) everything I can via the SST software. I have literally used all possible inputs for mode 1 and 2 plus pinkie selections. I think that that is about 60+ commands manually assigned if not a lot more. To me it's worth it. I rarely have to reach for the keyboard to do anything. I usd to do this with fs2004, the only problem I had was remembering what each key does. I used to have diagrams of the sticks and label each switch then printout. I will have to have a look around or take a photo of them, I now see your point :) Anthony
Ramstein Posted January 21, 2009 Posted January 21, 2009 (edited) Attn: Saitek X52 and X52 Pro Joystick users ! Black Shark and other games may have/need to have game keyboard commands, either created by the user or already used by the game. Saitek SST Software versions up until now would not allow 'Right-Shift' key combinations to be programmed using the Saitek Profile software. The SST profile editing and making software would not accept the Right-Shift key as a function. The new Saitek BETA SST Software has the problem Fixed! So now, if you want to program a key sequence of (example) Right-Shift+J , you now can. If you have the latest non-beta version of Saitek SST Software, you can just take the Beta SST and write directly over the SST files without having to uninstall the SST Software and Drivers. No need to update the Drivers. Leave those alone if they are the latest Drivers. :music_whistling: here is a link for the Beta download http://www.saitekforum.com/showthread.php?p=75864#post75864 btw, in the Saitek forum I posted my updated profile for Black Shark, yesterday.. look in the Game Profiles Section: http://www.saitekforum.com/ Edited January 21, 2009 by Ramstein 1 ASUS Strix Z790-H, i9-13900, WartHog HOTAS and MFG Crosswind G.Skill 64 GB Ram, 2TB SSD EVGA Nvidia RTX 2080-TI (trying to hang on for a bit longer) 55" Sony OLED TV, Oculus VR
Yskonyn Posted January 21, 2009 Posted January 21, 2009 Good post. Rep inbound, sir. [sIGPIC][/sIGPIC] Asus Z390-E, 32GB Crucial Ballistix 2400Mhz, Intel i7 9700K 5.0Ghz, Asus GTX1080 8GB, SoundBlaster AE-5, G15, Streamdeck, DSD Flight, TM Warthog, VirPil BRD, MFG Crosswind CAM5, TrackIR 5, KW-908 Jetseat, Win 10 64-bit ”Pilots do not get paid for what they do daily, but they get paid for what they are capable of doing. However, if pilots would need to do daily what they are capable of doing, nobody would dare to fly anymore.”
-Nighthawk- Posted January 21, 2009 Posted January 21, 2009 Oh so that's why the pilot body wasn't showing when I tried to do it through my joystick :) thanks I'll update now
Feuerfalke Posted January 21, 2009 Posted January 21, 2009 Thanks for the heads up, Ramstein. I personally vote for STT-programming, as it allows you to bind multiple keys to one button, either in sequence with a macro or with the Shift-Funktion (and/)or with the Mode-Selector. As I don't like overcomplicated setups, I primarily use the buttons with the Pinkie (Shift-Function), so I can map routinely used combinations on the normal buttons, more seldomly used combinations with the Pinkie. IMHO this offers quite some interesting options, like constantly slewing the gun directly with the helmet - works great. :D MSI X670E Gaming Plus | AMD Ryzen 7 7800X3D | 64 GB DDR4 | AMD RX 6900 XT | LG 55" @ 4K | Cougar 1000 W | CreativeX G6 | TIR5 | CH HOTAS (with BU0836X-12 Bit) + Crosswind Pedals | Win11 64 HP | StreamDeck XL | 3x TM MFD
Timm Posted January 21, 2009 Posted January 21, 2009 Hi Guys, Just got the new SST program, and I must say a BIG improvement from the previous versions. Here is a shot of the main page. How ever I am still having problems even with this newer version. I want to use the CLUTCH button on the throttle now when trying to map a key command in the game it's not recognized, so I thought OK lets try at do it from with the SST program, making sure that no stick command was applied in the game, so the SST would be working independently. OK Keyed in the command in SST, activated it, started up BS once in the cockpit and all fired up got the same as before the dreaded " WE ARE SORRY FOR THE ETC ETC". Another nice addon in the SST is the test window you get so that you can test the key command before going into the game. Timm “Tomorrow is the most important thing in life. It comes to us at midnight very clean. It's perfect when it arrives and it puts itself in our hands. It hopes we've learned something from yesterday.” John Wayne
Gigha Posted January 21, 2009 Posted January 21, 2009 How ever I am still having problems even with this newer version. I want to use the CLUTCH button on the throttle now when trying to map a key command in the game it's not recognized, so I thought OK lets try at do it from with the SST program, making sure that no stick command was applied in the game, I had to make a change on the Contol panel setting to get the clutch button to work {untick ENABLE CLUTCH MODE}. Its under the MFD Tab, see pic below.
FADM Stern GNSF Posted January 21, 2009 Posted January 21, 2009 I am new to this game, but not the X52 PRO. I am using it with a profile that someone kindly posted, and it works great. I had a problem when I first started using the X52 PRO with Falcon 4 AF, so what I did was program 3 or 4 of the really important things to the controler and played a while. Every day or so I would add another one. By the time I was done I didnt have to think about what was where, it was burned into my small brain, and actions happened without even pondering what button it was. I would also like to say thanks to everyone here, as I have learned more in the few days reading this forum than I have after a month of reading the manual over and over again. Try the Rest, then Join the Best
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