TEMPEST.114 Posted December 28, 2022 Posted December 28, 2022 (edited) 1. Uncontrolled AI Huey that has a Start Advanced Waypoint Trigger, once activated slides on the ground like it has no mass. 2. AI Infantry doesn't follow the waypoints consistently - can often run in completely the opposite directions and won't stop within over 100m of the end point. 3. Helo set to fly to and land at an airport and land on a specific parking slot. It flies past the the airport and goes to a completely different one and then won't even land there but just floats about doesn't do anything further. If you can't build a mission and rely on waypoints or a helo to not slide into a house, or that a unit will actually enter a trigger zone, then how can we build a mission?! AndTheHorseYouRodeInOn.miz Edited January 5, 2023 by Elphaba
Flappie Posted January 1, 2023 Posted January 1, 2023 I'm unable to replay your track: your mission file contains objects from the "Civil_Objects" mod. Can you please remove them? On holiday
TEMPEST.114 Posted January 5, 2023 Author Posted January 5, 2023 On 1/1/2023 at 8:06 PM, Flappie said: I'm unable to replay your track: your mission file contains objects from the "Civil_Objects" mod. Can you please remove them? I have from the mission file at @SUNTSAG's request.
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