WirtsLegs Posted January 3, 2023 Posted January 3, 2023 Currently the "CTF COLOR TAG ON AIRCRAFT" triggered action sets a smoke plume that toggles around the altitude that aircraft happened to be at when the action is run (on above that alt and off below), I honestly don't know if this is intended or not as I cannot find any solid and semi-recent documentation on it. However the lua api function: trigger.action.ctfColorTag(string unitName , enum smokeColor , number altitude) contains a altitude argument, that argument (according to documentation I can find) is meant to be the altitude around which the smoke toggles. This does not work, and the smoke will toggle around the alt the unit was at when the function is called regardless of the value passed for altitude. My workaround to have it on all the time has been to have a scheduled function tracking altitude and re-running the function any time a lower altitude is detected, this is clumsy and causing a lot of knock-on complications. Now I definitely get that this likely represents a pretty low priority, but worth reporting and maybe (hopefully) its an easy fix. I have attached a quick example miz to demo the issue: brokenCTFTag.miz 1
Benom8 Posted May 6, 2023 Posted May 6, 2023 I also noticed the smoke disappears sometimes. Just checked and you're right, it seems to be toggling at the altitude it starts at. Thanks for figuring this out!
Solution Flappie Posted May 7, 2023 Solution Posted May 7, 2023 Thanks for the heads up, @WirtsLegs. Issue reported. ---
WirtsLegs Posted May 11, 2023 Author Posted May 11, 2023 On 5/7/2023 at 6:51 AM, Flappie said: Thanks for the heads up, @WirtsLegs. Issue reported. great thanks! My Air Hockey game script may be able to finally have its code-base simplified lol
cfrag Posted December 31, 2024 Posted December 31, 2024 Dear @Flappie, it seems that more than a year down the line, this issue still is present. Do you have any idea if this is still being looked at? Please see below mission that can re-produce the issue at will: go to communications and turn smoke on. As soon as you descend below the altitude that you turned it on, smoke turns off; when you ascend above the altitude, it turns on again. The smoke is ON.miz
Flappie Posted December 31, 2024 Posted December 31, 2024 Hey, I've just bumped the internal report. 1 ---
cfrag Posted January 1 Posted January 1 (edited) 19 hours ago, Flappie said: I've just bumped the internal report Thank you so much - and happy new year! Edited January 1 by cfrag 1
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