Hippo Posted March 21, 2023 Posted March 21, 2023 (edited) I'm using VR. Sorry if I've got this wrong but I've been wondering about it for ages. I'm not sure this always happens but it seems to me that the symbology on the hud is opaque and it shouldn't be. E.g. when I place the ASL over a target at distance (i.e. a dot) to try and line up my approach, I can't see the target "through" the ASL which means I lose sight of the target. Edited March 21, 2023 by Hippo System spec: Intel i7 12700k @ stock, ASUS TUF Gaming GeForce RTX 3080 Ti 12GB GDDR6X, Gigabyte Z690 UD DDR4, Corsair Vengeance LPX 32GB (2 x 16GB) DDR4 3200MHz C16, Samsung 980 EVO 500 GB NVME M.2 SSD (system drive), WD Black SN 850X 2TB NVME M.2 SSD (games drive), Thermalright Assassin Spirit 120 Evo Cooler, Asus XG43UQ Monitor, Oculus Quest Pro, Thrustmaster Warthog HOTAS Prev System spec (leaving here because I often reference it in my posts): Intel i9 13900KF @ stock, Gigabyte GeForce RTX 4090 Gaming OC 24GB GDDR6X, Gigabyte Z690 UD DDR4, Corsair Vengeance RGB PRO SL 32GB (2 x 16GB) DDR4 3600MHz C18, Samsung 980 EVO 500 GB NVME M.2 SSD (system drive), Samsung 970 EVO 1 TB NVME M.2 SSD (games drive), Cooler Master ML360 Illusion CPU Cooler, Asus XG43UQ Monitor, Oculus Quest Pro, Thrustmaster Warthog HOTAS, MFG Crosswind Rudder Pedals
Tholozor Posted March 21, 2023 Posted March 21, 2023 What kind of weapon/release mode are you using? REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/
ED Team Solution Lord Vader Posted March 22, 2023 ED Team Solution Posted March 22, 2023 Hi @Hippo The HUD brightness can be adjusted if you need it to be less intense. Although we can revisit it in the future if required, for now the brightness seems to be correct. 1 Esquadra 701 - DCS Portugal - Discord
Hippo Posted March 22, 2023 Author Posted March 22, 2023 (edited) 1 hour ago, Lord Vader said: Hi @Hippo The HUD brightness can be adjusted if you need it to be less intense. Although we can revisit it in the future if required, for now the brightness seems to be correct. Thank you. Sorry for wasting everyone's time and for my disturbing lack of faith; if it's any consolation, I'm feeling rather stoopid now for not having tried that. When I turn the brightness down I can clearly(ahem) see it is indeed transparent. I will turn down the brightness in future when required. EDIT: Sorry to be a pain, but having thought about it a bit more, I still feel it's not quite right. The transparency goes down and the shade of green gets "brighter" as the HUD brightness is increased, so that it is virtually opaque at the default brightness setting. Would having the transparency not go down so much while the shade of green gets "brighter" be a possibility? I do realise that this suggestion might, technically, be nonsense. Edited March 22, 2023 by Hippo System spec: Intel i7 12700k @ stock, ASUS TUF Gaming GeForce RTX 3080 Ti 12GB GDDR6X, Gigabyte Z690 UD DDR4, Corsair Vengeance LPX 32GB (2 x 16GB) DDR4 3200MHz C16, Samsung 980 EVO 500 GB NVME M.2 SSD (system drive), WD Black SN 850X 2TB NVME M.2 SSD (games drive), Thermalright Assassin Spirit 120 Evo Cooler, Asus XG43UQ Monitor, Oculus Quest Pro, Thrustmaster Warthog HOTAS Prev System spec (leaving here because I often reference it in my posts): Intel i9 13900KF @ stock, Gigabyte GeForce RTX 4090 Gaming OC 24GB GDDR6X, Gigabyte Z690 UD DDR4, Corsair Vengeance RGB PRO SL 32GB (2 x 16GB) DDR4 3600MHz C18, Samsung 980 EVO 500 GB NVME M.2 SSD (system drive), Samsung 970 EVO 1 TB NVME M.2 SSD (games drive), Cooler Master ML360 Illusion CPU Cooler, Asus XG43UQ Monitor, Oculus Quest Pro, Thrustmaster Warthog HOTAS, MFG Crosswind Rudder Pedals
ED Team Lord Vader Posted March 22, 2023 ED Team Posted March 22, 2023 In real life, this a reflected video projection on a collimated glass. When reducing brightness, you are, in fact, reducing the video brightness on the projector. You are suggesting a saturation or tone reduction instead? That's not the purpose of this adjustment. 1 Esquadra 701 - DCS Portugal - Discord
Hippo Posted March 22, 2023 Author Posted March 22, 2023 (edited) 1 hour ago, Lord Vader said: In real life, this a reflected video projection on a collimated glass. When reducing brightness, you are, in fact, reducing the video brightness on the projector. You are suggesting a saturation or tone reduction instead? That's not the purpose of this adjustment. Thanks again for your patience. Reducing the "video brightness", afaik, can't be done at the pixel level on a monitor, so it has to be simulated, to my understanding, by varying RGBA (and line thickness?). I think that the transparency value should probably be higher throughout the range. Also, I notice that the HUD brightness is by default (when a/c starts in flight) at its highest setting, is this reasonable/ representative of real life? Anyway, lowering the brightness solves my problem, but it would be nice to still see the target when the HUD is at a higher brightness setting. Left image HUD brightness at 9 o'clock (pretty much minimum). Right image HUD at max (full cw). Edited March 22, 2023 by Hippo System spec: Intel i7 12700k @ stock, ASUS TUF Gaming GeForce RTX 3080 Ti 12GB GDDR6X, Gigabyte Z690 UD DDR4, Corsair Vengeance LPX 32GB (2 x 16GB) DDR4 3200MHz C16, Samsung 980 EVO 500 GB NVME M.2 SSD (system drive), WD Black SN 850X 2TB NVME M.2 SSD (games drive), Thermalright Assassin Spirit 120 Evo Cooler, Asus XG43UQ Monitor, Oculus Quest Pro, Thrustmaster Warthog HOTAS Prev System spec (leaving here because I often reference it in my posts): Intel i9 13900KF @ stock, Gigabyte GeForce RTX 4090 Gaming OC 24GB GDDR6X, Gigabyte Z690 UD DDR4, Corsair Vengeance RGB PRO SL 32GB (2 x 16GB) DDR4 3600MHz C18, Samsung 980 EVO 500 GB NVME M.2 SSD (system drive), Samsung 970 EVO 1 TB NVME M.2 SSD (games drive), Cooler Master ML360 Illusion CPU Cooler, Asus XG43UQ Monitor, Oculus Quest Pro, Thrustmaster Warthog HOTAS, MFG Crosswind Rudder Pedals
ED Team Lord Vader Posted March 22, 2023 ED Team Posted March 22, 2023 I see what you mean. However, if the symbology becomes more transparent in the max setting as you're asking, it could create circumstances when it can become unreadable if numerous objects or lights interfere with it. The best suggestion is to dim it to your needs. The image on the right, for example, seems a bit too bright for ground operations. As for how real life works, I don't think there's a "standardized" setting on power on. The knob setting is a personal preference, some pilots may reset it to min or max in the previous flight, others might leave it as is for the next sortie. 1 Esquadra 701 - DCS Portugal - Discord
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