mbucchia Posted April 19, 2023 Posted April 19, 2023 3 hours ago, jurinko said: reprojection settings disappeared from openxr toolkit This likely means you are using SteamVR. I wasn't banned, but this account is mostly inactive and not monitored.
j9murphy Posted April 20, 2023 Posted April 20, 2023 I've disabled the toolkit for now, and everything runs great. I'll fly like this and then reintroduce the toolkit later with all settings reset to default - then I can gradually reintroduce some settings to see if I get any additional improvement, but right now it works great ( 1/2 framerate, prefer fps, optical flow enabled) - looks great, and smooth!. Thank you for your continued work @mbucchia!
Silver_ Posted April 20, 2023 Posted April 20, 2023 I have activated and deactivated motion reprojection many times, every time that I have release or update, be it DCS or an openXR tool, and I don't quite understand how some people do well. I still see the edges of the cockpit of, for example, the F16 as a very unpleasant undulating effect when I do fast rolls, for example. In the end I have to go back and deactivate everything again. Without reprojection I get stable frames between 45-65 FPS so I think the problem is not the processing speed of my graphics card or my processor. Let's see if someone can explain to me how to do it because I have already thought about the same thing many times without success.
Sr. Posted April 21, 2023 Posted April 21, 2023 1 hour ago, Silver_ said: I have activated and deactivated motion reprojection many times, every time that I have release or update, be it DCS or an openXR tool, and I don't quite understand how some people do well. I still see the edges of the cockpit of, for example, the F16 as a very unpleasant undulating effect when I do fast rolls, for example. In the end I have to go back and deactivate everything again. Without reprojection I get stable frames between 45-65 FPS so I think the problem is not the processing speed of my graphics card or my processor. Let's see if someone can explain to me how to do it because I have already thought about the same thing many times without success. Don't sweat it. In my case, I can make it look good, and performs solid 45fps but, even the slightest amount of ghosting, wobble, or blur has become unacceptable to me. Knowing I can simply run my G2 at 60Hz and get relatively perfect performance, and crank the visuals and resolution. This doesn't just apply to OpenXR (or Composite), I had same experience back when I ran via SteamVR. 1 Ryzen 7 5800X3D | 64GB DDR4 3600| MSI RTX 4080 16GB Ventus 3X OC | Samsung 970 Evo 2TB NVME | Quest 3 | Logitech X-56 throttle | VKB NXT Premium | Win 11 "Any sufficiently advanced technology is indistinguishable from magic." --Arthur C Clark
Silver_ Posted April 21, 2023 Posted April 21, 2023 7 hours ago, Sr. said: Don't sweat it. In my case, I can make it look good, and performs solid 45fps but, even the slightest amount of ghosting, wobble, or blur has become unacceptable to me. Knowing I can simply run my G2 at 60Hz and get relatively perfect performance, and crank the visuals and resolution. This doesn't just apply to OpenXR (or Composite), I had same experience back when I ran via SteamVR. We are on the same wavelength my friend.
Willie Nelson Posted July 3, 2023 Posted July 3, 2023 For my money, I was seeing flickering artefacts on external lights (taxiway lighting and lamps etc outside the aircraft during night flights) until I "disable(d) NVIDIA Optical flow acceleration on RTX cards". This made a big difference to motion reprojection for me. i7700k OC to 4.8GHz with Noctua NH-U14S (fan) with AORUS RTX2080ti 11GB Waterforce. 32GDDR, Warthog HOTAS and Saitek rudders. HP Reverb.
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