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Posted

Hi all.

 

With Multi-threading now out for DCS, I am curious about processors. I am running an 95 9600k OC'ed to 4.6ghz on each core. I am wondering if this is going to bottleneck my computer. I would prefer to keep the same mobo if possible. If I go down that route, is it going to help me to get a better CPU on that socket? Any suggestions? I just upgraded to the 3060ti. I am trying to determine where next to put my money for the best possible budget experience.

 

24 Gb RAM (8x8 and 4x4)

i5 9600k OC'ed

RTX 3060ti OC'ed

Windows 11

DCS- Steam

Posted (edited)

I have a i5 9600k with 64GB ram and a 3070gpu playing on steam with oculus rift S. my system works Im getting 40fps for now and I am getting the (CPU bound main thread) in RED so Im assuming this is bottlenecked  but Im thinking i will have to upgrade in the near future.

Edited by Hoverhog
Posted

Strikes me that the most obvious options are:

- new PC. Cost = lots

- replace the 9600 with a 9700 or 9900.  That means you’re only paying for a s/h processor.  However, you’re only getting 2 more cores.  If you can get say a 9700 cheap, sure

- upgrade your RAM.  This IMO is the most cost effective.  Dump the 2 x4GB and replace those with 2x16GB, giving you a total of 48GB. 

7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat 

Posted

I have a 8600K running all cores (6) at 4.8GHz, using VR with a Reverb G1

I have just upgraded from a 2080ti to a 4080 with a big jump in performance. For most of what I do I am still seeing higher GPU frame times than CPU unless I drop the resolution down. I don’t believe the DCS fps tool when it says CPU bound.

switching between multi thread and single version I get a 20-30 fps increase with motion reprojection off with the 4080, only a marginal improvement with the 2080ti as it was so GPU bound.

I am not sure if I will gain much upgrading the CPU for most of the (relatively simple) single player missions I play. It might be very different for multiplayer.

AMD 5800X3D · MSI 4080 · Asus ROG Strix B550 Gaming  · HP Reverb Pro · 1Tb M.2 NVMe, 32Gb Corsair Vengence 3600MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · VIRPIL T-50CM3 Base, Alpha Prime R. VIRPIL VPC Rotor TCS Base. JetSeat

Posted

I have 9700K (all core 5Ghz) and used to have a 2080ti that I just replaced with 4090. Using the MT version and Pimax 5K+ (1.5 super sampling) I am GPU limited.

So it all depends if you play in VR or "2D" screen

Posted
Am 30.3.2023 um 21:31 schrieb Jimd0586:

Hi all.

 

...... I am wondering if this is going to bottleneck my computer......

There is actually an easy answer, measure it.

If your GPU is often or always below 100% usage you are bottlenecked somewhere else.

Lowest fps for sure get a lot better the more power your CPU has, regardless of ST or MT,

but also RAM can play a role. Reading you have 2 sets of RAM mixed together I dare to

believe they are at SPD values, likely 2133 or 2600. If that's the case then this is indeed

somewhat of a hurdle. Also 24GB is on the lower end and many new modules and anything

but an empty mission will fill 24GB in 3 seconds.

Use MSI Afterburner, configure the OSD and read your rig while you fly, that will tell you

a lot about hardware usage.

 

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