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Posted

Primarily flying WWII and early 50s birds.  

I would love to see airframe and canopy sun reflections implemented in DCS. A bleep of a second distant bright dot above the clouds revealing a potential bandit lurking around, or a car windshield revealing a convoy on a road and so on. 
Probably less crucial for Modern Days DCS but essential for Early Years when engagements were at much closer distances.

Never seen anything like that in DCS, but has it ever been mentioned by ED?     

  • Like 8
Posted
2 hours ago, Sluggish Controls said:

has it ever been mentioned by ED? 

Yeah, they were thinking about such graphic effects in one of the visibility threads.

Flying IRL it's very noticable on cars, windows and other aircraft.

  • Like 3

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Posted
2 hours ago, Sluggish Controls said:

I would love to see airframe and canopy sun reflections implemented in DCS. A bleep of a second distant bright dot above the clouds revealing a potential bandit lurking around, or a car windshield revealing a convoy on a road and so on. 
Probably less crucial for Modern Days DCS but essential for Early Years when engagements were at much closer distances.

that would be absolutely awesome, also for the modern era, and should realistically include reflections from other parts such as building windows. maybe MT would allow modeling this in the future using raytracing techniques.

  • Like 2
Posted
20 minutes ago, HILOK said:

maybe MT would allow modeling this in the future using raytracing techniques.

It's doesn't need new techs, we already have nice cockpit and aircraft close LOD sun reflections.

  • Like 2

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Posted

The glint, or the "flash" of a reflective surface like a canopy is sorely missed, It's something that when flying you really notice as a blinding difference in the world compared to the sim. Anyone that's ever gone to an airport and looked down at the parked cars on a sunny day only to get frazzled by a reflection will tell you. Also, I've noticed reflections from locations dozens of miles away at the limit of the haze that a car screen or mirrored surface has a huge range it can go through.

  • Like 5

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