Winger Posted May 3, 2023 Posted May 3, 2023 (edited) Hey Guys. Did anyone make the effort to create some better kneeboard map for the Normandy/Normandy 2 Maps? The ones that are included by default are pretty useless when it comes to city names. I am a graphics designer and have the skills to put things together in photoshop if someone could provide me with the picture data. I was thinking about some map that has only major features shown like Railroads Streets, rivers and cities. Something that resembles the F10 map without actually using that since i read that using it can cause framedrops when flying VR. Also I find it kind of awkward to use the F10 map because i have no view on where my aircraft is flying while doing so. I like DCS much better than IL2 but the thing that IL2 does really better is the ingame maps. Edited May 3, 2023 by Winger 2
ED Team NineLine Posted May 4, 2023 ED Team Posted May 4, 2023 I have moved this to wish list, I know what you mean though, our maps are not great when lining up with the actual game map. 3 Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Nirvi Posted May 4, 2023 Posted May 4, 2023 Besides a better map, an option to restrict the use of "mark my exact location" would be great for historical servers. 5 Serious uglies Discord 4YA - Project Overlord WW2 Server My DCS Videos
Skewgear Posted May 4, 2023 Posted May 4, 2023 Personally I kinda like the original 1:100k knee board map combined with the modern satnav capability. You get to know where you are, just not too accurately. Enough of a help to new players (and, err, temporarily geographically embarrassed veterans) without having unrealistic GPS accuracy. DCS WWII player. I run the mission design team behind 4YA WWII, the most popular DCS World War 2 server. https://www.ProjectOverlord.co.uk - for 4YA WW2 mission stats, mission information, historical research blogs and more.
Extranajero Posted May 5, 2023 Posted May 5, 2023 On 5/4/2023 at 6:38 AM, Nirvi said: Besides a better map, an option to restrict the use of "mark my exact location" would be great for historical servers. It will definitely make the user experience more difficult and frustrating, which seems to be the entire raison d'etre of WW-2 and Cold War historical servers --------------------------------------------------------- PC specs:- Intel 386DX, 2mb memory, onboard graphics, 14" 640x480 monitor Modules owned:- Bachem Natter, Cessna 150, Project Pluto, Sopwith Snipe
Winger Posted July 24, 2023 Author Posted July 24, 2023 What I would love to see would just be a map that concentrates on whats important for navigation: Railroads, Streets, Rivers/Lakes and most importantly woods. Having this illustrated in a visible contrast rich way would allow for very good navigation. I can only mention IL2 again. The map there is VERY good for navigation. No icons or markers needed. You can open it easy and on the fly and manage it while in flight. DCS should take a peek at that. Not talking Flightmodels or anything else. (except for maybe airplane variety when it comes to WWII;)). 1
Screamadelica Posted July 24, 2023 Posted July 24, 2023 This would be very helpful. Having a map that made direct references to the terrain below would make navigation with the kneeboard map a bit easier. Plus the ability to mark your target points etc and it would be a handy dandy little notebook.
Winger Posted July 24, 2023 Author Posted July 24, 2023 16 minutes ago, Screamadelica said: This would be very helpful. Having a map that made direct references to the terrain below would make navigation with the kneeboard map a bit easier. Plus the ability to mark your target points etc and it would be a handy dandy little notebook. The F10 map currenty does kind of a good job. But there are 2 huge problems with it: 1. Colors dont have enough contrast for fields and woods (both green) and the woods only get another color when you zoom in very far. 2. Its fullscreen... every time i try to navigate in a more historical and non cheaty way (mark position on kneeboard) i find myself upside down and in a 90° dive;) If we had this map without any fuctionality, just the pure map with possibility to move around and zoom in and out it would be awesome. The other solution would be to simply add a level autopilot to WWII planes;) wich is not very historically accurate.
Skewgear Posted July 24, 2023 Posted July 24, 2023 It is possible to use the original GSGS 1:250k maps of Normandy for high level navigation on our Normandy 2 map. I haven't yet looked to see if the 1:100k series gives things like church spires and factories in the same location as our map - I strongly suspect not, partly because every parish church is the size of a cathedral on N2. I did briefly ponder marking up the Project Overlord supermaps with church spires and lighthouses for low level nav but it would be a vast undertaking. Unless there's a way to extract the map information into a web based viewer I think we're stuck with what we've got. DCS WWII player. I run the mission design team behind 4YA WWII, the most popular DCS World War 2 server. https://www.ProjectOverlord.co.uk - for 4YA WW2 mission stats, mission information, historical research blogs and more.
Flanker35M Posted February 12, 2024 Posted February 12, 2024 (edited) S! Sorry for necroing, but also agree kneeboard could be more useful. Now it is useless or I just can not seem to be able to move the map area in the 2 closer in zooms. Does not help much if kneepad shows your base area near Paris and you are flying around Cherbourg. Edited February 12, 2024 by Flanker35M Typos CPU: AMD Ryzen 7800X3D Motherboard: ASUS TUF X670E Memory: G.Skill Neo Z5 64Gb GPU: AMD Radeon RX9070XT HDD: Samsung EVO SSD x 2 Monitor: Alienware 34" Flight gear: Virpil stick, MFG pedals OS: Windows 11 Pro
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