Ramsay Posted June 11, 2023 Posted June 11, 2023 24 minutes ago, yeti said: Hello, is this a known bug? Yes, it's a limitation of DCS (grass has no collision model). AFAIK choices are 1. Don't land where there is tall grass 2. Remove the grass using a Mission Editor zone 3. Reduce/remove the grass in settings to your own personal preference 1 i9 9900K @4.8GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 11 Pro x64, Odyssey G93SC 5120X1440
Inf Posted June 12, 2023 Posted June 12, 2023 IMO there's probably a way they could fix this with shaders. There's a trick you can do with depth masks, like how if you have a rowboat on water you can stop the water rendering inside the boat.
grim_reaper68 Posted June 12, 2023 Posted June 12, 2023 Maybe they have to trim the grass a little bit lol. I accidentaly added static cows into a mission and the grass is almost so high as the cows. Either the cows are dwarves, or it's giant grass... lol.
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